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author 0kmg <9137159+0kmg@users.noreply.github.com>2022-03-04 10:34:31 -0900
committer GitHub <noreply@github.com>2022-03-04 14:34:31 -0500
commit099f7c9bf743d83f846559488000c51182c108ce (patch)
treef1f8e1ca5debb449b3924726f714a363892f3c2a /docs/source/commandline
parent12d6e96eedacc8f248361d1df22db81c23b5d3c8 (diff)
playch10.cpp: A few more cleanups. (#9352)
- Nametable RAM is now 2K, except for the two games (Rad Racer II, Gauntlet) that have extra RAM on daughter boards. - Removed unnecessary overridden machine/video start code for PinBot. - Added an address map for the PPU. - Further simplified initialization code for games that have VRAM or special RP5H01 usage. - Lots of conversion to C++-style comments with a few corrections along the way.
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