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author | 2020-11-02 00:46:05 +1100 | |
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committer | 2020-11-02 00:46:05 +1100 | |
commit | 6dbf1311af9cdd07b4d548ebed204e161e775e01 (patch) | |
tree | d030ab2ae11dd74c03c2812231988f6eb71b038b /docs/source/techspecs/device_memory_interface.rst | |
parent | 890d8129edd4a4a95bb803aec89666b7b24ee157 (diff) |
cinemat.cpp: Adjust alignment of armora overlay.
I adjusted the alignment based on where the shots hit the buildings. It
doesn't seem possible to not have the tanks partly overlap the buildings
but still have the hitboxes inset into the buildings by the right amount
on all sides.
Diffstat (limited to 'docs/source/techspecs/device_memory_interface.rst')
0 files changed, 0 insertions, 0 deletions