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// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
/***************************************************************************

    uiinput.c

    Internal MAME user interface input state.
***************************************************************************/

#include "emu.h"
#include "uiinput.h"
#include "render.h"


/***************************************************************************
    CONSTANTS
***************************************************************************/

#define EVENT_QUEUE_SIZE        128

enum
{
	SEQ_PRESSED_FALSE = 0,      /* not pressed */
	SEQ_PRESSED_TRUE,           /* pressed */
	SEQ_PRESSED_RESET           /* reset -- converted to FALSE once detected as not pressed */
};



/***************************************************************************
    TYPE DEFINITIONS
***************************************************************************/

/* private input port state */
struct ui_input_private
{
	/* pressed states; retrieved with ui_input_pressed() */
	osd_ticks_t                 next_repeat[IPT_COUNT];
	UINT8                       seqpressed[IPT_COUNT];

	/* mouse position/info */
	render_target *             current_mouse_target;
	INT32                       current_mouse_x;
	INT32                       current_mouse_y;
	bool                        current_mouse_down;

	/* popped states; ring buffer of ui_events */
	ui_event                    events[EVENT_QUEUE_SIZE];
	int                         events_start;
	int                         events_end;
};



/***************************************************************************
    FUNCTION PROTOYPES
***************************************************************************/

//static void ui_input_frame_update(running_machine &machine);



/***************************************************************************
    INITIALIZATION
***************************************************************************/

/*-------------------------------------------------
    ui_input_init - initializes the UI input
    system
-------------------------------------------------*/

void ui_input_init(running_machine &machine)
{
	/* create the private data */
	machine.ui_input_data = auto_alloc_clear(machine, ui_input_private);
	machine.ui_input_data->current_mouse_x = -1;
	machine.ui_input_data->current_mouse_y = -1;

	/* add a frame callback to poll inputs */
	machine.add_notifier(MACHINE_NOTIFY_FRAME, machine_notify_delegate(FUNC(ui_input_frame_update), &machine));
}



/***************************************************************************
    EVENT HANDLING
***************************************************************************/

/*-------------------------------------------------
    ui_input_frame_update - looks through pressed
    input as per events pushed our way and posts
    corresponding IPT_UI_* events
-------------------------------------------------*/

void ui_input_frame_update(running_machine &machine)
{
	ui_input_private *uidata = machine.ui_input_data;

	/* update the state of all the UI keys */
	for (ioport_type code = ioport_type(IPT_UI_FIRST + 1); code < IPT_UI_LAST; ++code)
	{
		bool pressed = machine.ioport().type_pressed(code);
		if (!pressed || uidata->seqpressed[code] != SEQ_PRESSED_RESET)
			uidata->seqpressed[code] = pressed;
	}
}


/*-------------------------------------------------
    ui_input_push_event - pushes a single event
    onto the queue
-------------------------------------------------*/

bool ui_input_push_event(running_machine &machine, ui_event evt)
{
	ui_input_private *uidata = machine.ui_input_data;

	/* we may be called before the UI is initialized */
	if (uidata == NULL)
		return false;

	/* some pre-processing (this is an icky place to do this stuff!) */
	switch (evt.event_type)
	{
		case UI_EVENT_MOUSE_MOVE:
			uidata->current_mouse_target = evt.target;
			uidata->current_mouse_x = evt.mouse_x;
			uidata->current_mouse_y = evt.mouse_y;
			break;

		case UI_EVENT_MOUSE_LEAVE:
			if (uidata->current_mouse_target == evt.target)
			{
				uidata->current_mouse_target = NULL;
				uidata->current_mouse_x = -1;
				uidata->current_mouse_y = -1;
			}
			break;

		case UI_EVENT_MOUSE_DOWN:
			uidata->current_mouse_down = true;
			break;

		case UI_EVENT_MOUSE_UP:
			uidata->current_mouse_down = false;
			break;

		default:
			/* do nothing */
			break;
	}

	/* is the queue filled up? */
	if ((uidata->events_end + 1) % ARRAY_LENGTH(uidata->events) == uidata->events_start)
		return false;

	uidata->events[uidata->events_end++] = evt;
	uidata->events_end %= ARRAY_LENGTH(uidata->events);
	return true;
}


/*-------------------------------------------------
    ui_input_pop_event - pops an event off of the queue
-------------------------------------------------*/

bool ui_input_pop_event(running_machine &machine, ui_event *evt)
{
	ui_input_private *uidata = machine.ui_input_data;
	bool result;

	if (uidata->events_start != uidata->events_end)
	{
		*evt = uidata->events[uidata->events_start++];
		uidata->events_start %= ARRAY_LENGTH(uidata->events);
		result = true;
	}
	else
	{
		memset(evt, 0, sizeof(*evt));
		result = false;
	}
	return result;
}


/*-------------------------------------------------
    ui_input_reset - clears all outstanding events
    and resets the sequence states
-------------------------------------------------*/

void ui_input_reset(running_machine &machine)
{
	ui_input_private *uidata = machine.ui_input_data;
	int code;

	uidata->events_start = 0;
	uidata->events_end = 0;
	for (code = IPT_UI_FIRST + 1; code < IPT_UI_LAST; code++)
	{
		uidata->seqpressed[code] = SEQ_PRESSED_RESET;
		uidata->next_repeat[code] = 0;
	}
}


/*-------------------------------------------------
    ui_input_find_mouse - retrieves the current
    location of the mouse
-------------------------------------------------*/

render_target *ui_input_find_mouse(running_machine &machine, INT32 *x, INT32 *y, bool *button)
{
	ui_input_private *uidata = machine.ui_input_data;
	if (x != NULL)
		*x = uidata->current_mouse_x;
	if (y != NULL)
		*y = uidata->current_mouse_y;
	if (button != NULL)
		*button = uidata->current_mouse_down;
	return uidata->current_mouse_target;
}



/***************************************************************************
    USER INTERFACE SEQUENCE READING
***************************************************************************/

/*-------------------------------------------------
    ui_input_pressed - return TRUE if a key down
    for the given user interface sequence is
    detected
-------------------------------------------------*/

bool ui_input_pressed(running_machine &machine, int code)
{
	return ui_input_pressed_repeat(machine, code, 0);
}


/*-------------------------------------------------
    ui_input_pressed_repeat - return TRUE if a key
    down for the given user interface sequence is
    detected, or if autorepeat at the given speed
    is triggered
-------------------------------------------------*/

bool ui_input_pressed_repeat(running_machine &machine, int code, int speed)
{
	ui_input_private *uidata = machine.ui_input_data;
	int pressed;

g_profiler.start(PROFILER_INPUT);

	/* get the status of this key (assumed to be only in the defaults) */
	assert(code >= IPT_UI_CONFIGURE && code <= IPT_OSD_16);
	pressed = (uidata->seqpressed[code] == SEQ_PRESSED_TRUE);

	/* if down, handle it specially */
	if (pressed)
	{
		osd_ticks_t tps = osd_ticks_per_second();

		/* if this is the first press, set a 3x delay and leave pressed = 1 */
		if (uidata->next_repeat[code] == 0)
			uidata->next_repeat[code] = osd_ticks() + 3 * speed * tps / 60;

		/* if this is an autorepeat case, set a 1x delay and leave pressed = 1 */
		else if (speed > 0 && (osd_ticks() + tps - uidata->next_repeat[code]) >= tps)
			uidata->next_repeat[code] += 1 * speed * tps / 60;

		/* otherwise, reset pressed = 0 */
		else
			pressed = false;
	}

	/* if we're not pressed, reset the memory field */
	else
		uidata->next_repeat[code] = 0;

g_profiler.stop();

	return pressed;
}
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// license:BSD-3-Clause
// copyright-holders:Bryan McPhail
// thanks-to:Richard Bush
/***************************************************************************

  Data East 16 bit games - Bryan McPhail, mish@tendril.co.uk

  This file contains drivers for:

    * Heavy Barrel                            (USA set)
    * Heavy Barrel                            (World set)
    * Bad Dudes vs. Dragonninja               (USA set)
    * Dragonninja                             (Japanese version of above)
    * Birdie Try                              (Japanese set)
    * Robocop                                 (World bootleg rom set)
    * Robocop                                 (World rev 3)
    * Robocop                                 (USA rev 1)
    * Robocop                                 (USA rev 0)
    * Hippodrome                              (USA set)
    * Fighting Fantasy                        (Japanese version of above)
    * Secret Agent                            (World rev 3)
    * Secret Agent                            (Japan rev 2)
    * Sly Spy                                 (USA rev 3)
    * Sly Spy                                 (USA rev 2)
    * Midnight Resistance                     (World set)
    * Midnight Resistance                     (USA set)
    * Midnight Resistance                     (Japanese set)
    * Boulderdash                             (World set)

    Heavy Barrel, Bad Dudes, Robocop, Birdie Try & Hippodrome use the 'MEC-M1'
motherboard and varying game boards.  Sly Spy, Midnight Resistance and
Boulderdash use the same graphics chips but are different pcbs.

    There are Secret Agent (bootleg) and Robocop (bootleg) sets to add.

    Thanks to Gouky & Richard Bush for information along the way, especially
    Gouky's patch for Bad Dudes & YM3812 information!
    Thanks to JC Alexander for fix to Robocop ending!

    All games' Dip Switches (except Boulder Dash) have been verified against
Original Service Manuals and Service Mode (when available).


