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author Miodrag Milanovic <mmicko@gmail.com>2015-02-01 17:08:10 +0100
committer Miodrag Milanovic <mmicko@gmail.com>2015-02-01 17:08:10 +0100
commit7835f3580f14236b4e085fc44549a4d2ed146763 (patch)
tree95077a2ff9e001a8ba18a48b68477bf935d90c91 /3rdparty/dxsdk/Include/d3dx11.h
parent68fb63ad774d6920ab5c6da75d240dfa4d2cf838 (diff)
Renamed h files so they can be cross compiled on linux
Diffstat (limited to '3rdparty/dxsdk/Include/d3dx11.h')
-rw-r--r--3rdparty/dxsdk/Include/d3dx11.h74
1 files changed, 74 insertions, 0 deletions
diff --git a/3rdparty/dxsdk/Include/d3dx11.h b/3rdparty/dxsdk/Include/d3dx11.h
new file mode 100644
index 00000000000..103c782f17b
--- /dev/null
+++ b/3rdparty/dxsdk/Include/d3dx11.h
@@ -0,0 +1,74 @@
+//////////////////////////////////////////////////////////////////////////////
+//
+// Copyright (C) Microsoft Corporation. All Rights Reserved.
+//
+// File: d3dx11.h
+// Content: D3DX11 utility library
+//
+//////////////////////////////////////////////////////////////////////////////
+
+#ifdef __D3DX11_INTERNAL__
+#error Incorrect D3DX11 header used
+#endif
+
+#ifndef __D3DX11_H__
+#define __D3DX11_H__
+
+
+// Defines
+#include <limits.h>
+#include <float.h>
+
+#ifdef ALLOW_THROWING_NEW
+#include <new>
+#endif
+
+#define D3DX11_DEFAULT ((UINT) -1)
+#define D3DX11_FROM_FILE ((UINT) -3)
+#define DXGI_FORMAT_FROM_FILE ((DXGI_FORMAT) -3)
+
+#ifndef D3DX11INLINE
+#ifdef _MSC_VER
+ #if (_MSC_VER >= 1200)
+ #define D3DX11INLINE __forceinline
+ #else
+ #define D3DX11INLINE __inline
+ #endif
+#else
+ #ifdef __cplusplus
+ #define D3DX11INLINE inline
+ #else
+ #define D3DX11INLINE
+ #endif
+#endif
+#endif
+
+
+
+// Includes
+#include "d3d11.h"
+#include "d3dx11.h"
+#include "d3dx11core.h"
+#include "d3dx11tex.h"
+#include "d3dx11async.h"
+
+
+// Errors
+#define _FACDD 0x876
+#define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code )
+
+enum _D3DX11_ERR {
+ D3DX11_ERR_CANNOT_MODIFY_INDEX_BUFFER = MAKE_DDHRESULT(2900),
+ D3DX11_ERR_INVALID_MESH = MAKE_DDHRESULT(2901),
+ D3DX11_ERR_CANNOT_ATTR_SORT = MAKE_DDHRESULT(2902),
+ D3DX11_ERR_SKINNING_NOT_SUPPORTED = MAKE_DDHRESULT(2903),
+ D3DX11_ERR_TOO_MANY_INFLUENCES = MAKE_DDHRESULT(2904),
+ D3DX11_ERR_INVALID_DATA = MAKE_DDHRESULT(2905),
+ D3DX11_ERR_LOADED_MESH_HAS_NO_DATA = MAKE_DDHRESULT(2906),
+ D3DX11_ERR_DUPLICATE_NAMED_FRAGMENT = MAKE_DDHRESULT(2907),
+ D3DX11_ERR_CANNOT_REMOVE_LAST_ITEM = MAKE_DDHRESULT(2908),
+};
+
+
+#endif //__D3DX11_H__
+