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author Vas Crabb <vas@vastheman.com>2025-04-19 00:30:54 +1000
committer Vas Crabb <vas@vastheman.com>2025-04-19 00:32:18 +1000
commitc5328f94c1139e050674382f63b3f43cb61eacfb (patch)
treecf662b9b8d8637a4038c20c20e9e433bc5e898a1 /docs/source
parentaa3dc30a1838d3f0983b744b20834de4dd4ef836 (diff)
Avoid the need to set MINGW32 or MINGW64 environment variables when using a standard MSYS environment on Windows.
Diffstat (limited to 'docs/source')
-rw-r--r--docs/source/initialsetup/compilingmame.rst10
1 files changed, 2 insertions, 8 deletions
diff --git a/docs/source/initialsetup/compilingmame.rst b/docs/source/initialsetup/compilingmame.rst
index cecb7d49d19..bd5a33f530a 100644
--- a/docs/source/initialsetup/compilingmame.rst
+++ b/docs/source/initialsetup/compilingmame.rst
@@ -150,14 +150,8 @@ with MSYS2 and the **pacman** package manager.
* To generate API documentation from source, you’ll need ``doxygen``.
* If you plan to rebuild bgfx shaders and you want to rebuild the GLSL parser,
you’ll need ``bison``.
-* For 64-bit builds, open **MSYS2 MinGW 64-bit** from the start menu, and set
- up the environment variables ``MINGW64`` to ``/mingw64`` and ``MINGW32`` to an
- empty string (e.g. using the command **export MINGW64=/mingw64 MINGW32=** in
- the Bash shell).
-* For 32-bit builds, open **MSYS2 MinGW 32-bit** from the start menu, and set
- up the environment variables ``MINGW32`` to ``/mingw32`` and ``MINGW64`` to an
- empty string (e.g. using the command **export MINGW32=/mingw32 MINGW64=** in
- the Bash shell).
+* For 64-bit builds, open **MSYS2 MinGW 64-bit** from the start menu.
+* For 32-bit builds, open **MSYS2 MinGW 32-bit** from the start menu.
For example you could use these commands to ensure you have the packages you
need to compile MAME, omitting the ones for configurations you don’t plan to