ToDo:
- Fix protection simulation in Birdie Try (that part needs at least comparison with a real board);
- Fix remaining graphical problems in Automat (bootleg);
- Fix remaining sound problems in Secret Agent (bootleg);
- graphics are completely broken in Secret Agent (bootleg);
- Fighting Fantasy (bootleg) doesn't boot at all;
- Hook up the 68705 in Midnight Resistance (bootleg) (it might not be used, leftover from the Fighting Fantasy bootleg on the same PCB?)
- Get rid of ROM patches in Sly Spy and Hippodrome;
- background pen in Birdie Try is presumably wrong.
- Pixel clock frequency isn't verified;
- Finally, get a proper decap of the MCUs used by Dragonninja and Birdie Try;


Bad Dudes MCU dump came from an MCU that had been damaged during a misguided
attempt at decapping.  Data didn't read consistently, and the final dump was
built up from multiple dumps by taking the most common value for each location.
It appears there may be one bit error in the dump.  The MCU implements a
command to calculate a program ROM checksum and compare the low byte of the
result to a value supplied by the host CPU, but with the dump as-is, it doesn't
work.  Here's the code in question:

0AB0: 51 50    acall   $0A50
0AB2: C3       clr     c
0AB3: 48       orl     a,r0
0AB4: 70 02    jnz     $0AB8
0AB6: 80 89    sjmp    $0A41
0AB8: 21 F0    ajmp    $09F0

The function at $0A50 reads the expected value from the host, $0A41 is the
normal command response, and $09F0 is the error response.  The orl instruction
doesn't make sense here.  However, changing it from 48 to 60 makes it an xrl
instruction which would work as expected.

Unfortunately the game doesn't issue this command during the attract loop or
first level, so I haven't been able to test it.  I can't even use the checksum
function to verify that the program is good because the expected value mod 256
has to be supplied by the host.

The current Dragonninja MCU program was made by hacking the expected startup
synchronisation command in the Bad Dudes MCU program (location $09A4 changed
from $0B to $03).  There may be other differences in a real Dragonninja MCU.
The table of expected values for command 7 is the same for Dragonninja (from
debugging main CPU program).

Bad Dudes only seems to use commands $0B (sync), $01 (reset if parameter is not
$3B), $07 (return table index if parameter matches table otherwise reset) and
$09 (set table index to zero).  Dragonninja only seems to use commands $03 (on
startup), $07 (same function as Bad Dudes) and $09 (same function as Bad
Dudes).  Most of the MCU program isn't utilised.


Guru-Readme for Data East 16 bit games (Updated 7-Feb-2017)

Heavy Barrel
Bad Dudes vs. Dragonninja
Dragonninja
Birdie Try
Robocop
Hippodrome
Fighting Fantasy
Secret Agent
Sly Spy
Midnight Resistance
Boulderdash

Heavy Barrel, Bad Dudes, Robocop, Birdie Try & Hippodrome/Fighting Fantasy use the 'MEC-M1'
motherboard and another plug-in game board containing all the ROMs.
Sly Spy, Midnight Resistance and Boulderdash use the same graphics chips but are single pcbs.

PCB Layouts
-----------

Main Board:

This board is used with Heavy Barrel, Bad Dudes, Robocop, Birdie Try & Hippodrome/Fighting Fantasy

PCB number: MEC-M1 DE-0297-3 (uses QFP custom chips)
or
MEC-M1 DE-0295-1 (uses PGA custom chips)
or
DE-0289-2 (uses PGA custom chips and MEC-M1 not written on PCB)
|------------------------------------------------------------------|
|               TMM2018                                    12MHz   |
|               TMM2018                                            |
|               TMM2018          MB7122                            |
|                                                       TC5565     |
|                                                       TC5565     |
|                                                MB7116 TMM2018    |
|          20MHz                                        TMM2018    |
|J  RCDM-I1                                                        |
|A  RCDM-I1                                            |---------| |
|M  RCDM-I1                             TMM2018        |L7B0072  | |
|M  RCDM-I1                             TMM2018        |DATAEAST | |
|A  RCDM-I1                             TMM2018        |BAC 06   | |
|   RCDM-I1    |-------------|          TMM2018        |---------| |
|    DSW2      |   68000P10  |                                     |
|    DSW1      |-------------|            |---------|  |---------| |
|                                         |L7B0073  |  |L7B0072  | |
|UPC3403      TC5565          RP65C02     |DATAEAST |  |DATAEAST | |
|CN4   YM3014 TC5565        TMM2018       |MXC 06   |  |BAC 06   | |
|VOL   YM3014 YM3812                      |---------|  |---------| |
|MB3730      YM2203             CN2                CN1             |
|------------------------------------------------------------------|
Notes:
      68000   - Clock input 10.000MHz [20/2]
      65C02   - Clock input 1.500MHz [12/8]
      YM2203  - Clock input 1.500MHz [12/8]
      YM3812  - Clock input 3.000MHz [12/4]
      TMM2018 - 2k x8 SRAM
      TC5565  - 8k x8 SRAM
      MB7122  - 1k x4 bipolar PROM with label "A-2" at location E17
      MB7116  - 512b x4 bipolar PROM with label "A-1" at location C12
      RCDM-I1 - Custom resistor array
      DSW1/2  - 8-position DIP switches
      L7B007x - DECO custom graphics chips (QFP160 or PGA type)
      CN1/2   - 96-pin connectors joining to ROM board
      CN4     - 6-pin cable joining to ROM board

      Measurements
      ------------
      VSync - 57.4162Hz
      HSync - 15.6172kHz
      OSC1  - 20.00006MHz (20MHz)
      XTAL1 - 11.9938MHz (12MHz)


ROM Board Type 1:

This board is used with Heavy Barrel, Bad Dudes & Birdie Try
All ROMs are in sockets. Boards that do not use some positions
do not have the socket populated (i.e. Bad Dudes)

DE-0299-2 (earlier version DE-0293-2 or DE-0293-1 uses PGA custom chips)
|-------------------------------------------------------|
|C4558          CN2  7.8A              CN1              |
|       1.3A 2.4A 3.6A        9.12A 10.14A 11.16A 12.17A|
| M6295               I8751_31.9A                       |
|CN9                    8MHz                            |
|                                                       |
|       4.3C 5.4C 6.6C       13.12C 14.14C 15.16C 16.17C|
|  8.2C                                                 |
|                                                       |
|                 |---------|                           |
|                 |L7B0072  | TMM2018                   |
|CN5              |DATAEAST |17.12D 18.14D 19.16D 20.17D|
|                 |BAC 06   | TMM2018                   |
|                 |---------|                           |
|CN6                                                    |
|                            21.12F 22.14F 23.16F 24.17F|
|                   27.7F 28.9F                         |
|CN7        D4701                                       |
|   LA6339                                              |
|   LA6339  D4701                                       |
|CN8                29.7J 30.9J      25.15J 26.16J      |
|-------------------------------------------------------|
Notes:
      i8751     - Intel 8751 microcontroller, clock input 8.000MHz
      M6295     - Clock 1.000MHz [20/2/10], pin 7 HIGH
      L7B0072   - DECO custom graphics chip (QFP160 or PGA type). Populated on ALL PCBs even if not used.
                  If ROMs 27/28/29 & 30 are not populated this chip is not used
      TMM2018   - 2k x8 SRAM
      C4558     - NEC C4558 Dual Op Amp
      LA6339    - Sanyo LA6339 High Performance Quad Comparator
      D4701     - NEC uPD4701 X,Y 2-axis Incremental Encoder Counter
      CN1/2     - 96-pin connectors joining to Main Board
      CN5/6     - Connectors for other inputs/buttons. Not populated on Bad Dudes.
                  Used for the rotary joysticks on Heavy Barrel
      CN7/8     - Connectors for trackball inputs for player 1 and player 2. Not populated on Bad Dudes or Heavy Barrel.
                  Used for trackballs on Birdie Try
      CN9       - 6-pin cable joining to Main Board
      ROMs      - All ROM locations shown but not all are populated.
                  All DECO games use a game code on the label....
                   - Bad Dudes    = EI    \
                   - Birdie Try   = EK     |
                   - Dragon Ninja = EG     | These also change for different country/regions
                   - Heavy Barrel = EC    /  Some Heavy Barrel boards only have numbers on the stickers
                  All ROMs are 27512/27256 EPROM/maskROM
                  All ROMs have a number location on the board next to the chip and that same number is used
                  as part of the ROM label. The chips can also be referenced via the numbers & letters on the
                  side of the board. For example EI30.30 or EI30.9J. Both of these are the same chip and the
                  game code identifies the game, which in this case is Bad Dudes.

ROM usage per game
------------------
     Location  3A    4A    6A    3C    4C    6C    8A    2C    12A   14A   16A   17A   12C   14C   16C   17C   12D   14D   16D   17D   12F   14F   16F   17F   15J   16J   7F    9F    7J    9J    9A
Game           1     2     3     4     5     6     7     8     9     10    11    12    13    14    15    16    17    18    19    20    21    22    23    24    25    26    27    28    29    30    31
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Birdie Try     EK01  EK02  EK03  EK04  EK05  EK06  EK07  EK08  EK09  EK10  EK11  EK12  EK13  EK14  EK15  EK16  EK17  EK18  EK19  EK20  EK21  EK22  EK23  EK24  EK25  EK26  -     -     -     -     EK31-1
Bad Dudes      EI01  -     EI03  EI04  -     EI06  EI07  EI08  EI09  EI10  EI11  EI12  EI13  EI14  EI15  EI16  -     EI18  -     EI20  -     EI22  -     EI24  EI25  EI26  -     EI28  -     EI30  EI31
Dragon Ninja   EG01  -     EG03  EG04  -     EG06  EG07  EG08  EG09  EG10  EG11  EG12  EG13  EG14  EG15  EG16  -     EG18  -     EG20  -     EG22  -     EG24  EG25  EG26  -     EG28  -     EG30  EG31
Heavy Barrel   EC01  EC02  EC03  EC04  EC05  EC06  EC07  EC08  EC09  EC10  EC11  EC12  EC13  EC14  EC15  EC16  EC17  EC18  EC19  EC20  EC21  EC22  EC23  EC24  EC25  EC26  EC27  EC28  EC29  EC30  EC31

Note the games can be converted by swapping all of the ROMs and MCU. For example on a Birdie Try PCB, when the
ROMs are swapped for the 'hbarrel' set from MAME, the board will run Heavy Barrel. I can confirm the MCU dump
from the 'hbarrel' MAME ROM set (HB31.9A) and 'baddudes' MAME ROM set (EI31.9A) works fine on the real PCB.


ROM Board Type 2:

This board is used with Hippodrome & Fighting Fantasy

DE-0318-4
|-------------------------------------------------------|
|               CN2                    CN1              |
|                                                       |
|       EX00.B1    EX04.C1                              |
|CN4                                                    |
|       EX01-3.B3  PZ-1.C3            EX13.F3   EX18.G3 |
|                                                       |
|       EX02-3.B4  EX05.C4            EX14.F4   EX19.G4 |
|                                                       |
|       EX03.B5    EX06.C5  EX10.D5   EX15.F5   EX20.G5 |
|                                                       |
|       M6295      EX07.C6  EX11.D6   EX16.F6   EX21.G6 |
|     4558                  EX12.D8   EX17.F8   EX22.G8 |
||--|                                 TMM2018           |
||  |       |---------|               TMM2018   EX23.G10|
||49|       |   47    |            |---------|          |
||  |       |---------|            |L7B0072  |  EX24.G11|
||  |           TMM2063            |DATAEAST |          |
||--| 21.4772MHz                   |BAC 06   |  EX25.G13|
|           |---|  EX08.C15        |---------|          |
|    C1060  | 45|                                       |
|-----------|---|---------------------------------------|
Notes:
      49        - Unknown DIP40 ASIC (no clock input so not an MCU)
      47        - Unknown SDIP52 ASIC (no clock input so not an MCU)
      45        - HuC6280 sound CPU in disguise as Data East custom chip #45. Clock input 21.4772MHz on pin 10
      M6295     - Clock 1.000MHz [20/2/10], pin 7 HIGH
      4558      - NEC C4558 Dual Op Amp
      C1060     - NEC uPC1060C 2.5V High Precision Reference Voltage Circuit
      L7B0072   - DECO custom graphics chip (QFP160)
      TMM2018   - 2k x8 SRAM
      TMM2063   - 8k x8 SRAM
      PZ-1.C3   - MMI PAL16L8 marked "PZ-1"
      CN1/2     - 96-pin connectors joining to Main Board
      CN4       - 6-pin cable joining to Main Board
      ROMs      - All ROMs are 27512/27256 EPROM/maskROM
                  All ROMs have a number location under the chip and that same number is used
                  as part of the ROM label. The chips can also be referenced via the numbers
                  & letters on the side of the board. For example EX25.G13 or EX25.25 are the
                  same chip. Game code on the ROM labels for Hippodrome/Fighting Fantasy is
                  EV, EW or EX.


ROM Board Type 3:

This board is used only with Robocop

DE-0316-4
|-------------------------------------------------------|
|               CN2                    CN1              |
|4558 PZ-1.B15                                          |
|                EP03-3.C14 EP06.E14  EP10.F14          |
|CN4                                                    |
|     EP00-3.B13            EP07.E13  EP11.F13  EP18.H13|
|M6295                                                  |
|     EP01-4.B12 EP04-3.C12 EP08.E12  EP12.F12  EP19.H12|
|                                                       |
|     EP02.B11   EP05-4.C11 EP09.E11  EP13.F11  EP20.H11|
|                           TMM2063                     |
|  PZ-0.A9                  TMM2063             EP21.H10|
|                                                       |
| 21.4772MHz              |---------| EP14.F7   EP22.H7 |
| |------|                |L7B0072  |           EP23.H6 |
| |DEC-01|                |DATAEAST | EP15.F4           |
| |      |                |BAC 06   |                   |
| |------|  |---------|   |---------| EP16.F3           |
|  2018     | DEM-01  |                                 |
|           |---------|               EP17.F2           |
|  PZ-2.A2                                              |
|-------------------------------------------------------|
Notes:
      DEM-01    - Unknown SDIP52 ASIC (no clock input so not an MCU, decapping it found only ASIC, no ROM)
      DEC-01    - HuC6280 sound CPU in disguise as Data East custom chip DEC-01. Clock input 21.4772MHz on pin 10
      M6295     - Clock 1.000MHz [20/2/10], pin 7 HIGH
      4558      - NEC C4558 Dual Op Amp
      L7B0072   - DECO custom graphics chip (QFP160)
      TMM2018   - 2k x8 SRAM
      TMM2063   - 8k x8 SRAM
      PZ-*      - MMI PAL16L8 PALs
      CN1/2     - 96-pin connectors joining to Main Board
      CN4       - 6-pin cable joining to Main Board
      ROMs      - All ROMs are 27512/27256 EPROM/maskROM

***************************************************************************/

#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "cpu/m6502/m6502.h"
#include "cpu/h6280/h6280.h"
#include "cpu/z80/z80.h"
#include "cpu/mcs51/mcs51.h"
#include "cpu/m6805/m68705.h"
#include "includes/dec0.h"
#include "sound/2203intf.h"
#include "sound/3812intf.h"
#include "sound/okim6295.h"


/******************************************************************************/

WRITE16_MEMBER(dec0_state::dec0_control_w)
{
	switch (offset << 1)
	{
		case 0: /* Playfield & Sprite priority */
			dec0_priority_w(space, 0, data, mem_mask);
			break;

		case 2: /* DMA flag */
			dec0_update_sprites_w(space, 0, 0, mem_mask);
			break;

		case 4: /* 6502 sound cpu */
			if (ACCESSING_BITS_0_7)
			{
				m_soundlatch->write(space, 0, data & 0xff);
				m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
			}
			break;

		case 6: /* Intel 8751 microcontroller - Bad Dudes, Heavy Barrel, Birdy Try only */
			dec0_i8751_write(data);
			break;

		case 8: /* Interrupt ack (VBL - IRQ 6) */
			m_maincpu->set_input_line(6, CLEAR_LINE);
			break;

		case 0xa: /* Mix Psel(?). */
			logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",space.device().safe_pc(),data,0x30c010+(offset<<1));
			break;

		case 0xc: /* Cblk - coin blockout.  Seems to be unused by the games */
			break;

		case 0xe: /* Reset Intel 8751? - not sure, all the games write here at startup */
			dec0_i8751_reset();
			logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",space.device().safe_pc(),data,0x30c010+(offset<<1));
			break;

		default:
			logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",space.device().safe_pc(),data,0x30c010+(offset<<1));
			break;
	}
}


WRITE16_MEMBER(dec0_automat_state::automat_control_w)
{
	switch (offset << 1)
	{
		case 0xe: /* z80 sound cpu */
			if (ACCESSING_BITS_0_7)
				m_soundlatch->write(space, 0, data & 0xff);
			break;

		case 12: /* DMA flag */
			//dec0_update_sprites_w(space, 0, 0, mem_mask);
			break;
#if 0
		case 8: /* Interrupt ack (VBL - IRQ 6) */
			break;

		case 0xa: /* Mix Psel(?). */
			logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",space.device().safe_pc(),data,0x30c010+(offset<<1));
			break;

		case 0xc: /* Cblk - coin blockout.  Seems to be unused by the games */
			break;
#endif

		default:
			logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",space.device().safe_pc(),data,0x30c010+(offset<<1));
			break;
	}
}

WRITE16_MEMBER(dec0_state::slyspy_control_w)
{
	switch (offset << 1)
	{
		case 0:
			if (ACCESSING_BITS_0_7)
			{
				m_soundlatch->write(space, 0, data & 0xff);
				m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
			}
			break;
		case 2:
			dec0_priority_w(space, 0, data, mem_mask);
			break;
	}
}

WRITE16_MEMBER(dec0_state::midres_sound_w)
{
	if (ACCESSING_BITS_0_7)
	{
		m_soundlatch->write(space, 0, data & 0xff);
		m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
	}
}

/******************************************************************************/

static ADDRESS_MAP_START( dec0_map, AS_PROGRAM, 16, dec0_state )
	AM_RANGE(0x000000, 0x05ffff) AM_ROM
	AM_RANGE(0x240000, 0x240007) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_control_0_w)                          /* text layer */
	AM_RANGE(0x240010, 0x240017) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_control_1_w)
	AM_RANGE(0x242000, 0x24207f) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_colscroll_r, pf_colscroll_w)
	AM_RANGE(0x242400, 0x2427ff) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w)
	AM_RANGE(0x242800, 0x243fff) AM_RAM                                                     /* Robocop only */
	AM_RANGE(0x244000, 0x245fff) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_data_r, pf_data_w)

	AM_RANGE(0x246000, 0x246007) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_control_0_w)                                  /* first tile layer */
	AM_RANGE(0x246010, 0x246017) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_control_1_w)
	AM_RANGE(0x248000, 0x24807f) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_colscroll_r, pf_colscroll_w)
	AM_RANGE(0x248400, 0x2487ff) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w)
	AM_RANGE(0x24a000, 0x24a7ff) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_data_r, pf_data_w)

	AM_RANGE(0x24c000, 0x24c007) AM_DEVWRITE("tilegen3", deco_bac06_device, pf_control_0_w)                              /* second tile layer */
	AM_RANGE(0x24c010, 0x24c017) AM_DEVWRITE("tilegen3", deco_bac06_device, pf_control_1_w)
	AM_RANGE(0x24c800, 0x24c87f) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_colscroll_r, pf_colscroll_w)
	AM_RANGE(0x24cc00, 0x24cfff) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w)
	AM_RANGE(0x24d000, 0x24d7ff) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_data_r, pf_data_w)

