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author cam900 <dbtlrchl@naver.com>2025-01-01 02:03:58 +0900
committer GitHub <noreply@github.com>2025-01-01 04:03:58 +1100
commita3941f4d551dbb95a213d4f4237866f407b33eca (patch)
treeb4ad5928b0fa073a0c1d4133d2b70e0e14140900 /scripts/build/complay.py
parenta8ad791c767e0ee8bfa3cf21c1037400e92db762 (diff)
namco/namco_cus4xtmap.cpp: Converted CUS42 + CUS43 tilemap hardware to a device. (#13095)
* namco/baraduke.cpp: - Use video/resnet.h for palette initialization. and simplified graphics decoding layout. - Corrected order of address map entries. * namco/namcos86.cpp: - Use video/resnet.h for palette initialization, and use the palette device's indirection features. - Simplified graphics decoding layout and reduced tun-time tag lookups. - Corrected order of address map entries. - Cleaned up code.
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