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author Vas Crabb <vas@vastheman.com>2023-04-07 06:20:40 +1000
committer Vas Crabb <vas@vastheman.com>2023-04-07 06:20:40 +1000
commitb67b969bf0911d71396c77e42d85ddfe80de6f20 (patch)
tree8d964eac6e0c4c849dc2b9b0b3742154c6c943d4 /plugins/discord/init.lua
parentc4282fecede9032be78028e8fde737d44bf2b7c6 (diff)
-Improved some Lua APIs:
* Moved several machine lifecycle callbacks to the notifier/subscriber model. The old callback registration model is still available for them for now, but prints a deprecation warning. * Added pre-save/post-load notifications. * Use a single allocated timer rather than one anonymous timer per waiter. Waiters no longer prevent saved states from being loaded. * Clean up outstanding waiters on stop or state load rather than just leaking them. * Started documenting parts of the emulator interface object that should be relatively stable. -imagedev/avivideo.cpp: Fixed an object leak on unload. Also changed some other media image devices to use smart pointers.
Diffstat (limited to 'plugins/discord/init.lua')
-rw-r--r--plugins/discord/init.lua20
1 files changed, 11 insertions, 9 deletions
diff --git a/plugins/discord/init.lua b/plugins/discord/init.lua
index cc7d09582c5..9e077f5d656 100644
--- a/plugins/discord/init.lua
+++ b/plugins/discord/init.lua
@@ -1,14 +1,16 @@
-- license:BSD-3-Clause
-- copyright-holders:Carl
-local exports = {}
-exports.name = "discord"
-exports.version = "0.0.1"
-exports.description = "Discord presence"
-exports.license = "BSD-3-Clause"
-exports.author = { name = "Carl" }
+local exports = {
+ name = "discord",
+ version = "0.0.1",
+ description = "Discord presence",
+ license = "BSD-3-Clause",
+ author = { name = "Carl" } }
local discord = exports
+local reset_subscription, pause_subscription, resume_subscription
+
function discord.startplugin()
local pipe = emu.file("rw")
local json = require("json")
@@ -98,16 +100,16 @@ function discord.startplugin()
end
end
- emu.register_start(function()
+ reset_subscription = emu.add_machine_reset_notifier(function ()
starttime = os.time()
update("Playing")
end)
- emu.register_pause(function()
+ pause_subscription = emu.add_machine_pause_notifier(function ()
update("Paused")
end)
- emu.register_resume(function()
+ resume_subscription = emu.add_machine_resume_notifier(function ()
update("Playing")
end)
end