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author | 2016-08-06 14:20:16 +0200 | |
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committer | 2016-08-06 14:20:16 +0200 | |
commit | 3917850b6197950e5671f4d3b9cb0b9c921b798d (patch) | |
tree | 503b9690868a7c238ba10d73b5c6bece7ca8c338 /3rdparty/bgfx/examples/common/entry/entry_ios.mm | |
parent | 057474989c1a92e9e935dbc8cb9d233ba3a4ea3a (diff) |
Update BX and BGFX (nw)
Diffstat (limited to '3rdparty/bgfx/examples/common/entry/entry_ios.mm')
-rw-r--r-- | 3rdparty/bgfx/examples/common/entry/entry_ios.mm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/3rdparty/bgfx/examples/common/entry/entry_ios.mm b/3rdparty/bgfx/examples/common/entry/entry_ios.mm index 052c161abd4..a5348212ef0 100644 --- a/3rdparty/bgfx/examples/common/entry/entry_ios.mm +++ b/3rdparty/bgfx/examples/common/entry/entry_ios.mm @@ -312,7 +312,7 @@ static void* m_device = NULL; [m_window makeKeyAndVisible]; - //float scaleFactor = [[UIScreen mainScreen] scale]; // should use this, but ui is too small on ipad retina + //float scaleFactor = [[UIScreen mainScreen] scale]; // should use this, but needs to further pass the value to the `nvgBeginFrame()` call's `devicePixelRatio` parameter in `ExampleNanoVG` class' `update()` method so it can actually work properly. float scaleFactor = 1.0f; [m_view setContentScaleFactor: scaleFactor ]; |