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author | 2023-12-11 10:48:02 +1100 | |
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committer | 2023-12-11 10:48:02 +1100 | |
commit | 05e69b43e9770e16c4bf1c6ca3e585e64c3f6ff9 (patch) | |
tree | 00ff2118ddc01455ee55785283a2fcfb9bfaf77e /3rdparty/zstd/examples/multiple_streaming_compression.c | |
parent | 1a4287925e3982e2f782dee6f62b198984b839de (diff) |
Added Zstandard support for zip archives and CHDs. (#11827)
* 3rdparty/zstd: Added Zstandard compression library version 1.5.5.
* util/unzip.cpp: Added support for Zstandard compression (method 93).
* util/chdcodec.cpp: Added support for Zstandard compression.
* 3rdparty/flac: Always define NDEBUG to avoid log spam.
Diffstat (limited to '3rdparty/zstd/examples/multiple_streaming_compression.c')
-rw-r--r-- | 3rdparty/zstd/examples/multiple_streaming_compression.c | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/3rdparty/zstd/examples/multiple_streaming_compression.c b/3rdparty/zstd/examples/multiple_streaming_compression.c new file mode 100644 index 00000000000..b12ad03dce1 --- /dev/null +++ b/3rdparty/zstd/examples/multiple_streaming_compression.c @@ -0,0 +1,133 @@ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + + +/* The objective of this example is to show of to compress multiple successive files +* while preserving memory management. +* All structures and buffers will be created only once, +* and shared across all compression operations */ + +#include <stdio.h> // printf +#include <stdlib.h> // free +#include <string.h> // memset, strcat +#include <zstd.h> // presumes zstd library is installed +#include "common.h" // Helper functions, CHECK(), and CHECK_ZSTD() + +typedef struct { + void* buffIn; + void* buffOut; + size_t buffInSize; + size_t buffOutSize; + ZSTD_CCtx* cctx; +} resources; + +static resources createResources_orDie(int cLevel) +{ + resources ress; + ress.buffInSize = ZSTD_CStreamInSize(); /* can always read one full block */ + ress.buffOutSize= ZSTD_CStreamOutSize(); /* can always flush a full block */ + ress.buffIn = malloc_orDie(ress.buffInSize); + ress.buffOut= malloc_orDie(ress.buffOutSize); + ress.cctx = ZSTD_createCCtx(); + CHECK(ress.cctx != NULL, "ZSTD_createCCtx() failed!"); + + /* Set any compression parameters you want here. + * They will persist for every compression operation. + * Here we set the compression level, and enable the checksum. + */ + CHECK_ZSTD( ZSTD_CCtx_setParameter(ress.cctx, ZSTD_c_compressionLevel, cLevel) ); + CHECK_ZSTD( ZSTD_CCtx_setParameter(ress.cctx, ZSTD_c_checksumFlag, 1) ); + return ress; +} + +static void freeResources(resources ress) +{ + ZSTD_freeCCtx(ress.cctx); + free(ress.buffIn); + free(ress.buffOut); +} + +static void compressFile_orDie(resources ress, const char* fname, const char* outName) +{ + // Open the input and output files. + FILE* const fin = fopen_orDie(fname, "rb"); + FILE* const fout = fopen_orDie(outName, "wb"); + + /* Reset the context to a clean state to start a new compression operation. + * The parameters are sticky, so we keep the compression level and extra + * parameters that we set in createResources_orDie(). + */ + CHECK_ZSTD( ZSTD_CCtx_reset(ress.cctx, ZSTD_reset_session_only) ); + + size_t const toRead = ress.buffInSize; + size_t read; + while ( (read = fread_orDie(ress.buffIn, toRead, fin)) ) { + /* This loop is the same as streaming_compression.c. + * See that file for detailed comments. + */ + int const lastChunk = (read < toRead); + ZSTD_EndDirective const mode = lastChunk ? ZSTD_e_end : ZSTD_e_continue; + + ZSTD_inBuffer input = { ress.buffIn, read, 0 }; + int finished; + do { + ZSTD_outBuffer output = { ress.buffOut, ress.buffOutSize, 0 }; + size_t const remaining = ZSTD_compressStream2(ress.cctx, &output, &input, mode); + CHECK_ZSTD(remaining); + fwrite_orDie(ress.buffOut, output.pos, fout); + finished = lastChunk ? (remaining == 0) : (input.pos == input.size); + } while (!finished); + CHECK(input.pos == input.size, + "Impossible: zstd only returns 0 when the input is completely consumed!"); + } + + fclose_orDie(fout); + fclose_orDie(fin); +} + +int main(int argc, const char** argv) +{ + const char* const exeName = argv[0]; + + if (argc<2) { + printf("wrong arguments\n"); + printf("usage:\n"); + printf("%s FILE(s)\n", exeName); + return 1; + } + + int const cLevel = 7; + resources const ress = createResources_orDie(cLevel); + void* ofnBuffer = NULL; + size_t ofnbSize = 0; + + int argNb; + for (argNb = 1; argNb < argc; argNb++) { + const char* const ifn = argv[argNb]; + size_t const ifnSize = strlen(ifn); + size_t const ofnSize = ifnSize + 5; + if (ofnbSize <= ofnSize) { + ofnbSize = ofnSize + 16; + free(ofnBuffer); + ofnBuffer = malloc_orDie(ofnbSize); + } + memset(ofnBuffer, 0, ofnSize); + strcat(ofnBuffer, ifn); + strcat(ofnBuffer, ".zst"); + compressFile_orDie(ress, ifn, ofnBuffer); + } + + freeResources(ress); + free(ofnBuffer); + + printf("compressed %i files \n", argc-1); + + return 0; +} |