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author Vas Crabb <vas@vastheman.com>2016-11-30 07:04:04 +1100
committer Vas Crabb <vas@vastheman.com>2016-11-30 07:04:04 +1100
commit66f1cb5f3a3b229d8192e1a0fd9db867e3f21d5c (patch)
tree331243dd60253538c4bf22f8bbed5680305c988d /docs/source/usingmame/commonissues.rst
parente2c6632bc43c19dedb393444cc7cc2979139cedd (diff)
srcclean again (nw)
Diffstat (limited to 'docs/source/usingmame/commonissues.rst')
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1 files changed, 1 insertions, 1 deletions
diff --git a/docs/source/usingmame/commonissues.rst b/docs/source/usingmame/commonissues.rst
index b47b55aaf31..b2c5e89d6bb 100644
--- a/docs/source/usingmame/commonissues.rst
+++ b/docs/source/usingmame/commonissues.rst
@@ -11,7 +11,7 @@ Why does my game show an error screen if I insert coins rapidly?
This is not a bug in MAME. On original arcade hardware, you simply could not insert coins as fast as you can mashing the button. The only ways you could get credit feeding at that kind of pace was if the coin mech hardware was defective or if you were physically trying to cheat the coin mech.
-In either case, the game would display an error for the operator to look into the situation to prevent cheating them out of their hard-earned cash. Keep a slow, coin-insert-ish pace and you'll not trigger this.
+In either case, the game would display an error for the operator to look into the situation to prevent cheating them out of their hard-earned cash. Keep a slow, coin-insert-ish pace and you'll not trigger this.
Why is my non-official MAME package (e.g. EmuCR build) broken?