diff options
author | 2021-10-31 12:31:16 +1100 | |
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committer | 2021-10-31 12:31:16 +1100 | |
commit | d64ea5331b2312f81df464fb22dcef0191216d86 (patch) | |
tree | a3f3784371da401e6a675e5b6b9734b88281a08d /plugins/autofire/init.lua | |
parent | cfffc54b61cabc5ef9533396bf87324eb5eeb63e (diff) |
-frontend: Refactored menu event handling and fixed a number of issues. (#8777)
* Moved common code for drawing about box, info viewer, and other text box menus to a base class; removed the last of the info viewer logic and the multi-line item hack from the base menu class.
* Added previous/next group navigation for general inputs and plugin input selection menus.
* Moved message catalog logic to lib/util, allowing osd and emu to use localised messages.
* Made the base menu class use the UI manager’s feature for holding session state rather than a static map and mutex.
* Improved menu event handling model, and fixed many issues, particularly with menus behaving badly when hidden/shown.
* Added better support for menus that don’t participate in the usual menu stack, like the menuless sliders and the save/load state menus.
* Made a number of menus refresh state when being shown after being hidden (fixes MT08121 among other issues).
* Fixed indication of mounted slot option in the slot option details menu.
* Improved appearance of background menus when emulation isn't running - draw all menus in the stack, and darken the background menus to make the edges of the active menu clearer.
* Fixed locale issues in -listxml.
-debugger: Made GUI debuggers more uniform.
* Added new memory view features to Win32 debugger.
* Fixed spelling of hexadecimal in Cocoa debugger and added decimal address option.
* Fixed duplicate keyboard shortcut in Cocoa debugger (Shift-Cmd-D was both new device window and 64-bit float format).
* Made keyboard shortcuts slightly more consistent across debuggers.
-plugins: Moved input selection menu and sequence polling code to a common library. Fixed the issue that prevented keyboard inputs being mapped with -steadykey on.
-docs: Started adding some documentation for MAME's internal UI, and updated the list of example front-ends.
-Regenerated message catalog sources. For translators, the new strings are mostly:
* The names of the inputs provided by the OS-dependent layer for things like fullscreen and video features. These show up in the user interface inputs menu.
* The names for automatically generated views. These show up in the video options menu - test with a system with a lot of screens to see more variants.
* The input macro plugin UI.
* A few format strings for analog input assignments.
* A few strings for the about box header.
Diffstat (limited to 'plugins/autofire/init.lua')
-rw-r--r-- | plugins/autofire/init.lua | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/plugins/autofire/init.lua b/plugins/autofire/init.lua index 57ea3d4bb27..d93bf854168 100644 --- a/plugins/autofire/init.lua +++ b/plugins/autofire/init.lua @@ -100,14 +100,14 @@ function autofire.startplugin() if menu_handler then return menu_handler:populate_menu(buttons) else - return {{_('Failed to load autofire menu'), '', ''}} + return {{_p('plugin-autofire', 'Failed to load autofire menu'), '', 'off'}} end end emu.register_frame_done(process_frame) emu.register_start(load_settings) emu.register_stop(save_settings) - emu.register_menu(menu_callback, menu_populate, _('Autofire')) + emu.register_menu(menu_callback, menu_populate, _p('plugin-autofire', 'Autofire')) end return exports |