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author Branimir Karadžić <branimirkaradzic@gmail.com>2016-04-04 13:52:25 +0200
committer Miodrag Milanovic <mmicko@gmail.com>2016-04-04 13:52:25 +0200
commite63f379a0ef420cf720b7655ea63e19330954eb8 (patch)
tree1c51de36d7fbd9f5218b165b71f3ec9aa1bcfe36 /3rdparty/bgfx/examples/04-mesh/mesh.cpp
parent9496a5b24d7fb14dcb38bd16ec8ca528ebdfee1b (diff)
Update BGFX to latest (nw)
Diffstat (limited to '3rdparty/bgfx/examples/04-mesh/mesh.cpp')
-rw-r--r--3rdparty/bgfx/examples/04-mesh/mesh.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/3rdparty/bgfx/examples/04-mesh/mesh.cpp b/3rdparty/bgfx/examples/04-mesh/mesh.cpp
index bfe61df6a3f..f7f8b7e96ce 100644
--- a/3rdparty/bgfx/examples/04-mesh/mesh.cpp
+++ b/3rdparty/bgfx/examples/04-mesh/mesh.cpp
@@ -91,11 +91,7 @@ class ExampleMesh : public entry::AppI
{
float view[16];
bx::mtxQuatTranslationHMD(view, hmd->eye[0].rotation, eye);
-
- float proj[16];
- bx::mtxProj(proj, hmd->eye[0].fov, 0.1f, 100.0f);
-
- bgfx::setViewTransform(0, view, proj);
+ bgfx::setViewTransform(0, view, hmd->eye[0].projection);
// Set view 0 default viewport.
//