diff options
Diffstat (limited to 'src/osd/modules/render/drawsdl.cpp')
-rw-r--r-- | src/osd/modules/render/drawsdl.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/osd/modules/render/drawsdl.cpp b/src/osd/modules/render/drawsdl.cpp index a2ba368c060..83e304c48f3 100644 --- a/src/osd/modules/render/drawsdl.cpp +++ b/src/osd/modules/render/drawsdl.cpp @@ -90,7 +90,7 @@ int drawsdl_scale_mode(const char *s) // drawsdl_init //============================================================ -bool renderer_sdl2::init(running_machine &machine) +bool renderer_sdl1::init(running_machine &machine) { osd_printf_verbose("Using SDL multi-window soft driver (SDL 2.0+)\n"); return false; @@ -100,7 +100,7 @@ bool renderer_sdl2::init(running_machine &machine) // setup_texture for window //============================================================ -void renderer_sdl2::setup_texture(const osd_dim &size) +void renderer_sdl1::setup_texture(const osd_dim &size) { const sdl_scale_mode *sdl_sm = &scale_modes[video_config.scale_mode]; SDL_DisplayMode mode; @@ -151,7 +151,7 @@ void renderer_sdl2::setup_texture(const osd_dim &size) // drawsdl_show_info //============================================================ -void renderer_sdl2::show_info(struct SDL_RendererInfo *render_info) +void renderer_sdl1::show_info(struct SDL_RendererInfo *render_info) { #define RF_ENTRY(x) {x, #x } static struct @@ -182,7 +182,7 @@ void renderer_sdl2::show_info(struct SDL_RendererInfo *render_info) // renderer_sdl2::create //============================================================ -int renderer_sdl2::create() +int renderer_sdl1::create() { const sdl_scale_mode *sm = &scale_modes[video_config.scale_mode]; @@ -250,7 +250,7 @@ int renderer_sdl2::create() // DESTRUCTOR //============================================================ -renderer_sdl2::~renderer_sdl2() +renderer_sdl1::~renderer_sdl1() { destroy_all_textures(); @@ -271,7 +271,7 @@ renderer_sdl2::~renderer_sdl2() // drawsdl_xy_to_render_target //============================================================ -int renderer_sdl2::xy_to_render_target(int x, int y, int *xt, int *yt) +int renderer_sdl1::xy_to_render_target(int x, int y, int *xt, int *yt) { *xt = x - m_last_hofs; *yt = y - m_last_vofs; @@ -286,7 +286,7 @@ int renderer_sdl2::xy_to_render_target(int x, int y, int *xt, int *yt) // drawsdl_destroy_all_textures //============================================================ -void renderer_sdl2::destroy_all_textures() +void renderer_sdl1::destroy_all_textures() { SDL_DestroyTexture(m_texture_id); m_texture_id = nullptr; @@ -297,7 +297,7 @@ void renderer_sdl2::destroy_all_textures() // renderer_sdl2::draw //============================================================ -int renderer_sdl2::draw(int update) +int renderer_sdl1::draw(int update) { const sdl_scale_mode *sm = &scale_modes[video_config.scale_mode]; UINT8 *surfptr; @@ -502,7 +502,7 @@ int renderer_sdl2::draw(int update) #define YMASK (Y1MASK|Y2MASK) #define UVMASK (UMASK|VMASK) -void renderer_sdl2::yuv_lookup_set(unsigned int pen, unsigned char red, +void renderer_sdl1::yuv_lookup_set(unsigned int pen, unsigned char red, unsigned char green, unsigned char blue) { UINT32 y,u,v; @@ -514,7 +514,7 @@ void renderer_sdl2::yuv_lookup_set(unsigned int pen, unsigned char red, m_yuv_lookup[pen]=(y<<Y1SHIFT)|(u<<USHIFT)|(y<<Y2SHIFT)|(v<<VSHIFT); } -void renderer_sdl2::yuv_init() +void renderer_sdl1::yuv_init() { unsigned char r,g,b; if (m_yuv_lookup == nullptr) @@ -670,7 +670,7 @@ static void yuv_RGB_to_YUY2X2(const UINT16 *bitmap, UINT8 *ptr, const int pitch, } } -render_primitive_list *renderer_sdl2::get_primitives() +render_primitive_list *renderer_sdl1::get_primitives() { osd_dim nd = window().get_size(); if (nd != m_blit_dim) |