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author | 2018-07-31 04:18:28 +1000 | |
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committer | 2018-07-31 04:18:28 +1000 | |
commit | 0ce07a8a1e5e5787917435037c326c7bd67adbc7 (patch) | |
tree | b958b89a366a2f923535d066cd45ce29f4339d7c /docs/source/debugger | |
parent | 1a899d987f40730c839f8adf719d18a0789062e9 (diff) |
(nw) more render work:
* Clean up some corner cases in layouts with repeating blocks
* Make complay.py validate many more elements and attributes
* Make complay.py easier to use for just validating a layout
* Remove redundant view from Sega VMU layout
* Make buttons visually respond to input in whousetc.lay
* Add view with LED displays as well as terminal for aim65_40 and use repeats
* Clean up some outdated "game" terminology in clifront.cpp
* Initiaise a couple of members in tap/tun network module
* Start documenting layout format
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