diff options
| author | 2023-01-29 06:53:43 +1100 | |
|---|---|---|
| committer | 2023-01-29 06:53:43 +1100 | |
| commit | eaa43879cd2ae2e4c7bf7d685e8650a32277eea7 (patch) | |
| tree | 598d9eab839851d279ab68cdbdf778ad4f3cf38a /hlsl | |
| parent | 5671484fc87fc11b536a0b0f6cb0efb1e680d489 (diff) | |
render/bgfx: Got rid of a lot of unnecessary object copying during setup.
Diffstat (limited to 'hlsl')
| -rw-r--r-- | hlsl/focus.fx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/hlsl/focus.fx b/hlsl/focus.fx index 4d768890279..edf855db152 100644 --- a/hlsl/focus.fx +++ b/hlsl/focus.fx @@ -82,7 +82,7 @@ uniform float2 Defocus = float2(0.0f, 0.0f); // now this pass is applied only once with offsets of 0.25, 0.55, 1.0, 1.6 to achieve the same appearance as before till a maximum defocus of 2.0 static const float2 CoordOffset8[8] = { - // 0.075x� + 0.225x + 0.25 + // 0.075x² + 0.225x + 0.25 float2(-1.60f, 0.25f), float2(-1.00f, -0.55f), float2(-0.55f, 1.00f), |
