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author Vas Crabb <cuavas@users.noreply.github.com>2022-12-14 19:26:21 +1100
committer GitHub <noreply@github.com>2022-12-14 19:26:21 +1100
commit01c5fe81f19ceda4d0cde3e77cc89264b08d2f87 (patch)
tree1e476e323a8a75d441f46652576545fc2915df7d /scripts/src/bus.lua
parent9a8cac8d1e0382d47ff2795849d8cb1b1f89cdc0 (diff)
sega/sms.cpp: Refactored Game Gear handling. (#10682)
Use a memory view to switching between Game Gear and Master System compatibility I/O space mapping. Got rid of most of the conditional code checking whether it's a Game Gear driver. Got rid of the special Game Gear EXT port slot. It's the same thing as a Mega Drive controller/expansion I/O port with a different connector. sega/mdioport.cpp: Added a variant for the Game Gear with the TH/PC6 interrupt latch, and added it to the Game Gear.
Diffstat (limited to 'scripts/src/bus.lua')
-rw-r--r--scripts/src/bus.lua14
1 files changed, 0 insertions, 14 deletions
diff --git a/scripts/src/bus.lua b/scripts/src/bus.lua
index 749d453b783..347b1edd6f3 100644
--- a/scripts/src/bus.lua
+++ b/scripts/src/bus.lua
@@ -3830,20 +3830,6 @@ end
---------------------------------------------------
--
---@src/devices/bus/gamegear/ggext.h,BUSES["GAMEGEAR"] = true
----------------------------------------------------
-
-if (BUSES["GAMEGEAR"]~=null) then
- files {
- MAME_DIR .. "src/devices/bus/gamegear/ggext.cpp",
- MAME_DIR .. "src/devices/bus/gamegear/ggext.h",
- MAME_DIR .. "src/devices/bus/gamegear/smsctrladp.cpp",
- MAME_DIR .. "src/devices/bus/gamegear/smsctrladp.h",
- }
-end
-
----------------------------------------------------
---
--@src/devices/bus/gba/gba_slot.h,BUSES["GBA"] = true
---------------------------------------------------