	AM_RANGE(0x300000, 0x30001f) AM_READ(dec0_rotary_r)
	AM_RANGE(0x30c000, 0x30c00b) AM_READ(dec0_controls_r)
	AM_RANGE(0x30c010, 0x30c01f) AM_WRITE(dec0_control_w)                                   /* Priority, sound, etc. */
	AM_RANGE(0x310000, 0x3107ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
	AM_RANGE(0x314000, 0x3147ff) AM_RAM_DEVWRITE("palette", palette_device, write_ext) AM_SHARE("palette_ext")
	AM_RANGE(0xff8000, 0xffbfff) AM_RAM AM_SHARE("ram")                                 /* Main ram */
	AM_RANGE(0xffc000, 0xffc7ff) AM_RAM AM_SHARE("spriteram")                               /* Sprites */
ADDRESS_MAP_END

static ADDRESS_MAP_START( robocop_sub_map, AS_PROGRAM, 8, dec0_state )
	AM_RANGE(0x000000, 0x00ffff) AM_ROM
	AM_RANGE(0x1f0000, 0x1f1fff) AM_RAM                                 /* Main ram */
	AM_RANGE(0x1f2000, 0x1f3fff) AM_RAM AM_SHARE("robocop_shared")  /* Shared ram */
	AM_RANGE(0x1ff400, 0x1ff403) AM_DEVWRITE("sub", h6280_device, irq_status_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( hippodrm_sub_map, AS_PROGRAM, 8, dec0_state )
	AM_RANGE(0x000000, 0x00ffff) AM_ROM
	AM_RANGE(0x180000, 0x18001f) AM_RAM AM_SHARE("hippodrm_shared")
	AM_RANGE(0x1a0000, 0x1a0007) AM_DEVWRITE("tilegen3", deco_bac06_device, pf_control0_8bit_packed_w)
	AM_RANGE(0x1a0010, 0x1a001f) AM_DEVWRITE("tilegen3", deco_bac06_device, pf_control1_8bit_swap_w)
	AM_RANGE(0x1a1000, 0x1a17ff) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_data_8bit_swap_r, pf_data_8bit_swap_w)
	AM_RANGE(0x1d0000, 0x1d00ff) AM_READWRITE(hippodrm_prot_r, hippodrm_prot_w)
	AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8") /* Main ram */
	AM_RANGE(0x1ff400, 0x1ff403) AM_DEVWRITE("sub", h6280_device, irq_status_w)
	AM_RANGE(0x1ff402, 0x1ff403) AM_READ_PORT("VBLANK")
ADDRESS_MAP_END



READ16_MEMBER(dec0_state::slyspy_controls_r)
{
	switch (offset<<1)
	{
		case 0: /* Dip Switches */
			return ioport("DSW")->read();

		case 2: /* Player 1 & Player 2 joysticks & fire buttons */
			return ioport("INPUTS")->read();

		case 4: /* Credits */
			return ioport("SYSTEM")->read();
	}

	logerror("Unknown control read at 30c000 %d\n", offset);
	return ~0;
}

READ16_MEMBER(dec0_state::slyspy_protection_r)
{
	/* These values are for Boulderdash, I have no idea what they do in Slyspy */
	switch (offset<<1) {
		case 0:     return 0;
		case 2:     return 0x13;
		case 4:     return 0;
		case 6:     return 0x2;
	}

	logerror("%04x, Unknown protection read at 30c000 %d\n", space.device().safe_pc(), offset);
	return 0;
}


/*
    The memory map in Sly Spy can change between 4 states according to the protection!

    Default state (called by Traps 1, 3, 4, 7, C)

    240000 - 24001f = control   (Playfield 2 area)
    242000 - 24207f = colscroll
    242400 - 2425ff = rowscroll
    246000 - 2467ff = data

    248000 - 24801f = control  (Playfield 1 area)
    24c000 - 24c07f = colscroll
    24c400 - 24c4ff = rowscroll
    24e000 - 24e7ff = data

    State 1 (Called by Trap 9) uses this memory map:

    248000 = pf1 data
    24c000 = pf2 data

    State 2 (Called by Trap A) uses this memory map:

    240000 = pf2 data
    242000 = pf1 data
    24e000 = pf1 data

    State 3 (Called by Trap B) uses this memory map:

    240000 = pf1 data
    248000 = pf2 data

*/

WRITE16_MEMBER(dec0_state::slyspy_state_w)
{
	m_slyspy_state = 0;
	m_pfprotect->set_bank(m_slyspy_state);
}

READ16_MEMBER(dec0_state::slyspy_state_r)
{
	m_slyspy_state = (m_slyspy_state + 1) % 4;
	m_pfprotect->set_bank(m_slyspy_state);

	return 0; /* Value doesn't mater */
}


static ADDRESS_MAP_START( slyspy_protection_map, AS_PROGRAM, 16, dec0_state )
	AM_RANGE(0x04000, 0x04001) AM_MIRROR(0x30000) AM_READ(slyspy_state_r)
	AM_RANGE(0x0a000, 0x0a001) AM_MIRROR(0x30000) AM_WRITE(slyspy_state_w)
	// Default state (called by Traps 1, 3, 4, 7, C)
	AM_RANGE(0x00000, 0x00007) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_control_0_w)
	AM_RANGE(0x00010, 0x00017) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_control_1_w)
	AM_RANGE(0x02000, 0x0207f) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_colscroll_w)
	AM_RANGE(0x02400, 0x027ff) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_rowscroll_w)
	AM_RANGE(0x06000, 0x07fff) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_data_w)
	AM_RANGE(0x08000, 0x08007) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_control_0_w)
	AM_RANGE(0x08010, 0x08017) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_control_1_w)
	AM_RANGE(0x0c000, 0x0c07f) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_colscroll_w)
	AM_RANGE(0x0c400, 0x0c7ff) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_rowscroll_w)
	AM_RANGE(0x0e000, 0x0ffff) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_data_w)
	// State 1 (Called by Trap 9)
	AM_RANGE(0x18000, 0x19fff) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_data_w)
	AM_RANGE(0x1c000, 0x1dfff) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_data_w)
	// State 2 (Called by Trap A)
	AM_RANGE(0x20000, 0x21fff) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_data_w)
	AM_RANGE(0x22000, 0x23fff) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_data_w)
	AM_RANGE(0x2e000, 0x2ffff) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_data_w)
	// State 3 (Called by Trap B)
	AM_RANGE(0x30000, 0x31fff) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_data_w)
	AM_RANGE(0x38000, 0x39fff) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_data_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( slyspy_map, AS_PROGRAM, 16, dec0_state )
	AM_RANGE(0x000000, 0x05ffff) AM_ROM

	/* The location of pf1 & pf2 can change in the 240000 - 24ffff region according to protection */
	AM_RANGE(0x240000, 0x24ffff) AM_DEVICE("pfprotect", address_map_bank_device, amap16)

	/* Pf3 is unaffected by protection */
	AM_RANGE(0x300000, 0x300007) AM_DEVWRITE("tilegen3", deco_bac06_device, pf_control_0_w)
	AM_RANGE(0x300010, 0x300017) AM_DEVWRITE("tilegen3", deco_bac06_device, pf_control_1_w)
	AM_RANGE(0x300800, 0x30087f) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_colscroll_r, pf_colscroll_w)
	AM_RANGE(0x300c00, 0x300fff) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w)
	AM_RANGE(0x301000, 0x3017ff) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_data_r, pf_data_w)

	AM_RANGE(0x304000, 0x307fff) AM_RAM AM_SHARE("ram") /* Sly spy main ram */
	AM_RANGE(0x308000, 0x3087ff) AM_RAM AM_SHARE("spriteram")   /* Sprites */
	AM_RANGE(0x310000, 0x3107ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
	AM_RANGE(0x314000, 0x314003) AM_WRITE(slyspy_control_w)
	AM_RANGE(0x314008, 0x31400f) AM_READ(slyspy_controls_r)
	AM_RANGE(0x31c000, 0x31c00f) AM_READ(slyspy_protection_r) AM_WRITENOP
ADDRESS_MAP_END


static ADDRESS_MAP_START( midres_map, AS_PROGRAM, 16, dec0_state )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x103fff) AM_RAM AM_SHARE("ram")
	AM_RANGE(0x120000, 0x1207ff) AM_RAM AM_SHARE("spriteram")
	AM_RANGE(0x140000, 0x1407ff) AM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
	AM_RANGE(0x160000, 0x160001) AM_WRITE(dec0_priority_w)
	AM_RANGE(0x180000, 0x18000f) AM_READ(midres_controls_r)
	AM_RANGE(0x180008, 0x18000f) AM_WRITENOP /* ?? watchdog ?? */
	AM_RANGE(0x1a0000, 0x1a0001) AM_WRITE(midres_sound_w)

	AM_RANGE(0x200000, 0x200007) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_control_0_w)
	AM_RANGE(0x200010, 0x200017) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_control_1_w)
	AM_RANGE(0x220000, 0x2207ff) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_data_r, pf_data_w)
	AM_RANGE(0x220800, 0x220fff) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_data_r, pf_data_w) /* mirror address used in end sequence */
	AM_RANGE(0x240000, 0x24007f) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_colscroll_r, pf_colscroll_w)
	AM_RANGE(0x240400, 0x2407ff) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w)

	AM_RANGE(0x280000, 0x280007) AM_DEVWRITE("tilegen3", deco_bac06_device, pf_control_0_w)
	AM_RANGE(0x280010, 0x280017) AM_DEVWRITE("tilegen3", deco_bac06_device, pf_control_1_w)
	AM_RANGE(0x2a0000, 0x2a07ff) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_data_r, pf_data_w)
	AM_RANGE(0x2c0000, 0x2c007f) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_colscroll_r, pf_colscroll_w)
	AM_RANGE(0x2c0400, 0x2c07ff) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w)

	AM_RANGE(0x300000, 0x300007) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_control_0_w)
	AM_RANGE(0x300010, 0x300017) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_control_1_w)
	AM_RANGE(0x320000, 0x321fff) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_data_r, pf_data_w)
	AM_RANGE(0x340000, 0x34007f) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_colscroll_r, pf_colscroll_w)
	AM_RANGE(0x340400, 0x3407ff) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w)

	AM_RANGE(0x320000, 0x321fff) AM_RAM
ADDRESS_MAP_END

/******************************************************************************/

static ADDRESS_MAP_START( dec0_s_map, AS_PROGRAM, 8, dec0_state )
	AM_RANGE(0x0000, 0x05ff) AM_RAM
	AM_RANGE(0x0800, 0x0801) AM_DEVWRITE("ym1", ym2203_device, write)
	AM_RANGE(0x1000, 0x1001) AM_DEVWRITE("ym2", ym3812_device, write)
	AM_RANGE(0x3000, 0x3000) AM_DEVREAD("soundlatch", generic_latch_8_device, read)
	AM_RANGE(0x3800, 0x3800) AM_DEVREADWRITE("oki", okim6295_device, read, write)
	AM_RANGE(0x8000, 0xffff) AM_ROM
ADDRESS_MAP_END

/* Physical memory map (21 bits) */
static ADDRESS_MAP_START( slyspy_s_map, AS_PROGRAM, 8, dec0_state )
	AM_RANGE(0x000000, 0x00ffff) AM_ROM
	AM_RANGE(0x090000, 0x090001) AM_DEVWRITE("ym2", ym3812_device, write)
	AM_RANGE(0x0a0000, 0x0a0001) AM_READNOP /* Protection counter */
	AM_RANGE(0x0b0000, 0x0b0001) AM_DEVWRITE("ym1", ym2203_device, write)
	AM_RANGE(0x0e0000, 0x0e0001) AM_DEVREADWRITE("oki", okim6295_device, read, write)
	AM_RANGE(0x0f0000, 0x0f0001) AM_DEVREAD("soundlatch", generic_latch_8_device, read)
	AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8")
	AM_RANGE(0x1ff400, 0x1ff403) AM_DEVWRITE("audiocpu", h6280_device, irq_status_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( midres_s_map, AS_PROGRAM, 8, dec0_state )
	AM_RANGE(0x000000, 0x00ffff) AM_ROM
	AM_RANGE(0x108000, 0x108001) AM_DEVWRITE("ym2", ym3812_device, write)
	AM_RANGE(0x118000, 0x118001) AM_DEVWRITE("ym1", ym2203_device, write)
	AM_RANGE(0x130000, 0x130001) AM_DEVREADWRITE("oki", okim6295_device, read, write)
	AM_RANGE(0x138000, 0x138001) AM_DEVREAD("soundlatch", generic_latch_8_device, read)
	AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8")
	AM_RANGE(0x1ff400, 0x1ff403) AM_DEVWRITE("audiocpu", h6280_device, irq_status_w)
ADDRESS_MAP_END



void dec0_automat_state::machine_start()
{
	m_adpcm_toggle1 = false;
	m_adpcm_toggle2 = false;
	save_item(NAME(m_adpcm_toggle1));
	save_item(NAME(m_adpcm_toggle2));
	save_item(NAME(m_automat_scroll_regs));

	m_soundbank->configure_entries(0, 8, memregion("audiocpu")->base(), 0x4000);
	m_soundbank->set_entry(0);
}


/* swizzle the palette writes around so we can use the same gfx plane ordering as the originals */
READ16_MEMBER( dec0_automat_state::automat_palette_r )
{
	offset ^=0xf;
	return m_paletteram[offset];
}

WRITE16_MEMBER( dec0_automat_state::automat_palette_w )
{
	offset ^=0xf;
	m_palette->write(space, offset, data, mem_mask);
}



static ADDRESS_MAP_START( automat_map, AS_PROGRAM, 16, dec0_automat_state )
	AM_RANGE(0x000000, 0x05ffff) AM_ROM

	AM_RANGE(0x240000, 0x240007) AM_RAM         /* text layer */
	AM_RANGE(0x240010, 0x240017) AM_RAM
	AM_RANGE(0x242000, 0x24207f) AM_RAM
	AM_RANGE(0x242400, 0x2427ff) AM_RAM
	AM_RANGE(0x242800, 0x243fff) AM_RAM
	AM_RANGE(0x244000, 0x245fff) AM_RAM AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_data_r, pf_data_w)

	AM_RANGE(0x246000, 0x246007) AM_RAM         /* first tile layer */
	AM_RANGE(0x246010, 0x246017) AM_RAM
	AM_RANGE(0x248000, 0x24807f) AM_RAM
	AM_RANGE(0x248400, 0x2487ff) AM_RAM
	AM_RANGE(0x24a000, 0x24a7ff) AM_RAM AM_DEVREADWRITE("tilegen2",deco_bac06_device, pf_data_r, pf_data_w)

	AM_RANGE(0x24c000, 0x24c007) AM_RAM         /* second tile layer */
	AM_RANGE(0x24c010, 0x24c017) AM_RAM
	AM_RANGE(0x24c800, 0x24c87f) AM_RAM
	AM_RANGE(0x24cc00, 0x24cfff) AM_RAM
	AM_RANGE(0x24d000, 0x24d7ff) AM_RAM AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_data_r, pf_data_w)

	AM_RANGE(0x300000, 0x30001f) AM_READ(dec0_rotary_r)
	AM_RANGE(0x30c000, 0x30c00b) AM_READ(dec0_controls_r)
	AM_RANGE(0x30c000, 0x30c01f) AM_WRITE(automat_control_w)            /* Priority, sound, etc. */
	AM_RANGE(0x310000, 0x3107ff) AM_READWRITE(automat_palette_r, automat_palette_w) AM_SHARE("palette")
	AM_RANGE(0x314000, 0x3147ff) AM_RAM

	// video regs are moved to here..
	AM_RANGE(0x400000, 0x400007) AM_WRITE(automat_scroll_w)
	AM_RANGE(0x400008, 0x400009) AM_WRITE(dec0_priority_w)

	AM_RANGE(0x500000, 0x500001) AM_WRITENOP // ???

	AM_RANGE(0xff8000, 0xffbfff) AM_RAM AM_SHARE("ram")             /* Main ram */
	AM_RANGE(0xffc000, 0xffcfff) AM_RAM AM_SHARE("spriteram")           /* Sprites */
ADDRESS_MAP_END

static ADDRESS_MAP_START( secretab_map, AS_PROGRAM, 16, dec0_automat_state )
	AM_RANGE(0x000000, 0x05ffff) AM_ROM
//  AM_RANGE(0x240000, 0x240007) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_control_0_w)
//  AM_RANGE(0x240010, 0x240017) AM_DEVWRITE("tilegen2", deco_bac06_device, pf_control_1_w)
	AM_RANGE(0x246000, 0x247fff) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_data_r, pf_data_w)
//  AM_RANGE(0x240000, 0x24007f) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_colscroll_r, pf_colscroll_w)
//  AM_RANGE(0x240400, 0x2407ff) AM_DEVREADWRITE("tilegen2", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w)

//  AM_RANGE(0x200000, 0x300007) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_control_0_w)
//  AM_RANGE(0x300010, 0x300017) AM_DEVWRITE("tilegen1", deco_bac06_device, pf_control_1_w)
	AM_RANGE(0x24e000, 0x24ffff) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_data_r, pf_data_w)
//  AM_RANGE(0x340000, 0x34007f) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_colscroll_r, pf_colscroll_w)
//  AM_RANGE(0x340400, 0x3407ff) AM_DEVREADWRITE("tilegen1", deco_bac06_device, pf_rowscroll_r, pf_rowscroll_w)

	AM_RANGE(0x314008, 0x31400f) AM_READ(slyspy_controls_r)
	AM_RANGE(0x314000, 0x314001) AM_DEVWRITE8("soundlatch", generic_latch_8_device, write, 0x00ff)

	AM_RANGE(0x300000, 0x300007) AM_RAM
	AM_RANGE(0x300010, 0x300017) AM_RAM
	AM_RANGE(0x300800, 0x30087f) AM_RAM
	AM_RANGE(0x300c00, 0x300fff) AM_RAM
	AM_RANGE(0x301000, 0x3017ff) AM_DEVREADWRITE("tilegen3", deco_bac06_device, pf_data_r, pf_data_w)
	AM_RANGE(0x301800, 0x307fff) AM_RAM AM_SHARE("ram") /* Sly spy main ram */
	AM_RANGE(0x310000, 0x3107ff) AM_READWRITE(automat_palette_r, automat_palette_w) AM_SHARE("palette")
	AM_RANGE(0xb08000, 0xb08fff) AM_RAM AM_SHARE("spriteram") /* Sprites */
ADDRESS_MAP_END


static ADDRESS_MAP_START( automat_s_map, AS_PROGRAM, 8, dec0_automat_state )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("soundbank")
	AM_RANGE(0xc000, 0xc7ff) AM_RAM
	AM_RANGE(0xc800, 0xc801) AM_DEVREADWRITE("2203a", ym2203_device, read, write)
	AM_RANGE(0xd000, 0xd001) AM_DEVREADWRITE("2203b", ym2203_device, read, write)
	AM_RANGE(0xd800, 0xd800) AM_DEVREAD("soundlatch", generic_latch_8_device, read)
	AM_RANGE(0xe000, 0xe000) AM_DEVWRITE("adpcm_select2", ls157_device, ba_w)
	AM_RANGE(0xe800, 0xe800) AM_WRITE(sound_bankswitch_w)
	AM_RANGE(0xf000, 0xf000) AM_DEVWRITE("adpcm_select1", ls157_device, ba_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( secretab_s_map, AS_PROGRAM, 8, dec0_automat_state )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("soundbank")
	AM_RANGE(0xc000, 0xc7ff) AM_RAM
	AM_RANGE(0xc800, 0xc801) AM_DEVREADWRITE("2203a", ym2203_device, read, write)
	AM_RANGE(0xd000, 0xd001) AM_DEVREADWRITE("ym3812", ym3812_device, read, write)
	AM_RANGE(0xd800, 0xd800) AM_DEVREAD("soundlatch", generic_latch_8_device, read)
	AM_RANGE(0xe000, 0xe000) AM_DEVWRITE("adpcm_select2", ls157_device, ba_w)
	AM_RANGE(0xe800, 0xe800) AM_WRITE(sound_bankswitch_w)
	AM_RANGE(0xf000, 0xf000) AM_DEVWRITE("adpcm_select1", ls157_device, ba_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( mcu_io_map, AS_IO, 8, dec0_state )
	ADDRESS_MAP_UNMAP_HIGH
	AM_RANGE(MCS51_PORT_P0, MCS51_PORT_P3) AM_READWRITE(dec0_mcu_port_r, dec0_mcu_port_w)
ADDRESS_MAP_END

