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|
// license:BSD-3-Clause
// copyright-holders:Tomasz Slanina
/*
Kusayakyuu (Sandlot Baseball)
(c)1985 Taito
driver by Tomasz Slanina
TODO:
- sprite glitches (sometimes) .. missing vertical flip flag? <- (*)
- sound CPU int freq (timer ? $a010 writes ?)
(*) this was caused by flip Y being hooked up as bit 6 in text videoram attribute. -AS
M6100097A
---------------
CPU/Sound board
---------------
AGC-1 ECB-405010 ASY-410011
CPU : Zilog Z8400APS(Z80A)
Sound: Zilog Z8400APS(Z80A) AY-3-8910(x2) DAC
OSC : 18.432MHz
ROMs:
1.3A [6607976d] - Main program (27128)
2.3B [a289de5c] |
3.3C [bb4104a5] /
4.3D [db0ca023] - Main program (2764)
5.5F [b0b21817] - Samples
6.5H [17986662] |
7.5J [ad242eda] /
8.5L [3fbae535] - Samples + Sound program?
SRAM:
Hitachi HM6116 (x1)
-----------
Video Board
-----------
AGC-1 ECB-405011 ASY-410011
ROMs:
9.3J [ef8411dd] - Graphics (2764)
10.3K [1bdee573] |
11.3L [c5859887] /
12.7N [ae8d6ed2] - Graphics (2764)
13.7R [0acb8c61] /
14.9J [982d06f0] - Graphics (2764)
15.9K [dc126df9] |
16.9M [574a172d] |
17.9N [a4c4e4ce] |
18.9R [9d75b104] /
PROM:
6309-1.9F
SRAM:
93422(256x4) (x4)
*/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "machine/gen_latch.h"
#include "sound/ay8910.h"
#include "sound/dac.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
#include "tilemap.h"
namespace {
class ksayakyu_state : public driver_device
{
public:
ksayakyu_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_videoram(*this, "videoram"),
m_spriteram(*this, "spriteram"),
m_mainbank(*this, "mainbank"),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_soundlatch(*this, "soundlatch")
{ }
void ksayakyu(machine_config &config);
protected:
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
private:
// memory pointers
required_shared_ptr<uint8_t> m_videoram;
required_shared_ptr<uint8_t> m_spriteram;
required_memory_bank m_mainbank;
// devices
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_device<generic_latch_8_device> m_soundlatch;
// video-related
tilemap_t *m_tilemap = nullptr;
tilemap_t *m_textmap = nullptr;
uint8_t m_video_ctrl = 0;
uint8_t m_flipscreen = 0;
// misc
uint8_t m_sound_status = 0;
void bank_select_w(uint8_t data);
void latch_w(uint8_t data);
uint8_t sound_status_r();
void tomaincpu_w(uint8_t data);
uint8_t int_ack_r();
void videoram_w(offs_t offset, uint8_t data);
void videoctrl_w(uint8_t data);
void dummy1_w(uint8_t data);
void dummy2_w(uint8_t data);
void dummy3_w(uint8_t data);
TILE_GET_INFO_MEMBER(get_tile_info);
TILE_GET_INFO_MEMBER(get_text_tile_info);
void palette(palette_device &palette) const;
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
void maincpu_map(address_map &map);
void soundcpu_map(address_map &map);
};
// video
void ksayakyu_state::videoram_w(offs_t offset, uint8_t data)
{
m_videoram[offset]=data;
m_textmap->mark_tile_dirty(offset >> 1);
}
void ksayakyu_state::videoctrl_w(uint8_t data)
{
/*
bits:
76543210
xx - ?? layers enable ?
x - screen flip
xx - ??
xxx - scroll offset
*/
m_video_ctrl = data;
m_flipscreen = data & 4;
flip_screen_set(m_flipscreen);
m_tilemap->set_scrolly(0, (data & 0xe0) << 3);
if (m_flipscreen)
m_tilemap->set_flip((data & 2) ? TILEMAP_FLIPY : TILEMAP_FLIPX | TILEMAP_FLIPY);
else
m_tilemap->set_flip((data & 2) ? TILEMAP_FLIPX : 0);
}
void ksayakyu_state::palette(palette_device &palette) const
{
uint8_t const *const prom = memregion("proms")->base();
for (int i = 0; i < 0x100; i++)
{
int const r = (prom[i] >> 0) & 0x07;
int const g = (prom[i] >> 3) & 0x07;
int const b = (prom[i] >> 6) & 0x03;
palette.set_pen_color(i, pal3bit(r), pal3bit(g), pal2bit(b));
}
}
TILE_GET_INFO_MEMBER(ksayakyu_state::get_tile_info)
{
int code = memregion("user1")->base()[tile_index];
int attr = memregion("user1")->base()[tile_index + 0x2000];
code += (attr & 3) << 8;
tileinfo.set(1, code, ((attr >> 2) & 0x0f) * 2, (attr & 0x80) ? TILE_FLIPX : 0);
}
/*
x--- ---- flip bits
-y-- ---- unknown, used when runner slides (NOT flip Y!)
