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author Vas Crabb <vas@vastheman.com>2024-04-26 06:26:22 +1000
committer Vas Crabb <vas@vastheman.com>2024-04-26 06:26:22 +1000
commitf91b896cda8343fc41f069b32b7ef527364bdea1 (patch)
tree105ca2e24d44ae9ceac3f540abf07b4f00086cde /docs/source/commandline/commandline-index.rst
parent3b618bd7f04b8164fbcbb1fc106502e05ee85d6a (diff)
input/input_sdl.cpp: Added an SDL lightgun provider.
This does essentially the same thing as the Win32 lightgun provider, mapping the absolute pointer position over the window to gun axes. Also added a bunch of const in the windows input handling code. docs: Bumped version, as features that are not in a releaesd version of MAME are now documented.
Diffstat (limited to 'docs/source/commandline/commandline-index.rst')
-rw-r--r--docs/source/commandline/commandline-index.rst6
1 files changed, 4 insertions, 2 deletions
diff --git a/docs/source/commandline/commandline-index.rst b/docs/source/commandline/commandline-index.rst
index 50500066d6f..c62dfef518b 100644
--- a/docs/source/commandline/commandline-index.rst
+++ b/docs/source/commandline/commandline-index.rst
@@ -423,10 +423,12 @@ SDL Keyboard Mapping
| :ref:`keymap_file <mame-scommandline-keymapfile>`
-SDL Joystick Mapping
+SDL Input Options
~~~~~~~~~~~~~~~~~~~~
-| :ref:`sixaxis <mame-scommandline-sixaxis>`
+| :ref:`[no]enable_touch <mame-scommandline-enabletouch>`
+| :ref:`[no]sixaxis <mame-scommandline-sixaxis>`
+| :ref:`[no]dual_lightgun <mame-scommandline-duallightgun>`
SDL Lightgun Mapping