diff options
| author | 2021-03-30 14:13:02 +0100 | |
|---|---|---|
| committer | 2021-03-31 00:13:02 +1100 | |
| commit | 196a342ae44ce98c8823d4872b8e331e567dfd17 (patch) | |
| tree | 1aebb71c6b6965d0c1372bf5a8cb8f681c18c880 /scripts | |
| parent | 2526d94c1bdbc089313f7262bb2f08ed5ffd9912 (diff) | |
Refactoring and bug fixes for bbusters and mechatt: (#7902)
* Moved sprite handling to a device.
* Adjusted audio balance on mechatt (channel 0 was overpowering everything).
* Adjusted priority handing on mechatt (planes now correctly rise from underground hanger on stage 3, train carts in later level).
* Split driver in two, general refactoring etc.
* Removed player 2 inputs from mechattu1 - it doesn't respond to them at all.
Diffstat (limited to 'scripts')
| -rw-r--r-- | scripts/target/mame/arcade.lua | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/scripts/target/mame/arcade.lua b/scripts/target/mame/arcade.lua index 78e0f077993..ad97618dced 100644 --- a/scripts/target/mame/arcade.lua +++ b/scripts/target/mame/arcade.lua @@ -3860,8 +3860,9 @@ files { createMAMEProjects(_target, _subtarget, "snk") files { MAME_DIR .. "src/mame/drivers/bbusters.cpp", - MAME_DIR .. "src/mame/includes/bbusters.h", - MAME_DIR .. "src/mame/video/bbusters.cpp", + MAME_DIR .. "src/mame/drivers/mechatt.cpp", + MAME_DIR .. "src/mame/video/snk_bbusters_spr.cpp", + MAME_DIR .. "src/mame/video/snk_bbusters_spr.h", MAME_DIR .. "src/mame/drivers/dmndrby.cpp", MAME_DIR .. "src/mame/drivers/hng64.cpp", MAME_DIR .. "src/mame/includes/hng64.h", |
