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author Vas Crabb <vas@vastheman.com>2021-11-03 19:22:36 +1100
committer Vas Crabb <vas@vastheman.com>2021-11-03 19:41:40 +1100
commitd29287e0925a308e3cdaba615e32f194071e22d9 (patch)
treeb4c684c5a4db8a916edbcd275d8495b8a4c9971d /docs/source/debugger
parentdce1fd7dfa91b41b82af90069e133d2a83e86976 (diff)
-emu/ioport.cpp: Made default behaviour better.
* If an input is configured to some combination of controls that are not present at all, ignore the setting altogether for the session. * Fixed relative axes with PORT_RESET not responding to absolute controls (MT07685). * Fixed relative axes not responding to an absolute control if the value doesn’t change every frame (eg. holding a stick against the stop). * Changed the scaling for absolute controls assigned to relative axes to make defaults more sane (e.g. arkanoid or spdheat with a joystick). -frontend: Fixed some localisation issues in Analog Controls menu. -docs: Added documentation on assigning inputs.
Diffstat (limited to 'docs/source/debugger')
-rw-r--r--docs/source/debugger/index.rst5
1 files changed, 3 insertions, 2 deletions
diff --git a/docs/source/debugger/index.rst b/docs/source/debugger/index.rst
index 4d8f8cffa45..18785e734e7 100644
--- a/docs/source/debugger/index.rst
+++ b/docs/source/debugger/index.rst
@@ -17,8 +17,9 @@ issues, developing software to run on vintage systems, creating cheats,
ROM hacking, or just investigating how software works.
Use the ``-debug`` command line option to start MAME with the debugger
-activated. By default, pressing the tilde (**~**) during emulation
-breaks into the debugger.
+activated. By default, pressing the backtick/tilde (**~**) during
+emulation breaks into the debugger (this can by changed by reassigning
+the **Break in Debugger** input).
The exact appearance of the debugger depends on your operating system
and the options MAME was built with. All variants of the debugger