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author Miodrag Milanovic <mmicko@gmail.com>2016-02-27 16:28:05 +0100
committer Miodrag Milanovic <mmicko@gmail.com>2016-02-27 16:53:49 +0100
commitcf6dc7d370407914020f3e623719f09c8668c692 (patch)
tree46b3416d091b4c09b50fba7ffcbd310aed032cc8 /3rdparty/sdl2/include/SDL2/SDL_opengles.h
parent64135e73f973d9b95beb0c60b65feb34fbfec64a (diff)
Placed SDL2 source since we need it on some platforms (nw)
Diffstat (limited to '3rdparty/sdl2/include/SDL2/SDL_opengles.h')
-rw-r--r--3rdparty/sdl2/include/SDL2/SDL_opengles.h38
1 files changed, 0 insertions, 38 deletions
diff --git a/3rdparty/sdl2/include/SDL2/SDL_opengles.h b/3rdparty/sdl2/include/SDL2/SDL_opengles.h
deleted file mode 100644
index bcc127779da..00000000000
--- a/3rdparty/sdl2/include/SDL2/SDL_opengles.h
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-/**
- * \file SDL_opengles.h
- *
- * This is a simple file to encapsulate the OpenGL ES 1.X API headers.
- */
-
-#ifdef __IPHONEOS__
-#include <OpenGLES/ES1/gl.h>
-#include <OpenGLES/ES1/glext.h>
-#else
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif