diff options
author | 2015-11-14 12:54:08 +0100 | |
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committer | 2015-11-14 19:05:18 +0100 | |
commit | 61d05aacb8e680d998ffccd9306b859555db5d26 (patch) | |
tree | f18b770af12e7e37b56981a810d378aec5508b1b /src/emu/render.cpp | |
parent | 904e13184ceee03c49219528ee0000774b9dd452 (diff) |
Fixed some suggestions by ReSharper C++ (nw)
Diffstat (limited to 'src/emu/render.cpp')
-rw-r--r-- | src/emu/render.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/emu/render.cpp b/src/emu/render.cpp index 230b5978e4e..c86b3f914c5 100644 --- a/src/emu/render.cpp +++ b/src/emu/render.cpp @@ -1204,7 +1204,7 @@ void render_target::compute_minimum_size(INT32 &minwidth, INT32 &minheight) throw emu_fatalerror("Mandatory artwork is missing"); // scan the current view for all screens - for (item_layer layer = ITEM_LAYER_FIRST; layer < ITEM_LAYER_MAX; layer++) + for (item_layer layer = ITEM_LAYER_FIRST; layer < ITEM_LAYER_MAX; ++layer) // iterate over items in the layer for (layout_view::item *curitem = m_curview->first_item(layer); curitem != NULL; curitem = curitem->next()) @@ -1287,7 +1287,7 @@ render_primitive_list &render_target::get_primitives() // iterate over layers back-to-front, but only if we're running if (m_manager.machine().phase() >= MACHINE_PHASE_RESET) - for (item_layer layernum = ITEM_LAYER_FIRST; layernum < ITEM_LAYER_MAX; layernum++) + for (item_layer layernum = ITEM_LAYER_FIRST; layernum < ITEM_LAYER_MAX; ++layernum) { int blendmode; item_layer layer = get_layer_and_blendmode(*m_curview, layernum, blendmode); @@ -1916,7 +1916,7 @@ bool render_target::map_point_internal(INT32 target_x, INT32 target_y, render_co } // loop through each layer - for (item_layer layernum = ITEM_LAYER_FIRST; layernum < ITEM_LAYER_MAX; layernum++) + for (item_layer layernum = ITEM_LAYER_FIRST; layernum < ITEM_LAYER_MAX; ++layernum) { int blendmode; item_layer layer = get_layer_and_blendmode(*m_curview, layernum, blendmode); |