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author | 2015-02-01 17:08:10 +0100 | |
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committer | 2015-02-01 17:08:10 +0100 | |
commit | 7835f3580f14236b4e085fc44549a4d2ed146763 (patch) | |
tree | 95077a2ff9e001a8ba18a48b68477bf935d90c91 /3rdparty/dxsdk/Include/d3dx11.h | |
parent | 68fb63ad774d6920ab5c6da75d240dfa4d2cf838 (diff) |
Renamed h files so they can be cross compiled on linux
Diffstat (limited to '3rdparty/dxsdk/Include/d3dx11.h')
-rw-r--r-- | 3rdparty/dxsdk/Include/d3dx11.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/3rdparty/dxsdk/Include/d3dx11.h b/3rdparty/dxsdk/Include/d3dx11.h new file mode 100644 index 00000000000..103c782f17b --- /dev/null +++ b/3rdparty/dxsdk/Include/d3dx11.h @@ -0,0 +1,74 @@ +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx11.h +// Content: D3DX11 utility library +// +////////////////////////////////////////////////////////////////////////////// + +#ifdef __D3DX11_INTERNAL__ +#error Incorrect D3DX11 header used +#endif + +#ifndef __D3DX11_H__ +#define __D3DX11_H__ + + +// Defines +#include <limits.h> +#include <float.h> + +#ifdef ALLOW_THROWING_NEW +#include <new> +#endif + +#define D3DX11_DEFAULT ((UINT) -1) +#define D3DX11_FROM_FILE ((UINT) -3) +#define DXGI_FORMAT_FROM_FILE ((DXGI_FORMAT) -3) + +#ifndef D3DX11INLINE +#ifdef _MSC_VER + #if (_MSC_VER >= 1200) + #define D3DX11INLINE __forceinline + #else + #define D3DX11INLINE __inline + #endif +#else + #ifdef __cplusplus + #define D3DX11INLINE inline + #else + #define D3DX11INLINE + #endif +#endif +#endif + + + +// Includes +#include "d3d11.h" +#include "d3dx11.h" +#include "d3dx11core.h" +#include "d3dx11tex.h" +#include "d3dx11async.h" + + +// Errors +#define _FACDD 0x876 +#define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code ) + +enum _D3DX11_ERR { + D3DX11_ERR_CANNOT_MODIFY_INDEX_BUFFER = MAKE_DDHRESULT(2900), + D3DX11_ERR_INVALID_MESH = MAKE_DDHRESULT(2901), + D3DX11_ERR_CANNOT_ATTR_SORT = MAKE_DDHRESULT(2902), + D3DX11_ERR_SKINNING_NOT_SUPPORTED = MAKE_DDHRESULT(2903), + D3DX11_ERR_TOO_MANY_INFLUENCES = MAKE_DDHRESULT(2904), + D3DX11_ERR_INVALID_DATA = MAKE_DDHRESULT(2905), + D3DX11_ERR_LOADED_MESH_HAS_NO_DATA = MAKE_DDHRESULT(2906), + D3DX11_ERR_DUPLICATE_NAMED_FRAGMENT = MAKE_DDHRESULT(2907), + D3DX11_ERR_CANNOT_REMOVE_LAST_ITEM = MAKE_DDHRESULT(2908), +}; + + +#endif //__D3DX11_H__ + |