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author | 2016-02-16 07:52:59 +0100 | |
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committer | 2016-02-16 07:52:59 +0100 | |
commit | 30ef0dc4278294830fb67add0ced228c79b55f1c (patch) | |
tree | 163f195ec1874b488bf22873d5d7e88be0f6db80 /3rdparty/bgfx/examples/common/bounds.h | |
parent | d13f3f0d102b7e3d0bc1a6975a554722547fba0f (diff) |
Update to latest BGFX including my SteamLink support (nw)
Diffstat (limited to '3rdparty/bgfx/examples/common/bounds.h')
-rw-r--r-- | 3rdparty/bgfx/examples/common/bounds.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/3rdparty/bgfx/examples/common/bounds.h b/3rdparty/bgfx/examples/common/bounds.h index f59c2b2230f..24f23414f10 100644 --- a/3rdparty/bgfx/examples/common/bounds.h +++ b/3rdparty/bgfx/examples/common/bounds.h @@ -94,6 +94,12 @@ void calcMaxBoundingSphere(Sphere& _sphere, const void* _vertices, uint32_t _num /// Calculate minimum bounding sphere. void calcMinBoundingSphere(Sphere& _sphere, const void* _vertices, uint32_t _numVertices, uint32_t _stride, float _step = 0.01f); +/// Returns 6 (near, far, left, right, top, bottom) planes representing frustum planes. +void buildFrustumPlanes(Plane* _planes, const float* _viewProj); + +/// Returns point from 3 intersecting planes. +void intersectPlanes(float _result[3], const Plane& _pa, const Plane& _pb, const Plane& _pc); + /// Make screen space ray from x, y coordinate and inverse view-projection matrix. Ray makeRay(float _x, float _y, const float* _invVp); |