--cc cc-- color
---- --bb bank select
*/
TILE_GET_INFO_MEMBER(ksayakyu_state::get_text_tile_info)
{
int code = m_videoram[tile_index * 2 + 1];
int attr = m_videoram[tile_index * 2];
int flags = ((attr & 0x80) ? TILE_FLIPX : 0);// | ((attr & 0x40) ? TILE_FLIPY : 0);
int color = (attr & 0x3c) >> 2;
code |= (attr & 3) << 8;
tileinfo.set(0, code, color, flags);
}
/*
[0] X--- ---- flip x
-ttt tttt tile number
[1] yyyy yyyy Y offset
[2] xxxx xxxx X offset
[3]
*/
void ksayakyu_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
{
const uint8_t *source = m_spriteram + m_spriteram.bytes() - 4;
const uint8_t *finish = m_spriteram;
while (source >= finish) // is order correct ?
{
int sx = source[2];
int sy = 240 - source[1];
int attributes = source[3];
int tile = source[0];
int flipx = (tile & 0x80) ? 1 : 0;
int flipy = 0;
gfx_element *gfx = m_gfxdecode->gfx(2);
if (m_flipscreen)
{
sx = 240 - sx;
sy = 240 - sy;
flipx ^= 1;
flipy ^= 1;
}
gfx->transpen(bitmap, cliprect,
tile & 0x7f,
(attributes & 0x78) >> 3,
flipx, flipy,
sx, sy, 0);
source -= 4;
}
}
void ksayakyu_state::video_start()
{
m_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(ksayakyu_state::get_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32 * 8);
m_textmap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(ksayakyu_state::get_text_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
m_textmap->set_transparent_pen(0);
}
uint32_t ksayakyu_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
bitmap.fill(0, cliprect);
if (m_video_ctrl & 1)
m_tilemap->draw(screen, bitmap, cliprect, 0, 0);
m_textmap->draw(screen, bitmap, cliprect, 0, 0);
draw_sprites(bitmap, cliprect);
return 0;
}
// machine
void ksayakyu_state::bank_select_w(uint8_t data)
{
/*
bits:
76543210
x - ROM bank
xxxxxxx - unused ?
*/
m_mainbank->set_entry(data & 0x01);
}
void ksayakyu_state::latch_w(uint8_t data)
{
m_sound_status &= ~0x80;
m_soundlatch->write(data | 0x80);
}
uint8_t ksayakyu_state::sound_status_r()
{
return m_sound_status | 4;
}
void ksayakyu_state::tomaincpu_w(uint8_t data)
{
m_sound_status |= 0x80;
m_soundlatch->write(data);
}
uint8_t ksayakyu_state::int_ack_r()
{
m_maincpu->set_input_line(0, CLEAR_LINE);
return 0xff; // value not used
}
void ksayakyu_state::maincpu_map(address_map &map)
{
map(0x0000, 0x3fff).rom();
map(0x4000, 0x7fff).bankr(m_mainbank);
map(0x8000, 0x9fff).rom();
map(0xa000, 0xa7ff).ram();
map(0xa800, 0xa800).portr("P1");
map(0xa801, 0xa801).portr("P2");
map(0xa802, 0xa802).portr("DSW");
map(0xa803, 0xa803).nopr(); // watchdog ?
map(0xa804, 0xa804).w(FUNC(ksayakyu_state::videoctrl_w));
map(0xa805, 0xa805).w(FUNC(ksayakyu_state::latch_w));
map(0xa806, 0xa806).r(FUNC(ksayakyu_state::sound_status_r));
map(0xa807, 0xa807).r(FUNC(ksayakyu_state::int_ack_r));
map(0xa808, 0xa808).w(FUNC(ksayakyu_state::bank_select_w));
map(0xb000, 0xb7ff).ram().w(FUNC(ksayakyu_state::videoram_w)).share(m_videoram);
map(0xb800, 0xbfff).ram().share(m_spriteram);
}
void ksayakyu_state::soundcpu_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
map(0x8000, 0x83ff).ram();
map(0xa001, 0xa001).r("ay1", FUNC(ay8910_device::data_r));
map(0xa002, 0xa003).w("ay1", FUNC(ay8910_device::data_address_w));
map(0xa006, 0xa007).w("ay2", FUNC(ay8910_device::data_address_w));
map(0xa008, 0xa008).w("dac", FUNC(dac_byte_interface::data_w));
map(0xa00c, 0xa00c).w(FUNC(ksayakyu_state::tomaincpu_w));
map(0xa010, 0xa010).nopw(); //a timer of some sort?
