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author | 2016-04-08 15:31:38 +0200 | |
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committer | 2016-04-08 15:31:38 +0200 | |
commit | db784e019f2a66fed750aebdccf0dd87f2047071 (patch) | |
tree | 0c3c9c5da55abdadec18cf3893de73bd8179c3fe /plugins/timer | |
parent | 1e482d40026091de386487b607cb4872453cdd40 (diff) |
info.cpp: first attempt to fix the longstanding issue about inputs owned
by devices being always tagged as P1 inputs in -lx. [Fabio Priuli]
this proposed solution increases the field.player() value whenever the
owner device changes, unless the input is a keyboard: in this way we
correctly number pads and other controllers connected via slot devices to
consoles/computers, at price of tagging as 3-player games a few arcades
(e.g. those in cubo.cpp) which have two controllers + a touchscreen
attached through a separate device...
I start to think that maybe we shall re-think the idea of logging the number
of players of a game, but I'm open to suggestions.
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