/******************************************************************************/

static INPUT_PORTS_START( dec0 )
	PORT_START("INPUTS")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* Button 3 - only in Service Mode */
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) /* Button 4 - only in Service Mode */
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL /* Button 3 - only in Service Mode */
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_COCKTAIL /* Button 4 - only in Service Mode */

	PORT_START("SYSTEM")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON5 ) /* Button 5 - only in Service Mode */
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_COCKTAIL /* Button 5 - only in Service Mode */
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
INPUT_PORTS_END

static INPUT_PORTS_START( dec1 )
	PORT_START("INPUTS")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* Button 3 - only in Service Mode */
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL /* Button 3 - only in Service Mode */
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("SYSTEM")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

#define DEC0_COIN_SETTING \
	PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")\
	PORT_DIPSETTING(      0x0000, DEF_STR( 3C_1C ) ) \
	PORT_DIPSETTING(      0x0001, DEF_STR( 2C_1C ) ) \
	PORT_DIPSETTING(      0x0003, DEF_STR( 1C_1C ) ) \
	PORT_DIPSETTING(      0x0002, DEF_STR( 1C_2C ) ) \
	PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")\
	PORT_DIPSETTING(      0x0000, DEF_STR( 3C_1C ) ) \
	PORT_DIPSETTING(      0x0004, DEF_STR( 2C_1C ) ) \
	PORT_DIPSETTING(      0x000c, DEF_STR( 1C_1C ) ) \
	PORT_DIPSETTING(      0x0008, DEF_STR( 1C_2C ) )

static INPUT_PORTS_START( hbarrel )
	PORT_INCLUDE( dec0 )

	PORT_START("DSW")
	PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")
	PORT_DIPSETTING(      0x0000, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( 1C_3C ) )
	PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")
	PORT_DIPSETTING(      0x0000, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x000c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( 1C_3C ) )
	PORT_SERVICE_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" )
	PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( On ) )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF

	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(      0x0100, "1" )
	PORT_DIPSETTING(      0x0300, "3" )
	PORT_DIPSETTING(      0x0200, "5" )
	PORT_DIPSETTING(      0x0000, "Infinite (Cheat)")
	PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(      0x0800, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0c00, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(      0x3000, "30k 80k 160k" )
	PORT_DIPSETTING(      0x2000, "50k 120k 190k" )
	PORT_DIPSETTING(      0x1000, "100k 200k 300k" )
	PORT_DIPSETTING(      0x0000, "150k 300k 450k" )
	PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(      0x4000, DEF_STR( No ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Yes ) )
	PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF

	PORT_START("AN0")   /* player 1 12-way rotary control - converted in controls_r() */
	PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12)

	PORT_START("AN1")   /* player 2 12-way rotary control - converted in controls_r() */
	PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
INPUT_PORTS_END

static INPUT_PORTS_START( birdtry )
	PORT_INCLUDE( dec0 )

	PORT_START("DSW")
	DEC0_COIN_SETTING
	PORT_SERVICE_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" )
	PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( On ) )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF

	PORT_DIPNAME( 0x0300, 0x0300, "Difficulty (Extend)" ) PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(      0x0200, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0300, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0100, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x0c00, 0x0c00, "Difficulty (Course)" ) PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(      0x0800, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0c00, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( On ) )
	PORT_DIPNAME( 0x2000, 0x2000, "Timer" ) PORT_DIPLOCATION("SW2:6")
	PORT_DIPSETTING(      0x2000, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0000, "Fast" )
	PORT_DIPNAME( 0xc000, 0x0000, "Control Panel Type" ) PORT_DIPLOCATION("SW2:7,8")
	PORT_DIPSETTING(      0xc000, "Type A - Cocktail" )
	PORT_DIPSETTING(      0x8000, "Type B - Cocktail 2" )
	PORT_DIPSETTING(      0x4000, DEF_STR( Unused ) )
	PORT_DIPSETTING(      0x0000, "Type C - Upright" )

	/* "Difficulty (Extend)"
	                Easy    Normal  Hard    Hardest
	(Start)         (5)     (3)     (3)     (3)
	Hole in one     +5      +5      +2      +1
	Albatross       +3      +3      +1       0
	Eagle           +2      +2      +1       0
	Birdie          +1      +1      +1       0
	Par              0       0       0       0
	Bogey           -1      -1      -1      -1
	Double bogey    -2      -2      -2      -1
	Triple bogey    -3      -3      -3      -1
	Quadruple bogey -4      -4      -4      -1
	Give up         -5      -5      -4      -2
	*/

	PORT_START("AN0")   /* player 1 12-way rotary control - converted in controls_r() */
	PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12)

	PORT_START("AN1")   /* player 2 12-way rotary control - converted in controls_r() */
	PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
INPUT_PORTS_END

static INPUT_PORTS_START( baddudes )
	PORT_INCLUDE( dec0 )

	PORT_START("DSW")
	DEC0_COIN_SETTING
	PORT_SERVICE_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" )
	PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( On ) )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF
	/* "SW1:8"
	English "Bad Dudes" manual says "Dont Change"
	Japanese "Dragonninja" manual says "Control Panel / Off=Table / On=Upright", but maybe not work
	*/

	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(      0x0100, "1" )
	PORT_DIPSETTING(      0x0300, "3" )
	PORT_DIPSETTING(      0x0200, "5" )
	PORT_DIPSETTING(      0x0000, "Infinite (Cheat)")
	PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(      0x0800, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0c00, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
	PORT_DIPSETTING(      0x1000, DEF_STR( Yes ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( No ) )
	PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) // Always OFF
	PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW2:7" ) // Always OFF
	PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF

	PORT_START("AN0")   /* player 1 12-way rotary control - converted in controls_r() */
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )    /* unused */

	PORT_START("AN1")   /* player 2 12-way rotary control - converted in controls_r() */
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )    /* unused */
INPUT_PORTS_END

static INPUT_PORTS_START( drgninja )
	PORT_INCLUDE( baddudes )

	PORT_MODIFY("DSW")
	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(      0x0100, "2" )
	PORT_DIPSETTING(      0x0300, "3" )
	PORT_DIPSETTING(      0x0200, "4" )
	PORT_DIPSETTING(      0x0000, "Infinite (Cheat)")

INPUT_PORTS_END

static INPUT_PORTS_START( robocop )
	PORT_INCLUDE( dec0 )

	PORT_START("DSW")
	DEC0_COIN_SETTING
	PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) // Always OFF
	PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( On ) )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8")
	PORT_DIPSETTING(      0x0000, DEF_STR( Upright ) )
	PORT_DIPSETTING(      0x0080, DEF_STR( Cocktail ) )

	PORT_DIPNAME( 0x0300, 0x0300, "Player Energy" ) PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(      0x0100, DEF_STR( Low ) )
	PORT_DIPSETTING(      0x0300, DEF_STR( Medium ) )
	PORT_DIPSETTING(      0x0200, DEF_STR( High ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Very_High ) )
	PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(      0x0800, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0c00, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
	PORT_DIPSETTING(      0x0000, DEF_STR( No ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x2000, 0x2000, "Bonus Stage Energy" ) PORT_DIPLOCATION("SW2:6")
	PORT_DIPSETTING(      0x0000, DEF_STR( Low ) )
	PORT_DIPSETTING(      0x2000, DEF_STR( High ) )
	PORT_DIPNAME( 0x4000, 0x4000, "Brink Time" ) PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(      0x4000, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0000, "Less" )
	/* "SW2:7"
	English manual says "Always Off"
	Japanese manual says "Invulnerable Brink Time On Continue / Off=Long / On=Short"
	*/
	PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF
INPUT_PORTS_END

static INPUT_PORTS_START( hippodrm )
	PORT_INCLUDE( dec0 )

	PORT_START("DSW")
	DEC0_COIN_SETTING
	PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) // Always OFF
	PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( On ) )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF

	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(      0x0100, "1" )
	PORT_DIPSETTING(      0x0300, "2" )
	PORT_DIPSETTING(      0x0200, "3" )
	PORT_DIPSETTING(      0x0000, "5" )
	PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(      0x0800, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0c00, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x3000, 0x3000, "Player & Enemy Energy" ) PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(      0x1000, DEF_STR( Very_Low ) )
	PORT_DIPSETTING(      0x2000, DEF_STR( Low ) )
	PORT_DIPSETTING(      0x3000, DEF_STR( Medium ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( High ) )
	PORT_DIPNAME( 0x4000, 0x4000, "Enemy Power Decrease on Continue" ) PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(      0x4000, "2 Dots" )    // 2 Dots less
	PORT_DIPSETTING(      0x0000, "3 Dots" )    // 3 Dots less
	PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF

	PORT_START("VBLANK")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
INPUT_PORTS_END

static INPUT_PORTS_START( ffantasy )
	PORT_INCLUDE( hippodrm )

	PORT_MODIFY("DSW")
	PORT_DIPNAME( 0x4000, 0x4000, "Enemy Power Decrease on Continue" ) PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(      0x4000, "2 Dots" )    // 2 Dots less
	PORT_DIPSETTING(      0x0000, DEF_STR( None ) ) // 0 Dot less
INPUT_PORTS_END

static INPUT_PORTS_START( ffantasybl )
	PORT_INCLUDE( hippodrm )