}
static INPUT_PORTS_START( ksayakyu )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT) PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN) PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP) PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
PORT_START("DSW")
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x08, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x040, 0x00, "Continue" )
PORT_DIPSETTING( 0x00, "7th inning" )
PORT_DIPSETTING( 0x040, "1st inning" )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )
INPUT_PORTS_END
void ksayakyu_state::dummy1_w(uint8_t data)
{
// printf("%02x 1\n", data);
}
void ksayakyu_state::dummy2_w(uint8_t data)
{
// printf("%02x 2\n", data);
}
void ksayakyu_state::dummy3_w(uint8_t data)
{
// printf("%02x 3\n", data);
}
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,3),
3,
{ RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) },
{ 0,1,2,3,4,5,6,7 },
{ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 },
8*8
};
static const gfx_layout charlayout2 =
{
8,8,
RGN_FRAC(1,2),
2,
{ RGN_FRAC(0,2), RGN_FRAC(1,2)},
{ 0,1,2,3,4,5,6,7 },
{ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 },
8*8
};
static const gfx_layout spritelayout =
{
16,16,
RGN_FRAC(1,3),
3,
{ RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) },
{ 0, 1, 2, 3, 4, 5, 6, 7,
8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 },
8*8*4
};
static GFXDECODE_START( gfx_ksayakyu )
GFXDECODE_ENTRY( "chars", 0, charlayout, 0, 16 )
GFXDECODE_ENTRY( "tiles", 0, charlayout2, 0x80, 32 )
GFXDECODE_ENTRY( "sprites", 0, spritelayout, 0, 16 )
GFXDECODE_END
void ksayakyu_state::machine_start()
{
uint8_t *rom = memregion("maincpu")->base();
m_mainbank->configure_entries(0, 2, &rom[0x10000], 0x4000);
save_item(NAME(m_sound_status));
save_item(NAME(m_video_ctrl));
save_item(NAME(m_flipscreen));
}
void ksayakyu_state::machine_reset()
{
m_sound_status = 0xff;
m_video_ctrl = 0;
m_flipscreen = 0;
}
void ksayakyu_state::ksayakyu(machine_config &config)
{
constexpr XTAL MAIN_CLOCK = XTAL(18'432'000);
// basic machine hardware
Z80(config, m_maincpu, MAIN_CLOCK / 8); //divider is guessed
m_maincpu->set_addrmap(AS_PROGRAM, &ksayakyu_state::maincpu_map);
z80_device &audiocpu(Z80(config, "audiocpu", MAIN_CLOCK / 8)); //divider is guessed, controls DAC tempo
audiocpu.set_addrmap(AS_PROGRAM, &ksayakyu_state::soundcpu_map);
audiocpu.set_periodic_int(FUNC(ksayakyu_state::irq0_line_hold), attotime::from_hz(60)); //guess, controls music tempo
config.set_maximum_quantum(attotime::from_hz(60000));
// video hardware
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(256, 256);
screen.set_visarea(0*8, 32*8-1, 2*8, 30*8-1);
screen.set_screen_update(FUNC(ksayakyu_state::screen_update));
screen.set_palette(m_palette);
screen.screen_vblank().set_inputline(m_maincpu, 0, ASSERT_LINE);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_ksayakyu);
PALETTE(config, m_palette, FUNC(ksayakyu_state::palette), 256);
// sound hardware
SPEAKER(config, "speaker").front_center();
GENERIC_LATCH_8(config, m_soundlatch);
ay8910_device &ay1(AY8910(config, "ay1", MAIN_CLOCK / 16)); //unknown clock
ay1.port_a_read_callback().set(m_soundlatch, FUNC(generic_latch_8_device::read));
ay1.port_b_write_callback().set(FUNC(ksayakyu_state::dummy1_w));
ay1.add_route(ALL_OUTPUTS, "speaker", 0.25);
ay8910_device &ay2(AY8910(config, "ay2", MAIN_CLOCK / 16)); //unknown clock
ay2.port_a_write_callback().set(FUNC(ksayakyu_state::dummy2_w));
ay2.port_b_write_callback().set(FUNC(ksayakyu_state::dummy3_w));
ay2.add_route(ALL_OUTPUTS, "speaker", 0.25);
DAC_6BIT_R2R(config, "dac", 0).add_route(ALL_OUTPUTS, "speaker", 0.25); // unknown DAC
}
ROM_START( ksayakyu )
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD( "1.3a", 0x00000, 0x4000, CRC(6607976d) SHA1(23b15cae04922e54faf35a5a499ba5064b18ed46) )
ROM_LOAD( "2.3b", 0x04000, 0x4000, CRC(a289de5c) SHA1(d3b14364ef77ca74ac79c5099cf0e8f3baa97612) )
ROM_RELOAD( 0x10000, 0x4000 )
ROM_LOAD( "4.3d", 0x08000, 0x2000, CRC(db0ca023) SHA1(1356fa0239209dea6a4ac0af177fe8be47f12cd0) )
ROM_LOAD( "3.3c", 0x14000, 0x4000, CRC(bb4104a5) SHA1(1f793c4431a3476eeb92556228bf855efb73fb83) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "8.5l", 0x0000, 0x2000, CRC(3fbae535) SHA1(87b66091e33eee66f4d63c213a5a19b70e7b1e5a) )
ROM_LOAD( "7.5j", 0x2000, 0x2000, CRC(ad242eda) SHA1(928c04e4a48077ec9db148cb71d52ebfe01efa53) )
ROM_LOAD( "6.5h", 0x4000, 0x2000, CRC(17986662) SHA1(81b65e381b923c5544f4708efef09f0894c716b2) )
ROM_LOAD( "5.5f", 0x6000, 0x2000, CRC(b0b21817) SHA1(da2a1a6865dbc335775fa2e0ad0fb899be95af03) )
ROM_REGION( 0x6000, "chars", 0 )
ROM_LOAD( "9.3j", 0x0000, 0x2000, CRC(ef8411dd) SHA1(1dbc959d3aec9face19b2a5ae873ca34bfeff5cd) )
ROM_LOAD( "10.3k", 0x2000, 0x2000, CRC(1bdee573) SHA1(7b92a8133cb83404505d21f462e3ca6c85647dca) )
ROM_LOAD( "11.3l", 0x4000, 0x2000, CRC(c5859887) SHA1(41685fb8f8e7c44acd5e0e3ccc629e5f64a59fbd) )
ROM_REGION( 0x6000, "sprites", 0 )
ROM_LOAD( "14.9j", 0x0000, 0x2000, CRC(982d06f0) SHA1(e107c56ee4f2695a790b8cec6d52337ba9d8b2ad) )
ROM_LOAD( "15.9k", 0x2000, 0x2000, CRC(dc126df9) SHA1(368efb36bf197e3eac23ef543e25e9f4efba785e) )
ROM_LOAD( "16.9m", 0x4000, 0x2000, CRC(574a172d) SHA1(7dee073b5c8ff5825062e30cff29343dc767daaa) )
ROM_REGION( 0x4000, "tiles", 0 )
ROM_LOAD( "17.9n", 0x0000, 0x2000, CRC(a4c4e4ce) SHA1(f8b0a8dfab972e23f268c69fd9ef30fc80f62533) )
ROM_LOAD( "18.9r", 0x2000, 0x2000, CRC(9d75b104) SHA1(062884fdca9f705f555b828aff136d8f52fbf6eb) )
ROM_REGION( 0x4000, "user1", 0 )
ROM_LOAD( "13.7r", 0x0000, 0x2000, CRC(0acb8c61) SHA1(0ca3b07b21501d4c8feda2b4295f534da2a1c745) )
ROM_LOAD( "12.7n", 0x2000, 0x2000, CRC(ae8d6ed2) SHA1(92d6484040a9b82f77b92f3dd452333fd618eb0d) )
ROM_REGION( 0x100, "proms", 0 )
ROM_LOAD( "9f.bin", 0x0000, 0x0100, CRC(ff71b27f) SHA1(6aad2bd2be997595a05ddb81d24df8fe1435910b) )
ROM_END
} // anonymous namespace
GAME( 1985, ksayakyu, 0, ksayakyu, ksayakyu, ksayakyu_state, empty_init, ORIENTATION_FLIP_Y, "Taito Corporation", "Kusayakyuu", MACHINE_SUPPORTS_SAVE )
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