diff options
author | 2016-02-27 16:28:05 +0100 | |
---|---|---|
committer | 2016-02-27 16:53:49 +0100 | |
commit | cf6dc7d370407914020f3e623719f09c8668c692 (patch) | |
tree | 46b3416d091b4c09b50fba7ffcbd310aed032cc8 /3rdparty/SDL2/src/filesystem/android/SDL_sysfilesystem.c | |
parent | 64135e73f973d9b95beb0c60b65feb34fbfec64a (diff) |
Placed SDL2 source since we need it on some platforms (nw)
Diffstat (limited to '3rdparty/SDL2/src/filesystem/android/SDL_sysfilesystem.c')
-rw-r--r-- | 3rdparty/SDL2/src/filesystem/android/SDL_sysfilesystem.c | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/3rdparty/SDL2/src/filesystem/android/SDL_sysfilesystem.c b/3rdparty/SDL2/src/filesystem/android/SDL_sysfilesystem.c new file mode 100644 index 00000000000..3bdf9966d7f --- /dev/null +++ b/3rdparty/SDL2/src/filesystem/android/SDL_sysfilesystem.c @@ -0,0 +1,62 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#ifdef SDL_FILESYSTEM_ANDROID + +/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ +/* System dependent filesystem routines */ + +#include <unistd.h> +#include <errno.h> + +#include "SDL_error.h" +#include "SDL_filesystem.h" +#include "SDL_system.h" + + +char * +SDL_GetBasePath(void) +{ + /* The current working directory is / on Android */ + return NULL; +} + +char * +SDL_GetPrefPath(const char *org, const char *app) +{ + const char *path = SDL_AndroidGetInternalStoragePath(); + if (path) { + size_t pathlen = SDL_strlen(path)+2; + char *fullpath = (char *)SDL_malloc(pathlen); + if (!fullpath) { + SDL_OutOfMemory(); + return NULL; + } + SDL_snprintf(fullpath, pathlen, "%s/", path); + return fullpath; + } + return NULL; +} + +#endif /* SDL_FILESYSTEM_ANDROID */ + +/* vi: set ts=4 sw=4 expandtab: */ |