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// license:BSD-3-Clause
// copyright-holders:Ryan Holtz
//============================================================
//
// chain.h - BGFX screen-space post-effect chain
//
//============================================================
#pragma once
#ifndef __DRAWBGFX_CHAIN__
#define __DRAWBGFX_CHAIN__
#include <string>
#include <vector>
#include <map>
#include "chainentry.h"
class render_primitive;
class bgfx_slider;
class bgfx_parameter;
class texture_manager;
class target_manager;
class bgfx_target;
class osd_window;
class bgfx_chain
{
public:
bgfx_chain(std::string name, std::string author, bool transform, target_manager& targets, std::vector<bgfx_slider*> sliders, std::vector<bgfx_parameter*> params, std::vector<bgfx_chain_entry*> entries, std::vector<bgfx_target*> target_list, uint32_t screen_index);
~bgfx_chain();
void process(render_primitive* prim, int view, int screen, texture_manager& textures, osd_window &window, uint64_t blend = 0L);
// Getters
std::vector<bgfx_slider*>& sliders() { return m_sliders; }
uint32_t applicable_passes();
bool transform() { return m_transform; }
private:
std::string m_name;
std::string m_author;
bool m_transform;
target_manager& m_targets;
std::vector<bgfx_slider*> m_sliders;
std::vector<bgfx_parameter*> m_params;
std::vector<bgfx_chain_entry*> m_entries;
std::vector<bgfx_target*> m_target_list;
std::map<std::string, bgfx_slider*> m_slider_map;
int64_t m_current_time;
uint32_t m_screen_index;
};
#endif // __DRAWBGFX_CHAIN__
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