diff options
| author | 2025-05-31 12:25:31 +0200 | |
|---|---|---|
| committer | 2025-05-31 12:25:42 +0200 | |
| commit | 6fbb9dc728cdac7dc7a09c14ed35dbcf7af569cb (patch) | |
| tree | 1816fff70407d31a38dca64753e140e72ab4b68b /docs/man | |
| parent | ce38627640d48a9329b06a6358f36d98090a7faa (diff) | |
sound: print verbose message if module doesn't support audio_latency option,
docs: small update, remove references to dsound
Diffstat (limited to 'docs/man')
| -rw-r--r-- | docs/man/mame.6 | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/docs/man/mame.6 b/docs/man/mame.6 index e45985a3011..fab6c3f22d8 100644 --- a/docs/man/mame.6 +++ b/docs/man/mame.6 @@ -907,7 +907,7 @@ Split full screen image across monitors. Default is OFF (\-nouseallheads). .SS Sound options .\" ******************************************************* .TP -.B \-sound\fR [\fIsdl\fR|\fIportaudio\fR|\fIcoreaudio\fR|\fIdsound\fR|\fIxaudio2\fR|\fInone\fR] +.B \-sound\fR [\fIsdl\fR|\fIportaudio\fR|\fIcoreaudio\fR|\fIwasapi\fR|\fIxaudio2\fR|\fInone\fR] Specifies which sound subsystem to use for audio output: .br \fBsdl\fR uses the Simple DirectMedia Layer audio output system @@ -919,14 +919,15 @@ output and multiple audio APIs. \fBcoreaudio\fR uses the Core Audio API which supports low-latency output and AudioUnit effects (only available on macOS). .br -\fBdsound\fR uses the DirectSound API (only available on Windows). +\fBwasapi\fR uses the Windows Audio Session API (WASAPI) (only available +on Windows). .br \fBxaudio2\fR uses the XAudio2 API which supports low-latency output (only available on Windows). .br \fBnone\fR produces no audio output. .br -Default is 'dsound' on Windows, 'coreaudio' on macOS or 'sdl' on other +Default is 'wasapi' on Windows, 'coreaudio' on macOS or 'sdl' on other platforms. .TP .B \-samplerate, \-srf \fIvalue |
