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author | 2019-04-01 05:59:45 +0900 | |
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committer | 2019-03-31 16:59:45 -0400 | |
commit | 88d055a065b17e1f09eb03e768d6908495a49920 (patch) | |
tree | 87e73eaeab935fd6eb190898da5d244cfc6eb5f4 /scripts/src/netlist.lua | |
parent | 1e3fb5c99a52a77286e38b1d74ae343caa702840 (diff) |
raiden2.cpp : Update/Cleanups (#3941)
Split video functions into video/raiden2.cpp, Cleanup ACCESSING_BITs, Fix naming, Reduce runtime tag lookups, Reduce unused, Add save state for sprite encryption values
Fix xsedae config because This game is running into modified Zero Team Hardware, And second OKI chip/surface are not exists.
raiden2.h : Use protected:/private:
r2dx_v33.cpp : Fix compile, Fix naming, Reduce runtime tag lookups, Reduce duplicates between raiden2.cpp
Diffstat (limited to 'scripts/src/netlist.lua')
0 files changed, 0 insertions, 0 deletions