diff options
author | 2024-04-26 06:26:22 +1000 | |
---|---|---|
committer | 2024-04-26 06:26:22 +1000 | |
commit | f91b896cda8343fc41f069b32b7ef527364bdea1 (patch) | |
tree | 105ca2e24d44ae9ceac3f540abf07b4f00086cde /docs/source/techspecs | |
parent | 3b618bd7f04b8164fbcbb1fc106502e05ee85d6a (diff) |
input/input_sdl.cpp: Added an SDL lightgun provider.
This does essentially the same thing as the Win32 lightgun provider,
mapping the absolute pointer position over the window to gun axes.
Also added a bunch of const in the windows input handling code.
docs: Bumped version, as features that are not in a releaesd version of
MAME are now documented.
Diffstat (limited to 'docs/source/techspecs')
0 files changed, 0 insertions, 0 deletions