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author 0kmg <9137159+0kmg@users.noreply.github.com>2022-08-27 13:24:38 -0800
committer GitHub <noreply@github.com>2022-08-28 07:24:38 +1000
commitf56ace4df811a770237f489fbfb000c64af3ffd9 (patch)
tree4183b6e0f5767bf27942e2d518f6ca90ed6bcbd0 /docs/source/commandline/commandline-all.rst
parent5e370b82bb5b5f46430b3a9fce2f256f95a3dbd3 (diff)
nintendo/vsnes.cpp: More cleanups of INPUT_PORTS. (#10238)
* Use macros for the common repeated definitions of joystick, coins, etc. * Player buttons are "B" and "A", like the real panels. Start buttons have number and color, etc. * bnglngby, iceclimb, jajamaru, nvs_machridera, supxevs, tkoboxng: Removed as many modifications from the base VS. machine IO ports as possible. * Adjusted coin PORT_IMPULSE closer to hardware, so that all games now work with it. * Updated notes on why Coin 2 inputs don't work in some games.
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