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* docs: Moved Lua API reference to its own section - the page was far too long. Vas Crabb2023-07-064-4611/+33 * Allow loading PNG/JPEG/MS DIB bitmaps from Lua, and cleanup. Vas Crabb2023-04-131-0/+4 * -Improved some Lua APIs: Vas Crabb2023-04-072-10/+90 * API change for device_image_interface AJR2023-03-301-5/+6 * Retired the over-stretched "system type" flags. Vas Crabb2023-03-231-2/+2 * -luaengine.cpp: Expose UI controls toggle state. Vas Crabb2023-03-231-0/+2 * dimemory: Add the target address space to translate, wrap the constants Olivier Galibert2023-03-181-5/+8 * Lua engine: Better bindings for device_state_interface. Vas Crabb2023-03-121-0/+45 * Various updates, mostly around Lua: Vas Crabb2023-03-071-7/+28 * Input refactoring: Vas Crabb2023-02-181-0/+4 * Small batch of input refactoring: Vas Crabb2023-02-051-1/+3 * docs: Added an introduction to the input system for developers. Vas Crabb2023-02-032-0/+459 * C++ guidelins update and cleanup: Vas Crabb2022-12-221-4/+0 * docs: Added preliminary guide for would-be contributors. (#10717) [Ryan Holtz... Vas Crabb2022-12-222-70/+19 * Renamed n2a03 to rp2a03 throughout source tree. (#10343) 0kmg2022-09-201-3/+3 * Patched up some gaps in functionality and fixed some bugs. Vas Crabb2022-09-021-8/+288 * -nintendo/gb.cpp: Use taps to handle the boot ROM overlay. Vas Crabb2022-08-241-6/+8 * Lua scripting enhancements: Vas Crabb2022-08-231-14/+406 * ui, docs: Added menus to fill a couple of gaps, improved consistency. (#9915) Vas Crabb2022-06-111-6/+12 * docs: Fixed a copy/paste typo in the Technical Specifications. (#9452)