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// license:BSD-3-Clause
// copyright-holders:Ryan Holtz
//============================================================
//
// texturemanager.cpp - BGFX texture manager
//
// Maintains a string-to-entry mapping for any registered
// textures.
//
//============================================================
#include <bgfx/bgfx.h>
#include "emu.h"
#include "texturemanager.h"
#include "texture.h"
#include "rendutil.h"
#include "modules/render/copyutil.h"
texture_manager::~texture_manager()
{
for (std::pair<std::string, bgfx_texture_handle_provider*> texture : m_textures)
{
if (texture.second != nullptr && !(texture.second)->is_target())
{
delete texture.second;
}
}
m_textures.clear();
}
void texture_manager::add_provider(std::string name, bgfx_texture_handle_provider* provider)
{
std::map<std::string, bgfx_texture_handle_provider*>::iterator iter = m_textures.find(name);
if (iter != m_textures.end())
{
iter->second = provider;
}
else
{
m_textures[name] = provider;
}
}
bgfx_texture* texture_manager::create_texture(std::string name, bgfx::TextureFormat::Enum format, uint32_t width, uint32_t height, void* data, uint32_t flags)
{
bgfx_texture* texture = new bgfx_texture(name, format, width, height, flags, data);
m_textures[name] = texture;
return texture;
}
bgfx_texture* texture_manager::create_png_texture(std::string path, std::string file_name, std::string texture_name, uint32_t flags, uint32_t screen)
{
bitmap_argb32 bitmap;
emu_file file(path.c_str(), OPEN_FLAG_READ);
render_load_png(bitmap, file, nullptr, file_name.c_str());
if (bitmap.width() == 0 || bitmap.height() == 0)
{
printf("Unable to load PNG '%s' from path '%s'\n", path.c_str(), file_name.c_str());
return nullptr;
}
uint8_t *data = new uint8_t[bitmap.width() * bitmap.height() * 4];
uint32_t *data32 = reinterpret_cast<uint32_t *>(data);
const uint32_t width = bitmap.width();
const uint32_t height = bitmap.height();
const uint32_t rowpixels = bitmap.rowpixels();
uint32_t* base = reinterpret_cast<uint32_t *>(bitmap.raw_pixptr(0));
for (int y = 0; y < height; y++)
{
copy_util::copyline_argb32(data32 + y * width, base + y * rowpixels, width, nullptr);
}
if (screen >= 0)
{
texture_name += std::to_string(screen);
}
bgfx_texture* texture = create_texture(texture_name, bgfx::TextureFormat::RGBA8, width, height, data, flags);
delete [] data;
return texture;
}
bgfx::TextureHandle texture_manager::handle(std::string name)
{
bgfx::TextureHandle handle = BGFX_INVALID_HANDLE;
std::map<std::string, bgfx_texture_handle_provider*>::iterator iter = m_textures.find(name);
if (iter != m_textures.end())
{
handle = (iter->second)->texture();
}
assert(handle.idx != bgfx::kInvalidHandle);
return handle;
}
bgfx_texture_handle_provider* texture_manager::provider(std::string name)
{
std::map<std::string, bgfx_texture_handle_provider*>::iterator iter = m_textures.find(name);
if (iter != m_textures.end())
{
return iter->second;
}
return nullptr;
}
void texture_manager::remove_provider(std::string name, bool delete_provider)
{
if (provider(name) != nullptr)
{
if (delete_provider)
{
delete m_textures[name];
}
m_textures[name] = nullptr;
}
}
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