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author David Haywood <davidhaywood@users.noreply.github.com>2017-07-05 01:45:09 +0100
committer David Haywood <davidhaywood@users.noreply.github.com>2017-07-05 01:45:09 +0100
commit907115ed06c57c22fe4df154a68e07f73d9578f6 (patch)
treed57d1e76dd3db88179059be3e6b7a0ae0a7d2f54 /scripts/src/tools.lua
parent1bcb694f8d7db37e03f07c080edcded5fb22f554 (diff)
create c-chip device with correct CPU type in it and a bunch of notes (pinout etc.)
create a uPD78C11 derived CPU type for this purpose, with internal ROM map use internal ROM map for other uPD78C10 chips as it's always present. add missing NO_DUMP definitions to various games using C-Chips with correct size etc. pump megablast through the device code as really all it ever does is bank the c-chip window and test the RAM.
Diffstat (limited to 'scripts/src/tools.lua')
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