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author Vas Crabb <vas@vastheman.com>2023-04-07 06:20:40 +1000
committer Vas Crabb <vas@vastheman.com>2023-04-07 06:20:40 +1000
commitb67b969bf0911d71396c77e42d85ddfe80de6f20 (patch)
tree8d964eac6e0c4c849dc2b9b0b3742154c6c943d4 /plugins/cheat
parentc4282fecede9032be78028e8fde737d44bf2b7c6 (diff)
-Improved some Lua APIs:
* Moved several machine lifecycle callbacks to the notifier/subscriber model. The old callback registration model is still available for them for now, but prints a deprecation warning. * Added pre-save/post-load notifications. * Use a single allocated timer rather than one anonymous timer per waiter. Waiters no longer prevent saved states from being loaded. * Clean up outstanding waiters on stop or state load rather than just leaking them. * Started documenting parts of the emulator interface object that should be relatively stable. -imagedev/avivideo.cpp: Fixed an object leak on unload. Also changed some other media image devices to use smart pointers.
Diffstat (limited to 'plugins/cheat')
-rw-r--r--plugins/cheat/init.lua8
1 files changed, 5 insertions, 3 deletions
diff --git a/plugins/cheat/init.lua b/plugins/cheat/init.lua
index f76ffcdf62a..f2418fed7b6 100644
--- a/plugins/cheat/init.lua
+++ b/plugins/cheat/init.lua
@@ -73,6 +73,8 @@ exports.author = { name = "Carl" }
local cheat = exports
+local reset_subscription, stop_subscription, frame_subscription
+
function cheat.set_folder(path)
cheat.path = path
end
@@ -809,7 +811,7 @@ function cheat.startplugin()
return menu_populate()
end, _("Cheat"))
- emu.register_start(function()
+ reset_subscription = emu.add_machine_reset_notifier(function ()
if not stop then
return
end
@@ -832,13 +834,13 @@ function cheat.startplugin()
end
end)
- emu.register_stop(function()
+ stop_subscription = emu.add_machine_stop_notifier(function ()
stop = true
consolelog = nil
save_hotkeys()
end)
- emu.register_frame(function()
+ frame_subscription = emu.add_machine_frame_notifier(function ()
if stop then
return
end