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| author | 2026-02-05 04:47:29 +1100 | |
|---|---|---|
| committer | 2026-02-05 04:47:29 +1100 | |
| commit | 6ecfbfe8b440c6ae3fe2dbdab6b7e7cdfe8d4dc2 (patch) | |
| tree | c2f0f3e58afc96b95d3333ee9e77503f81ebb08c /docs/source/plugins/offscreenreload.rst | |
| parent | 8b39dffd4e0e3a30caf8810a62984acb2e40b47c (diff) | |
docs: Added some content for Input Macro and Off-screen Reload plugins.
Also cleaned up sega/segaybd.cpp and skeleton/aws.cpp a bit.
Diffstat (limited to 'docs/source/plugins/offscreenreload.rst')
| -rw-r--r-- | docs/source/plugins/offscreenreload.rst | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/docs/source/plugins/offscreenreload.rst b/docs/source/plugins/offscreenreload.rst index a7c4d9f5214..99985876fda 100644 --- a/docs/source/plugins/offscreenreload.rst +++ b/docs/source/plugins/offscreenreload.rst @@ -29,6 +29,14 @@ Delete on the keyboard by default). You can also delete an off-screen reload helper by selecting it to edit it and then selecting **Delete reload helper** from the menu. +This plugin works with games that recognise the simple condition of pulling the +lightgun trigger while one of the lightgun axes reports its minimum value. This +includes, for example, Lethal Enforcers and Virtua cop. Some games, for example +Invasion: The Abductors, have more complex requirements to trigger reloading. +Although this plugin is not suitable for use with those games, you can use the +:ref:`Input Macro plugin <plugins-inputmacro>` to use a key or button +combination to reload easily. + Off-screen reload helpers are saved in the **offscreenreload** folder in the plugin data folder (see the :ref:`homepath option <mame-commandline-homepath>`). A file is created for each system with off-screen reload helpers configured, |
