From 196a342ae44ce98c8823d4872b8e331e567dfd17 Mon Sep 17 00:00:00 2001 From: David Haywood <28625134+DavidHaywood@users.noreply.github.com> Date: Tue, 30 Mar 2021 14:13:02 +0100 Subject: Refactoring and bug fixes for bbusters and mechatt: (#7902) * Moved sprite handling to a device. * Adjusted audio balance on mechatt (channel 0 was overpowering everything). * Adjusted priority handing on mechatt (planes now correctly rise from underground hanger on stage 3, train carts in later level). * Split driver in two, general refactoring etc. * Removed player 2 inputs from mechattu1 - it doesn't respond to them at all. --- scripts/target/mame/arcade.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'scripts') diff --git a/scripts/target/mame/arcade.lua b/scripts/target/mame/arcade.lua index 78e0f077993..ad97618dced 100644 --- a/scripts/target/mame/arcade.lua +++ b/scripts/target/mame/arcade.lua @@ -3860,8 +3860,9 @@ files { createMAMEProjects(_target, _subtarget, "snk") files { MAME_DIR .. "src/mame/drivers/bbusters.cpp", - MAME_DIR .. "src/mame/includes/bbusters.h", - MAME_DIR .. "src/mame/video/bbusters.cpp", + MAME_DIR .. "src/mame/drivers/mechatt.cpp", + MAME_DIR .. "src/mame/video/snk_bbusters_spr.cpp", + MAME_DIR .. "src/mame/video/snk_bbusters_spr.h", MAME_DIR .. "src/mame/drivers/dmndrby.cpp", MAME_DIR .. "src/mame/drivers/hng64.cpp", MAME_DIR .. "src/mame/includes/hng64.h", -- cgit v1.2.3