	PORT_MODIFY("DSW")
	PORT_DIPNAME( 0x4000, 0x4000, "Enemy Power Decrease on Continue" ) PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(      0x4000, "2 Dots" )    // 2 Dots less
	PORT_DIPSETTING(      0x0000, DEF_STR( None ) ) // 0 Dot less

	PORT_MODIFY("SYSTEM")
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // Game does not want vblank here
INPUT_PORTS_END

static INPUT_PORTS_START( slyspy )
	PORT_INCLUDE( dec1 )
	/* if you set VBLANK as ACTIVE_LOW, you obtain screwed up colors */

	PORT_START("DSW")
	DEC0_COIN_SETTING
	PORT_SERVICE_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" )
	PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( On ) )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8")
	PORT_DIPSETTING(      0x0000, DEF_STR( Upright ) )
	PORT_DIPSETTING(      0x0080, DEF_STR( Cocktail ) )

	PORT_DIPNAME( 0x0300, 0x0300, "Energy" ) PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(      0x0200, "Low - 8 bars" )
	PORT_DIPSETTING(      0x0300, "Medium - 10 bars" )
	PORT_DIPSETTING(      0x0100, "High - 12 bars" )
	PORT_DIPSETTING(      0x0000, "Very High - 14 bars" )
	PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")   /* not mentioned in manual */
	PORT_DIPSETTING(      0x0800, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0c00, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
	PORT_DIPSETTING(      0x0000, DEF_STR( No ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( Yes ) )
	PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) // Always OFF
	PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW2:7" ) // Always OFF
	PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF
INPUT_PORTS_END

static INPUT_PORTS_START( midres )
	PORT_INCLUDE( dec1 )

	PORT_START("DSW")
	DEC0_COIN_SETTING
	PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) // Always OFF
	PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( On ) )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF

	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(      0x0300, "3" )
	PORT_DIPSETTING(      0x0200, "4" )
	PORT_DIPSETTING(      0x0100, "5" )
	PORT_DIPSETTING(      0x0000, "Infinite (Cheat)")
	PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(      0x0800, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0c00, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPUNUSED_DIPLOC( 0x1000, IP_ACTIVE_LOW, "SW2:5" ) /* manual mentions Extra Lives - Default OFF */
	PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) /* manual mentions Extra Lives - Default OFF */
	/* "SW2:5,6"
	English manual says "Extra Lives / OFF OFF" ( missing "ON OFF", "OFF ON" and "ON ON" ) , but maybe not work
	Japanese manual says "Never Touch"
	*/
	PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Allow_Continue ) )  PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(      0x4000, DEF_STR( No ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Yes ) )
	PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF

	PORT_START("AN0")   /* player 1 12-way rotary control - converted in controls_r() */
	PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12)

	PORT_START("AN1")   /* player 2 12-way rotary control - converted in controls_r() */
	PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
INPUT_PORTS_END

static INPUT_PORTS_START( midresu )
	PORT_INCLUDE( midres )

	PORT_MODIFY("DSW")
	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(      0x0100, "1" )
	PORT_DIPSETTING(      0x0300, "3" )
	PORT_DIPSETTING(      0x0200, "5" )
	PORT_DIPSETTING(      0x0000, "Infinite (Cheat)")

INPUT_PORTS_END

static INPUT_PORTS_START( midresb )
	PORT_INCLUDE( dec0 )

	PORT_START("DSW")
	DEC0_COIN_SETTING
	PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW1:5" ) // Always OFF
	PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( On ) )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPUNUSED_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) // Always OFF

	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(      0x0100, "1" )
	PORT_DIPSETTING(      0x0300, "3" )
	PORT_DIPSETTING(      0x0200, "5" )
	PORT_DIPSETTING(      0x0000, "Infinite (Cheat)")
	PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(      0x0800, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0c00, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPUNUSED_DIPLOC( 0x1000, IP_ACTIVE_LOW, "SW2:5" ) /* manual mentions Extra Lives - Default OFF */
	PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) /* manual mentions Extra Lives - Default OFF */
	PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Allow_Continue ) )  PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(      0x4000, DEF_STR( No ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Yes ) )
	PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF

	PORT_START("AN0")   /* player 1 12-way rotary control - converted in controls_r() */
	PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12)

	PORT_START("AN1")   /* player 2 12-way rotary control - converted in controls_r() */
	PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
INPUT_PORTS_END

static INPUT_PORTS_START( bouldash )
	PORT_INCLUDE( dec1 )

	PORT_MODIFY("SYSTEM")
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")        /* extremely slow palette fades with ACTIVE_HIGH */

	PORT_START("DSW")
	/* Different Coinage. Just a few combinations from manual, the rest was figured out */
	PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
	PORT_DIPSETTING(      0x0000, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0007, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0006, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0005, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( 1C_6C ) )
	PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
	PORT_DIPSETTING(      0x0000, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0038, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0030, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0028, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(      0x0018, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(      0x0010, DEF_STR( 1C_6C ) )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8")
	PORT_DIPSETTING(      0x0000, DEF_STR( Upright ) )
	PORT_DIPSETTING(      0x0080, DEF_STR( Cocktail ) )

	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(      0x0000, "2" )
	PORT_DIPSETTING(      0x0300, "3" )
	PORT_DIPSETTING(      0x0200, "4" )
	PORT_DIPSETTING(      0x0100, "5" )
	PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
	PORT_DIPSETTING(      0x0800, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0c00, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPUNUSED_DIPLOC( 0x1000, IP_ACTIVE_LOW, "SW2:5" ) // Always OFF
	PORT_DIPNAME( 0x2000, 0x2000, "Game Change Mode" ) PORT_DIPLOCATION("SW2:6")
	PORT_DIPSETTING(      0x2000, "Part 1" )
	PORT_DIPSETTING(      0x0000, "Part 2" )
	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(      0x0000, DEF_STR( No ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) )  PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(      0x8000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
INPUT_PORTS_END

/******************************************************************************/

static const gfx_layout charlayout =
{
	8,8,    /* 8*8 chars */
	RGN_FRAC(1,4),
	4,      /* 4 bits per pixel  */
	{ RGN_FRAC(0,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(3,4) },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8 /* every char takes 8 consecutive bytes */
};

static const gfx_layout tilelayout =
{
	16,16,
	RGN_FRAC(1,4),
	4,
	{ RGN_FRAC(1,4), RGN_FRAC(3,4), RGN_FRAC(0,4), RGN_FRAC(2,4) },
	{ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
			0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
			8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
	16*16
};

static const gfx_layout automat_spritelayout =
{
	16,16,
	RGN_FRAC(1,4),
	4,
	{ RGN_FRAC(1,4), RGN_FRAC(3,4), RGN_FRAC(0,4), RGN_FRAC(2,4) },
	{ 16*8+7, 16*8+6,16*8+5,16*8+4,16*8+3,16*8+2,16*8+1,16*8+0,7,6,5,4,3,2,1,0},
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
			8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
	16*16
};

static const gfx_layout automat_tilelayout3 =
{
	16,16,
	0x800,
	4,
	{ RGN_FRAC(0,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(3,4) },
	{ 0,1,2,3,4,5,6,7,0x8000*8+0, 0x8000*8+1, 0x8000*8+2, 0x8000*8+3, 0x8000*8+4, 0x8000*8+5, 0x8000*8+6, 0x8000*8+7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 0x4000*8+0*8, 0x4000*8+1*8, 0x4000*8+2*8, 0x4000*8+3*8, 0x4000*8+4*8, 0x4000*8+5*8, 0x4000*8+6*8, 0x4000*8+7*8 },
	8*8
};


static const gfx_layout automat_tilelayout2 =
{
	16,16,
	0x400, // RGN_FRAC(1,16) causes divide by zero?!
	4,
	{ RGN_FRAC(0,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(3,4) },
	{ 0,1,2,3,4,5,6,7, 0x4000*8+0, 0x4000*8+1, 0x4000*8+2, 0x4000*8+3, 0x4000*8+4, 0x4000*8+5, 0x4000*8+6, 0x4000*8+7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 0x2000*8+0*8, 0x2000*8+1*8, 0x2000*8+2*8, 0x2000*8+3*8, 0x2000*8+4*8, 0x2000*8+5*8, 0x2000*8+6*8, 0x2000*8+7*8 },
	8*8
};


static GFXDECODE_START( dec0 )
	GFXDECODE_ENTRY( "gfx1", 0, charlayout,   0, 16 )   /* Characters 8x8 */
	GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 512, 16 )   /* Tiles 16x16 */
	GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 768, 16 )   /* Tiles 16x16 */
	GFXDECODE_ENTRY( "gfx4", 0, tilelayout, 256, 16 )   /* Sprites 16x16 */
GFXDECODE_END

static GFXDECODE_START( midres )
	GFXDECODE_ENTRY( "gfx1", 0, charlayout, 256, 16 )   /* Characters 8x8 */
	GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 512, 16 )   /* Tiles 16x16 */
	GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 768, 16 )   /* Tiles 16x16 */
	GFXDECODE_ENTRY( "gfx4", 0, tilelayout,   0, 16 )   /* Sprites 16x16 */
GFXDECODE_END





static GFXDECODE_START( automat )
	GFXDECODE_ENTRY( "gfx1", 0, charlayout,   0, 16 )   /* Characters 8x8 */
	GFXDECODE_ENTRY( "gfx2", 0, automat_tilelayout3, 512, 16 )  /* Tiles 16x16 */
	GFXDECODE_ENTRY( "gfx3", 0, automat_tilelayout2, 768, 16 )  /* Tiles 16x16 */
	GFXDECODE_ENTRY( "gfx4", 0, automat_spritelayout, 256, 16 ) /* Sprites 16x16 */
GFXDECODE_END

static GFXDECODE_START( secretab )
	GFXDECODE_ENTRY( "gfx1", 0, charlayout,     0x000, 0x10 )
	GFXDECODE_ENTRY( "gfx2", 0, automat_tilelayout2,     0x200, 0x10 )
	GFXDECODE_ENTRY( "gfx3", 0, automat_tilelayout2,     0x300, 0x10 )
	GFXDECODE_ENTRY( "gfx4", 0, automat_spritelayout,    0x100, 0x10 )
GFXDECODE_END

