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author | 2021-08-10 20:28:56 +0200 | |
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committer | 2021-08-10 20:28:56 +0200 | |
commit | 1a6a018fc3b393e6f769d7db3aea397175aba459 (patch) | |
tree | 1fd0418f1044b221537c682e3e7f02a4a2a72af2 /3rdparty/bgfx/examples/common/debugdraw/debugdraw.cpp | |
parent | 702c9b45cc3a0d3eaaf29cd595b7e3511316a348 (diff) |
Update bgfx to latest
Diffstat (limited to '3rdparty/bgfx/examples/common/debugdraw/debugdraw.cpp')
-rw-r--r-- | 3rdparty/bgfx/examples/common/debugdraw/debugdraw.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/3rdparty/bgfx/examples/common/debugdraw/debugdraw.cpp b/3rdparty/bgfx/examples/common/debugdraw/debugdraw.cpp index ecb94fe0fa2..ec0c73474e1 100644 --- a/3rdparty/bgfx/examples/common/debugdraw/debugdraw.cpp +++ b/3rdparty/bgfx/examples/common/debugdraw/debugdraw.cpp @@ -1,5 +1,5 @@ /* - * Copyright 2011-2019 Branimir Karadzic. All rights reserved. + * Copyright 2011-2021 Branimir Karadzic. All rights reserved. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause */ @@ -1050,7 +1050,7 @@ struct DebugDrawEncoderImpl void begin(bgfx::ViewId _viewId, bool _depthTestLess, bgfx::Encoder* _encoder) { - BX_CHECK(State::Count == m_state); + BX_ASSERT(State::Count == m_state); m_viewId = _viewId; m_encoder = _encoder == NULL ? m_defaultEncoder : _encoder; @@ -1084,7 +1084,7 @@ struct DebugDrawEncoderImpl void end() { - BX_CHECK(0 == m_stack, "Invalid stack %d.", m_stack); + BX_ASSERT(0 == m_stack, "Invalid stack %d.", m_stack); flushQuad(); flush(); @@ -1095,14 +1095,14 @@ struct DebugDrawEncoderImpl void push() { - BX_CHECK(State::Count != m_state); + BX_ASSERT(State::Count != m_state); ++m_stack; m_attrib[m_stack] = m_attrib[m_stack-1]; } void pop() { - BX_CHECK(State::Count != m_state); + BX_ASSERT(State::Count != m_state); const Attrib& curr = m_attrib[m_stack]; const Attrib& prev = m_attrib[m_stack-1]; if (curr.m_stipple != prev.m_stipple @@ -1115,7 +1115,7 @@ struct DebugDrawEncoderImpl void setDepthTestLess(bool _depthTestLess) { - BX_CHECK(State::Count != m_state); + BX_ASSERT(State::Count != m_state); if (m_depthTestLess != _depthTestLess) { m_depthTestLess = _depthTestLess; @@ -1131,7 +1131,7 @@ struct DebugDrawEncoderImpl void setTransform(const void* _mtx, uint16_t _num = 1, bool _flush = true) { - BX_CHECK(State::Count != m_state); + BX_ASSERT(State::Count != m_state); if (_flush) { flush(); @@ -1166,8 +1166,8 @@ struct DebugDrawEncoderImpl void pushTransform(const void* _mtx, uint16_t _num, bool _flush = true) { - BX_CHECK(m_mtxStackCurrent < BX_COUNTOF(m_mtxStack), "Out of matrix stack!"); - BX_CHECK(State::Count != m_state); + BX_ASSERT(m_mtxStackCurrent < BX_COUNTOF(m_mtxStack), "Out of matrix stack!"); + BX_ASSERT(State::Count != m_state); if (_flush) { flush(); @@ -1197,7 +1197,7 @@ struct DebugDrawEncoderImpl void popTransform(bool _flush = true) { - BX_CHECK(State::Count != m_state); + BX_ASSERT(State::Count != m_state); if (_flush) { flush(); @@ -1257,25 +1257,25 @@ struct DebugDrawEncoderImpl void setColor(uint32_t _abgr) { - BX_CHECK(State::Count != m_state); + BX_ASSERT(State::Count != m_state); m_attrib[m_stack].m_abgr = _abgr; } void setLod(uint8_t _lod) { - BX_CHECK(State::Count != m_state); + BX_ASSERT(State::Count != m_state); m_attrib[m_stack].m_lod = _lod; } void setWireframe(bool _wireframe) { - BX_CHECK(State::Count != m_state); + BX_ASSERT(State::Count != m_state); m_attrib[m_stack].m_wireframe = _wireframe; } void setStipple(bool _stipple, float _scale = 1.0f, float _offset = 0.0f) { - BX_CHECK(State::Count != m_state); + BX_ASSERT(State::Count != m_state); Attrib& attrib = m_attrib[m_stack]; @@ -1297,7 +1297,7 @@ struct DebugDrawEncoderImpl void moveTo(float _x, float _y, float _z = 0.0f) { - BX_CHECK(State::Count != m_state); + BX_ASSERT(State::Count != m_state); softFlush(); @@ -1317,7 +1317,7 @@ struct DebugDrawEncoderImpl void moveTo(const bx::Vec3& _pos) { - BX_CHECK(State::Count != m_state); + BX_ASSERT(State::Count != m_state); moveTo(_pos.x, _pos.y, _pos.z); } @@ -1328,7 +1328,7 @@ struct DebugDrawEncoderImpl void lineTo(float _x, float _y, float _z = 0.0f) { - BX_CHECK(State::Count != m_state); + BX_ASSERT(State::Count != m_state); if (State::None == m_state) { moveTo(_x, _y, _z); @@ -1381,7 +1381,7 @@ struct DebugDrawEncoderImpl void lineTo(const bx::Vec3& _pos) { - BX_CHECK(State::Count != m_state); + BX_ASSERT(State::Count != m_state); lineTo(_pos.x, _pos.y, _pos.z); } @@ -1392,7 +1392,7 @@ struct DebugDrawEncoderImpl void close() { - BX_CHECK(State::Count != m_state); + BX_ASSERT(State::Count != m_state); DebugVertex& vertex = m_cache[m_vertexPos]; lineTo(vertex.m_x, vertex.m_y, vertex.m_z); |