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author Stiletto <stilett0@users.noreply.github.com>2019-01-10 17:01:26 -0500
committer GitHub <noreply@github.com>2019-01-10 17:01:26 -0500
commita5461d9d6bf214cb5e348c892c72f528a7d237b9 (patch)
tree8c4266035921a9350e1973674f8b04ea418f9987 /docs/source/techspecs/luaengine.rst
parentdd15e89a8673cded2fc25f2351e31bc87eb5075c (diff)
2018 -> 2019 changes (nw)
* 2018 -> 2019 changes (nw)
Diffstat (limited to 'docs/source/techspecs/luaengine.rst')
-rw-r--r--docs/source/techspecs/luaengine.rst4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/source/techspecs/luaengine.rst b/docs/source/techspecs/luaengine.rst
index fa1c04cdb10..26d6da6a253 100644
--- a/docs/source/techspecs/luaengine.rst
+++ b/docs/source/techspecs/luaengine.rst
@@ -53,7 +53,7 @@ Let's first run MAME in a terminal to reach the LUA console:
_/ _/ _/ _/_/_/_/ _/ _/ _/ _/_/_/
_/ _/ _/ _/ _/ _/ _/
_/ _/ _/ _/ _/ _/ _/_/_/_/
- mame v0.195
+ mame v0.205
Copyright (C) Nicola Salmoria and the MAME team
Lua 5.3
@@ -77,7 +77,7 @@ You can check at runtime which version of MAME you are running, with:
::
[MAME]> print(emu.app_name() .. " " .. emu.app_version())
- mame 0.195
+ mame 0.205
We now start exploring screen related methods. First, let's enumerate available screens: