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* -frontend: Refactored menu event handling and fixed a number of issues. (#8777) Vas Crabb2021-10-311-1/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Moved common code for drawing about box, info viewer, and other text box menus to a base class; removed the last of the info viewer logic and the multi-line item hack from the base menu class. * Added previous/next group navigation for general inputs and plugin input selection menus. * Moved message catalog logic to lib/util, allowing osd and emu to use localised messages. * Made the base menu class use the UI manager’s feature for holding session state rather than a static map and mutex. * Improved menu event handling model, and fixed many issues, particularly with menus behaving badly when hidden/shown. * Added better support for menus that don’t participate in the usual menu stack, like the menuless sliders and the save/load state menus. * Made a number of menus refresh state when being shown after being hidden (fixes MT08121 among other issues). * Fixed indication of mounted slot option in the slot option details menu. * Improved appearance of background menus when emulation isn't running - draw all menus in the stack, and darken the background menus to make the edges of the active menu clearer. * Fixed locale issues in -listxml. -debugger: Made GUI debuggers more uniform. * Added new memory view features to Win32 debugger. * Fixed spelling of hexadecimal in Cocoa debugger and added decimal address option. * Fixed duplicate keyboard shortcut in Cocoa debugger (Shift-Cmd-D was both new device window and 64-bit float format). * Made keyboard shortcuts slightly more consistent across debuggers. -plugins: Moved input selection menu and sequence polling code to a common library. Fixed the issue that prevented keyboard inputs being mapped with -steadykey on. -docs: Started adding some documentation for MAME's internal UI, and updated the list of example front-ends. -Regenerated message catalog sources. For translators, the new strings are mostly: * The names of the inputs provided by the OS-dependent layer for things like fullscreen and video features. These show up in the user interface inputs menu. * The names for automatically generated views. These show up in the video options menu - test with a system with a lot of screens to see more variants. * The input macro plugin UI. * A few format strings for analog input assignments. * A few strings for the about box header.
* debugger/qt/memorywindow.cpp: Remove leftover printf AJR2021-10-271-2/+0
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* Debug memory view improvements AJR2021-10-271-16/+110
| | | | | | | | - Add options for 1-byte, 2-byte, 4-byte and 8-byte octal data display, which are selected automatically for memory spaces configured as octal. Octal data has also been made editable. - Add options for displaying addresses in decimal or octal as alternatives to the typical hexadecimal format. This also affects the address expression box. - Prevent the cursor from moving left from the first address or right from the maximum address. Note that the new options have only been hooked up for the Qt debugger. The Windows and OS X debuggers should also be updated to include them.
* Fix multiple issues with debug memory tracking AJR2021-10-041-2/+5
| | | | | | - Track write accesses rather than read accesses - Actually install the taps when the trackmem command is executed - Correct cell addresses for address-shifted spaces in Qt and Windows memory viewers
* dvmemory: Substitute strongly typed enum for magic numbers specifying data ↵ AJR2021-08-161-14/+14
| | | | format
* Fix crashes in Qt debugger caused by trying to select a nonexistent ↵ AJR2021-05-111-14/+17
| | | | disassembly or memory view
* Debuger updates: Vas Crabb2021-01-301-1/+1
| | | | | * Improved behaviour of bottom line in Qt and win32 debugger views. * Ported memory tracking feature from Qt to win32 module.
* -Qt debugger updates: Vas Crabb2021-01-281-136/+106
| | | | | | | | * Added context menu with Copy Visible and Paste commands to debug views (partially addresses #6066). * Made memory view last PC display a context menu item. * Fixed crash on right-clicking a memory view showing something other than an address space. -debugger: Fixed commas in dumpkbd output.
* Last memory change fixes (nw) Olivier Galibert2020-05-251-5/+5
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* Debugger expression and memory access overhaul AJR2020-05-251-18/+42
| | | | | | | | | | | | | - Memory references in expressions no longer default to the console's visible CPU if no device name was specified, except when entered through the console itself. Expressions in view windows now use the context of the currently selected device instead. - The pcatmem debug command and similar qt mouseover function now produce an error message if the initial address translation fails. Related internal changes (nw) - The debugger_cpu class no longer interprets memory accesses. The existing routines have been moved into symbol_table (which used to invoke them as callbacks), and reimplemented in most other places. Thecode duplication is a bit messy, but could be potentially improved in the future with new utility classes. - The cheat engine no longer needs to hook into the debugger_cpu class or instantiate a dummy instance of it. - The inclusion of debug/express.h within emu.h has been undone. Some debugging structures now need unique_ptr to wrap the resulting incomplete classes; hopefully the performance impact of this is negligible. Another direct consequence is that the breakpoint, watchpoint and registerpoint classes are no longer inside device_debug and have their own source file. - The breakpoint list is now a std::multimap, using the addresses as keys to hopefully expedite lookup. - The visible CPU pointer has been removed from the debugger_cpu class, being now considered a property of the console instead. - Many minor bits of code have been simplified.
* Hey Travis, go test that for me, thanks (nw) Olivier Galibert2020-03-311-0/+3
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* Fix some deprecations (nw) Olivier Galibert2020-03-311-1/+1
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* misc cleanup: Vas Crabb2019-11-181-6/+12
| | | | | | | * Got rid of some more simple_list in core debugger code * Fixed a buffer overrun in wavwrite (buffer half requried size) * Slightly reduced dependencies and overhead in wavwrite * Made new disassembly windows in Qt debugger default to current CPU
* (nw) Clean up the mess on master Vas Crabb2019-03-261-1/+1
| | | | | | | | | | | | | This effectively reverts b380514764cf857469bae61c11143a19f79a74c5 and c24473ddff715ecec2e258a6eb38960cf8c8e98e, restoring the state at 598cd5227223c3b04ca31f0dbc1981256d9ea3ff. Before pushing, please check that what you're about to push is sane. Check your local commit log and ensure there isn't anything out-of-place before pushing to mainline. When things like this happen, it wastes everyone's time. I really don't need this in a week when real work™ is busting my balls and I'm behind where I want to be with preparing for MAME release.
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-1/+1
| | | | | This reverts commit c24473ddff715ecec2e258a6eb38960cf8c8e98e, reversing changes made to 009cba4fb8102102168ef32870892438327f3705.
* Qt debugger: fix error in determining where clicks are in memory views ↵ R. Belmont2019-02-271-1/+1
| | | | [Golden Child]
* Revert "Attempted fix for QT debugger (nw)" Vas Crabb2017-08-011-2/+2
| | | | This reverts commit d8b1cb0191e530180995c5c9f0cb890cf96cf95c.
* Attempted fix for QT debugger (nw) AJR2017-08-011-2/+2
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* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-0/+1
| | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude.
* XML refactoring: Vas Crabb2016-12-111-2/+2
| | | | | | | * move stuff to namespace util::xml * scope down some enums * split config load/save delegate types * make config load take const so it can't mangle data
* patch up Qt debugger for new xmlfile API (nw) Vas Crabb2016-11-171-10/+10
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* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-1/+1
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* std::min and std:max instead of MIN and MAX, also some more macros converted ↵ Miodrag Milanovic2016-07-311-1/+1
| | | | to inline functions (nw)
* Major refactoring of debugger core [Ryan Holtz] therealmogminer@gmail.com2016-06-081-2/+2
| | | | | | | | * Eliminate globals/file statics * Remove lots of stuff from global scope * Use std::function for custom command registration * Eliminate some trampolines * Build fixes from Vas Crabb and balr0g
* Various cleanups suggested by static analyzer (nw) Miodrag Milanovic2016-04-241-6/+6
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* Iterate over core classes C++11 style AJR2016-03-311-4/+2
| | | | | | | | C++11 range-based for loops can now iterate over simple_list, tagged_list, core_options, device_t::subdevice_list, device_t::interface_list, render_primitive_list and all subclasses of the above, and much code has been refactored to use them. Most core classes that have these lists as members now have methods that return the lists themselves, replacing most of the methods that returned the object at an owned list's head. (A few have been retained due to their use in drivers or OSD.) device_t now manages subdevice and interface lists through subclasses, but has given up the work of adding and removing subdevices to machine_config. memory_manager has its tagged lists exposed, though the old rooted tag lookup methods have been removed (they were privatized already).
* remove usage of NO_MEM_TRACKING macro (nw) Miodrag Milanovic2016-01-081-2/+0
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* qt5 debugger port [O. Galibert] Olivier Galibert2015-12-271-7/+18
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* Show 64 and 80 bit floats in windows and qt debugger (issue #476) yz70s2015-12-061-1/+22
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* Show 32 bit floating point values in qt debugger memory view (issue #476) yz70s2015-11-301-38/+63
| | | | Since i was at it also 8 byte chunks
* First commit for issue #476 yz70s2015-11-301-4/+4
| | | | | | | | | "byte per chunk" is sostituted by "data format" data formats lesser than 9 work as before, data format 9 is 32 but floating point in the debug_view_memory class method bytes_per_chunk is substituted by get_data_format, set_bytes_per_chunk is substituted by set_data_format floating point values cannot be edited currently floating point values are available only in the windows debugger, next commit will add them to the qt debugger, osx i won't be able to do it afterwards 64 and 80 bit formats will be added
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+397