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author | 2022-03-04 10:34:31 -0900 | |
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committer | 2022-03-04 14:34:31 -0500 | |
commit | 099f7c9bf743d83f846559488000c51182c108ce (patch) | |
tree | f1f8e1ca5debb449b3924726f714a363892f3c2a /docs/source/commandline | |
parent | 12d6e96eedacc8f248361d1df22db81c23b5d3c8 (diff) |
playch10.cpp: A few more cleanups. (#9352)
- Nametable RAM is now 2K, except for the two games (Rad Racer II, Gauntlet) that have extra RAM on daughter boards.
- Removed unnecessary overridden machine/video start code for PinBot.
- Added an address map for the PPU.
- Further simplified initialization code for games that have VRAM or special RP5H01 usage.
- Lots of conversion to C++-style comments with a few corrections along the way.
Diffstat (limited to 'docs/source/commandline')
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