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author hap <happppp@users.noreply.github.com>2021-07-09 15:03:39 +0200
committer hap <happppp@users.noreply.github.com>2021-07-09 15:03:39 +0200
commit3d9f8d5f1570647a494f8496bc5b5d64007c9af7 (patch)
tree028f41d83d1003178d5e93166e0c136ee91c0ac5
parent67a24b1924c9025b3b31c2f44d83534eb4ebbea8 (diff)
model1: re-add vf note
-rw-r--r--src/mame/drivers/expro02.cpp2
-rw-r--r--src/mame/drivers/model1.cpp4
2 files changed, 5 insertions, 1 deletions
diff --git a/src/mame/drivers/expro02.cpp b/src/mame/drivers/expro02.cpp
index 06532ade481..6859c601830 100644
--- a/src/mame/drivers/expro02.cpp
+++ b/src/mame/drivers/expro02.cpp
@@ -1496,7 +1496,7 @@ ROM_END
ROM_START( newfanta ) // Comad 940630 PCB
ROM_REGION( 0x500000, "maincpu", 0 ) // 68000 code
- ROM_LOAD16_BYTE( "12,ue17", 0x000000, 0x80000, CRC(de43a457) SHA1(91db13f63b46146131c58e775119ea3b073ca409) )
+ ROM_LOAD16_BYTE( "12.ue17", 0x000000, 0x80000, CRC(de43a457) SHA1(91db13f63b46146131c58e775119ea3b073ca409) )
ROM_LOAD16_BYTE( "7.ud17", 0x000001, 0x80000, CRC(370b45be) SHA1(775873df9d3af803dbd1a392a45cad5f37b1b1c7) )
ROM_LOAD16_BYTE( "10.ue16b", 0x100000, 0x80000, CRC(4f2da2eb) SHA1(4f0b72327d1bdfad24d822953f45218bfae29cff) )
ROM_LOAD16_BYTE( "5.ue16a", 0x100001, 0x80000, CRC(63c6894f) SHA1(213544da570a167f3411357308c576805f6882f3) )
diff --git a/src/mame/drivers/model1.cpp b/src/mame/drivers/model1.cpp
index 25be0afe5db..cb233c62586 100644
--- a/src/mame/drivers/model1.cpp
+++ b/src/mame/drivers/model1.cpp
@@ -7,6 +7,10 @@ Known functional issues:
* After recent changes, ship models periodically disappear for a frame or two during attract mode
and while in-game.
* There are indeterminate issues with the analog controls in-game.
+- Virtua Fighter
+ * Gameplay mechanics - specifically, collision detection - are significantly broken due to
+ imperfect TGP RAM port emulation or hookup. This is observable in both attract mode and
+ in-game. It seems to break when both characters attack at the same time.
Sega Model 1 Hardware Overview
------------------------------