summaryrefslogtreecommitdiffstatshomepage
path: root/bgfx/chains/xbr/xbr-lv2.json
diff options
context:
space:
mode:
author MooglyGuy <MooglyGuy@users.noreply.github.com>2023-01-28 17:59:25 +0100
committer GitHub <noreply@github.com>2023-01-29 03:59:25 +1100
commit5671484fc87fc11b536a0b0f6cb0efb1e680d489 (patch)
tree57d713a7d5ed6936a691473ade2962569849ecfa /bgfx/chains/xbr/xbr-lv2.json
parentcc7ad69ddd6d0fdb515db586ff1345e1eeaf38f4 (diff)
Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz]
* render/bgfx: Improved clearing and blending. Added prescale support. Fixes MT07586, MT07587, MT08084. * render/bgfx: Fixed blend and tint handling. (Fixes Github #1953). * render/bgfx/blendreader.cpp: Support non-separated blend mode specification for BGFX effects. * render/bgfx: Reworked how horizontally-padded screen textures are handled. Likely fixes MT08512 and MT08505. * render/bgfx: Ensure that a texture's width margin is updated in all cases. * render/d3d/d3dhlsl.cpp: Fixed tinting in HLSL post-processing mode. * render/d3d/d3dhlsl.cpp: Avoid most redundant state-setting calls. Reduces D3D API calls by about 90% on fruit machine drivers. * render/d3d/d3dhlsl.cpp: Assign SourceDims and QuadDims uniforms to only those effects that use them. * machine/laserdsc.cpp: Always add video quad to screen container, adjust tint based on m_videoenable instead.
Diffstat (limited to 'bgfx/chains/xbr/xbr-lv2.json')
-rw-r--r--bgfx/chains/xbr/xbr-lv2.json1
1 files changed, 0 insertions, 1 deletions
diff --git a/bgfx/chains/xbr/xbr-lv2.json b/bgfx/chains/xbr/xbr-lv2.json
index 3f589d734fe..49019d422b4 100644
--- a/bgfx/chains/xbr/xbr-lv2.json
+++ b/bgfx/chains/xbr/xbr-lv2.json
@@ -32,7 +32,6 @@
"passes": [
{
"effect": "xbr/xbr-lv2",
- "applytint": true,
"name": "Main Pass",
"input": [
{ "sampler": "decal", "texture": "screen" }