diff options
| author | 2019-03-25 16:57:34 -0400 | |
|---|---|---|
| committer | 2019-03-25 16:57:34 -0400 | |
| commit | b4cfd4f501385bb3a0333dfd4f530e0efd3fc3f1 (patch) | |
| tree | 1b88072ae13aa2ddc97c2e67613f6758b30db5f5 /scripts | |
| parent | f3b0cde71657967910b68ff780ac4f3c1b6d22de (diff) | |
| parent | 57a023d8eea1dbf245d09a584a4025013820f353 (diff) | |
Merge pull request #4811 from DavidHaywood/250319
SPG110 - use some SPG24X I/O handling to give inputs in Classic Arcade Pinball
Diffstat (limited to 'scripts')
| -rw-r--r-- | scripts/src/machine.lua | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scripts/src/machine.lua b/scripts/src/machine.lua index 54810e56038..fa451ae5dc6 100644 --- a/scripts/src/machine.lua +++ b/scripts/src/machine.lua @@ -2624,6 +2624,8 @@ if (MACHINES["SPG2XX"]~=null) then MAME_DIR .. "src/devices/machine/spg2xx.h", MAME_DIR .. "src/devices/machine/spg2xx_audio.cpp", MAME_DIR .. "src/devices/machine/spg2xx_audio.h", + MAME_DIR .. "src/devices/machine/spg2xx_io.cpp", + MAME_DIR .. "src/devices/machine/spg2xx_io.h", MAME_DIR .. "src/devices/machine/spg110.cpp", MAME_DIR .. "src/devices/machine/spg110.h", } |
