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author Vas Crabb <vas@vastheman.com>2024-04-26 06:26:22 +1000
committer Vas Crabb <vas@vastheman.com>2024-04-26 06:26:22 +1000
commitf91b896cda8343fc41f069b32b7ef527364bdea1 (patch)
tree105ca2e24d44ae9ceac3f540abf07b4f00086cde /docs/source/commandline/commandline-all.rst
parent3b618bd7f04b8164fbcbb1fc106502e05ee85d6a (diff)
input/input_sdl.cpp: Added an SDL lightgun provider.
This does essentially the same thing as the Win32 lightgun provider, mapping the absolute pointer position over the window to gun axes. Also added a bunch of const in the windows input handling code. docs: Bumped version, as features that are not in a releaesd version of MAME are now documented.
Diffstat (limited to 'docs/source/commandline/commandline-all.rst')
-rw-r--r--docs/source/commandline/commandline-all.rst71
1 files changed, 31 insertions, 40 deletions
diff --git a/docs/source/commandline/commandline-all.rst b/docs/source/commandline/commandline-all.rst
index 89f7dac1287..fe093cc0d86 100644
--- a/docs/source/commandline/commandline-all.rst
+++ b/docs/source/commandline/commandline-all.rst
@@ -775,24 +775,24 @@ OSD-related Options
* - **Microsoft Windows**
- win
- dwrite
- - none
- auto
-
- - sdl [#UIFPSDLWindows]_.
+ - sdl [#UIFPSDLWindows]_
+ - none
* - **macOS**
-
-
- - none
- auto
- osx
- sdl
+ - none
* - **Linux**
-
-
- - none
- auto
-
- sdl
+ - none
.. rubric:: Footnotes
@@ -816,26 +816,19 @@ Example:
:stub-columns: 0
* - **Microsoft Windows**
- - auto [#KBIPAutoWindows]_.
+ - auto [#KBIPAutoWindows]_
- rawinput
- dinput
- win32
+ - sdl [#KBIPSDLWindows]_
- none
- - sdl [#KBIPSDLWindows]_.
* - **SDL (macOS and Linux)**
- - auto [#KBIPAutoSDL]_.
+ - auto [#KBIPAutoSDL]_
-
-
-
- - none
- sdl
- * - **Linux**
- - auto [#KBIPAutoSDL]_.
- -
- -
- -
- none
- - sdl
.. rubric:: Footnotes
@@ -868,26 +861,19 @@ Example:
:stub-columns: 0
* - **Microsoft Windows**
- - auto [#MIPAutoWindows]_.
+ - auto [#MIPAutoWindows]_
- rawinput
- dinput
- win32
+ - sdl [#MIPSDLWindows]_
- none
- - sdl [#MIPSDLWindows]_.
* - **SDL (macOS and Linux)**
- - auto [#MIPAutoSDL]_.
+ - auto [#MIPAutoSDL]_
-
-
-
- - none
- sdl
- * - **Linux**
- - auto [#MIPAutoSDL]_.
- -
- -
- -
- none
- - sdl
.. rubric:: Footnotes
@@ -916,36 +902,37 @@ Example:
:stub-columns: 0
* - **Microsoft Windows**
- - auto [#LGIPAutoWindows]_.
+ - auto [#LGIPAutoWindows]_
- rawinput
- win32
- - none
- -
+ - sdl [#LGIPSDLWindows]_
-
+ - none
* - **macOS**
- - auto [#LGIPAutoSDL]_.
+ - auto [#LGIPAutoSDL]_
-
-
- - none
- -
+ - sdl
-
+ - none
* - **Linux**
- - auto [#LGIPAutoLinux]_.
+ - auto [#LGIPAutoSDL]_
-
-
- - none
- -
+ - sdl
- x11
+ - none
.. rubric:: Footnotes
.. [#LGIPAutoWindows] On Windows, auto will try ``rawinput`` with fallback to
``win32``, or ``none`` if it doesn't find any.
-.. [#LGIPAutoSDL] On non-Linux SDL, ``auto`` will default to ``none``.
+.. [#LGIPSDLWindows] SDL support on Windows requires that you compile MAME with
+ the support in. By default SDL is not included in Windows
+ builds of MAME.
-.. [#LGIPAutoLinux] On SDL/Linux, ``auto`` will default to ``x11``, or ``none``
- if it doesn't find any.
+.. [#LGIPAutoSDL] On SDL, ``auto`` will default to ``sdl``.
Example:
.. code-block:: bash
@@ -964,15 +951,15 @@ Example:
:stub-columns: 0
* - **Microsoft Windows**
- - auto [#JIPAutoWindows]_.
+ - auto [#JIPAutoWindows]_
- winhybrid
- dinput
- xinput
- - sdlgame
- - sdljoy
+ - sdlgame [#JIPSDLWindows]_
+ - sdljoy [#JIPSDLWindows]_
- none
* - **SDL**
- - auto [#JIPAutoSDL]_.
+ - auto [#JIPAutoSDL]_
-
-
-
@@ -984,6 +971,10 @@ Example:
.. [#JIPAutoWindows] On Windows native, auto will default to ``winhybrid``.
+.. [#JIPSDLWindows] SDL support on Windows requires that you compile MAME with
+ the support in. By default SDL is not included in Windows
+ builds of MAME.
+
.. [#JIPAutoSDL] On SDL, auto will default to ``sdlgame``.
winhybrid