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author Miodrag Milanovic <mmicko@gmail.com>2016-02-27 16:28:05 +0100
committer Miodrag Milanovic <mmicko@gmail.com>2016-02-27 16:53:49 +0100
commitcf6dc7d370407914020f3e623719f09c8668c692 (patch)
tree46b3416d091b4c09b50fba7ffcbd310aed032cc8 /3rdparty/SDL2/src/video/emscripten/SDL_emscriptenframebuffer.h
parent64135e73f973d9b95beb0c60b65feb34fbfec64a (diff)
Placed SDL2 source since we need it on some platforms (nw)
Diffstat (limited to '3rdparty/SDL2/src/video/emscripten/SDL_emscriptenframebuffer.h')
-rw-r--r--3rdparty/SDL2/src/video/emscripten/SDL_emscriptenframebuffer.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/3rdparty/SDL2/src/video/emscripten/SDL_emscriptenframebuffer.h b/3rdparty/SDL2/src/video/emscripten/SDL_emscriptenframebuffer.h
new file mode 100644
index 00000000000..b2a6d3b3700
--- /dev/null
+++ b/3rdparty/SDL2/src/video/emscripten/SDL_emscriptenframebuffer.h
@@ -0,0 +1,32 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifndef _SDL_emscriptenframebuffer_h
+#define _SDL_emscriptenframebuffer_h
+
+extern int Emscripten_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch);
+extern int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects);
+extern void Emscripten_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
+
+#endif /* _SDL_emscriptenframebuffer_h */
+
+/* vi: set ts=4 sw=4 expandtab: */