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author veganaiZe <veganaize@users.noreply.github.com>2024-10-06 07:52:33 -0700
committer GitHub <noreply@github.com>2024-10-07 01:52:33 +1100
commitfdab49ec0f463eac5dddbced1e98ac3864f03593 (patch)
tree0efeb9bfe62570faeae53c5f0460e77899529680 /docs/source/initialsetup
parentd1ae95982c2d4d04704937555e0dd016a73e601d (diff)
docs: Improved notes about DirectX SDK and added a link in compiling instructions. (#12848)
Also fixed typo "SDL" in place of "SDK".
Diffstat (limited to 'docs/source/initialsetup')
-rw-r--r--docs/source/initialsetup/compilingmame.rst7
1 files changed, 4 insertions, 3 deletions
diff --git a/docs/source/initialsetup/compilingmame.rst b/docs/source/initialsetup/compilingmame.rst
index 0df34f5d12b..0d7b1f8459c 100644
--- a/docs/source/initialsetup/compilingmame.rst
+++ b/docs/source/initialsetup/compilingmame.rst
@@ -757,9 +757,10 @@ the Microsoft Windows SDK, you must do one of the following:
Visual Studio project files. This will set the target Windows version to
Windows 8 (6.2). The resulting binaries may not run on earlier versions of
Windows.
-* Install the DirectX SDL and configure the **osd_windows** project to search
- the DirectX header/library paths before searching the Microsoft Windows SDK
- paths.
+* Install the `DirectX SDK <https://www.microsoft.com/en-US/download/details.aspx?id=6812>`_ (already included since Windows 8.0 SDK and
+ automatically installed with Visual Studio 2013 and later). Configure the
+ **osd_windows** project to search the DirectX header/library paths before
+ searching the Microsoft Windows SDK paths.
The MSVC compiler produces spurious warnings about potentially uninitialised
local variables. You currently need to add ``NOWERROR=1`` to the options passed