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author | 2015-03-29 18:58:39 +0200 | |
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committer | 2015-03-29 18:58:39 +0200 | |
commit | 4a6023e471d6fbbecfce6fb6ebd00746c26cc34b (patch) | |
tree | 1425ca164f368f652383492d093442fc832b3181 /scripts/src/lib.lua | |
parent | a600e61c5865c2ce31cb2329d271d2aedd0b2f5f (diff) |
Added two more options to the build system:
USE_QT: Compile the QT Debugger. Default is USE_QT=1 (except macosx),
use USE_QT=0 to disable.
LDOPTS: Optional LDFLAGs.
These are mainly used for cross compilation. The following will compile
a windows SDL build without QT debugger on linux:
make TARGETOS=windows PTR64=1 OSD=sdl OS=linux \
OVERRIDE_CC="@x86_64-w64-mingw32-gcc" \
OVERRIDE_CXX="@x86_64-w64-mingw32-g++" \
OVERRIDE_LD="x86_64-w64-mingw32-g++" \
WINDRES="x86_64-w64-mingw32-windres" \
USE_QT=0 \
ARCHOPTS="-idirafter ${MINGW64DIR}/x86_64-w64-mingw32/include/ \
-I${MINGW64DIR}/Qt/include/ -v" SUBTARGET=tiny MINGW64=/usr \ \
LDOPTS="-L/mnt/mfhome/andre/mame/w64crosslibs"
Diffstat (limited to 'scripts/src/lib.lua')
0 files changed, 0 insertions, 0 deletions