/******************************************************************************/



/* This is guesswork, in order to get ~57,41 Hz.
 * If real Pixel Clock isn't 5 MHz then htotal/vtotal is different too ... */
#define DEC0_PIXEL_CLOCK XTAL_20MHz/4
#define DEC0_HTOTAL 320
#define DEC0_HBEND 0
#define DEC0_HBSTART 256
#define DEC0_VTOTAL 272
#define DEC0_VBEND 8
#define DEC0_VBSTART 256-8


static MACHINE_CONFIG_START( dec0_base, dec0_state )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	//MCFG_SCREEN_REFRESH_RATE(57.41)
	//MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */)
	MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART)
	//MCFG_SCREEN_SIZE(32*8, 32*8)
	//MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
	//MCFG_SCREEN_UPDATE_DRIVER differs per game
	MCFG_SCREEN_PALETTE("palette")

	MCFG_GFXDECODE_ADD("gfxdecode", "palette", dec0)
	MCFG_PALETTE_ADD("palette", 1024)

	MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0)
	MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 0, 0)
	MCFG_DECO_BAC06_GFXDECODE("gfxdecode")
	MCFG_DEVICE_ADD("tilegen2", DECO_BAC06, 0)
	MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 1, 0)
	MCFG_DECO_BAC06_GFXDECODE("gfxdecode")
	MCFG_DEVICE_ADD("tilegen3", DECO_BAC06, 0)
	MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 2, 0)
	MCFG_DECO_BAC06_GFXDECODE("gfxdecode")

	MCFG_DEVICE_ADD("spritegen", DECO_MXC06, 0)
	MCFG_DECO_MXC06_GFX_REGION(3)
	MCFG_DECO_MXC06_GFXDECODE("gfxdecode")

	MCFG_GENERIC_LATCH_8_ADD("soundlatch")
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( dec0, dec0_base )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz / 2)
	MCFG_CPU_PROGRAM_MAP(dec0_map)
	MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state,  irq6_line_assert) /* VBL */

	MCFG_CPU_ADD("audiocpu", M6502, XTAL_12MHz / 8)
	MCFG_CPU_PROGRAM_MAP(dec0_s_map)

	/* video hardware */
	MCFG_VIDEO_START_OVERRIDE(dec0_state,dec0)

	MCFG_PALETTE_MODIFY("palette")
	MCFG_PALETTE_FORMAT(XBGR)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ym1", YM2203, XTAL_12MHz / 8)
	MCFG_SOUND_ROUTE(0, "mono", 0.90)
	MCFG_SOUND_ROUTE(1, "mono", 0.90)
	MCFG_SOUND_ROUTE(2, "mono", 0.90)
	MCFG_SOUND_ROUTE(3, "mono", 0.35)

	MCFG_SOUND_ADD("ym2", YM3812, XTAL_12MHz / 4)
	MCFG_YM3812_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MCFG_OKIM6295_ADD("oki", XTAL_20MHz / 2 / 10, OKIM6295_PIN7_HIGH)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MACHINE_CONFIG_END


static MACHINE_CONFIG_DERIVED( dec1, dec0_base )
	/* basic machine hardware */
	/* maincpu and audiocpu clocks and address maps differ per game */

	/* video hardware */
	MCFG_VIDEO_START_OVERRIDE(dec0_state,dec0_nodma)

	MCFG_PALETTE_MODIFY("palette")
	MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ym1", YM2203, XTAL_12MHz/8) /* verified on pcb */
	MCFG_SOUND_ROUTE(0, "mono", 0.90)
	MCFG_SOUND_ROUTE(1, "mono", 0.90)
	MCFG_SOUND_ROUTE(2, "mono", 0.90)
	MCFG_SOUND_ROUTE(3, "mono", 0.35)

	MCFG_SOUND_ADD("ym2", YM3812, XTAL_12MHz/4) /* verified on pcb */
	MCFG_YM3812_IRQ_HANDLER(INPUTLINE("audiocpu", 1))
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MCFG_OKIM6295_ADD("oki", XTAL_12MHz/12, OKIM6295_PIN7_HIGH) /* verified on pcb */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MACHINE_CONFIG_END


WRITE8_MEMBER(dec0_automat_state::sound_bankswitch_w)
{
	m_msm1->reset_w(BIT(data, 3));
	m_msm2->reset_w(BIT(data, 4));

	m_soundbank->set_entry(data & 7);
}

WRITE_LINE_MEMBER(dec0_automat_state::msm1_vclk_cb)
{
	if (!state)
		return;

	m_adpcm_toggle1 = !m_adpcm_toggle1;
	m_adpcm_select1->select_w(m_adpcm_toggle1);
	m_audiocpu->set_input_line(INPUT_LINE_NMI, m_adpcm_toggle1);
}

WRITE_LINE_MEMBER(dec0_automat_state::msm2_vclk_cb)
{
	if (!state)
		return;

	m_adpcm_toggle2 = !m_adpcm_toggle2;
	m_adpcm_select2->select_w(m_adpcm_toggle2);
}


static MACHINE_CONFIG_START( automat, dec0_automat_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, 10000000)
	MCFG_CPU_PROGRAM_MAP(automat_map)
	MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state,  irq6_line_hold)/* VBL */

	MCFG_CPU_ADD("audiocpu", Z80, 3000000)// ?
	MCFG_CPU_PROGRAM_MAP(automat_s_map)

	/* video hardware */
	MCFG_VIDEO_START_OVERRIDE(dec0_state,dec0_nodma)

	MCFG_SCREEN_ADD("screen", RASTER)
//  MCFG_SCREEN_REFRESH_RATE(57.41)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */)
	MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART)
	MCFG_SCREEN_UPDATE_DRIVER(dec0_automat_state, screen_update_automat)
	MCFG_SCREEN_PALETTE("palette")

	MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0)
	MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 0, 0)
	MCFG_DECO_BAC06_GFXDECODE("gfxdecode")
	MCFG_DEVICE_ADD("tilegen2", DECO_BAC06, 0)
	MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 1, 0)
	MCFG_DECO_BAC06_GFXDECODE("gfxdecode")
	MCFG_DEVICE_ADD("tilegen3", DECO_BAC06, 0)
	MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 2, 0)
	MCFG_DECO_BAC06_GFXDECODE("gfxdecode")

	MCFG_DEVICE_ADD("spritegen", DECO_MXC06, 0)
	MCFG_DECO_MXC06_GFX_REGION(3)
	MCFG_DECO_MXC06_GFXDECODE("gfxdecode")

	MCFG_PALETTE_ADD("palette", 1024)
	MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR)

	MCFG_GFXDECODE_ADD("gfxdecode", "palette", automat)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_GENERIC_LATCH_8_ADD("soundlatch")
	MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", 0))

	MCFG_SOUND_ADD("2203a", YM2203, 1250000)
	MCFG_SOUND_ROUTE(0, "mono", 0.90)
	MCFG_SOUND_ROUTE(1, "mono", 0.90)
	MCFG_SOUND_ROUTE(2, "mono", 0.90)
	MCFG_SOUND_ROUTE(3, "mono", 0.35)

	MCFG_SOUND_ADD("2203b", YM2203, 1250000)
	MCFG_SOUND_ROUTE(0, "mono", 0.90)
	MCFG_SOUND_ROUTE(1, "mono", 0.90)
	MCFG_SOUND_ROUTE(2, "mono", 0.90)
	MCFG_SOUND_ROUTE(3, "mono", 0.35)

	MCFG_DEVICE_ADD("adpcm_select1", LS157, 0)
	MCFG_74157_OUT_CB(DEVWRITE8("msm1", msm5205_device, data_w))

	MCFG_DEVICE_ADD("adpcm_select2", LS157, 0)
	MCFG_74157_OUT_CB(DEVWRITE8("msm2", msm5205_device, data_w))

	MCFG_SOUND_ADD("msm1", MSM5205, 384000)
	MCFG_MSM5205_VCLK_CB(WRITELINE(dec0_automat_state, msm1_vclk_cb))
	MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S96_4B)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_SOUND_ADD("msm2", MSM5205, 384000)
	MCFG_MSM5205_VCLK_CB(WRITELINE(dec0_automat_state, msm2_vclk_cb))
	MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S96_4B)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END

// this seems very similar to the automat bootleg
static MACHINE_CONFIG_START( secretab, dec0_automat_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz/2) /* verified on pcb (20MHZ OSC) 68000P12 running at 10Mhz */
	MCFG_CPU_PROGRAM_MAP(secretab_map)
	MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state,  irq6_line_hold)/* VBL */

	MCFG_CPU_ADD("audiocpu", Z80, 3000000)// ?
	MCFG_CPU_PROGRAM_MAP(secretab_s_map)

	/* video hardware */
	MCFG_VIDEO_START_OVERRIDE(dec0_state,dec0_nodma)

	MCFG_SCREEN_ADD("screen", RASTER)
//  MCFG_SCREEN_REFRESH_RATE(57.41)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 57.41 Hz, 529us Vblank */)
	MCFG_SCREEN_RAW_PARAMS(DEC0_PIXEL_CLOCK,DEC0_HTOTAL,DEC0_HBEND,DEC0_HBSTART,DEC0_VTOTAL,DEC0_VBEND,DEC0_VBSTART)
	MCFG_SCREEN_UPDATE_DRIVER(dec0_automat_state, screen_update_secretab)
	MCFG_SCREEN_PALETTE("palette")

	MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0)
	MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 0, 0)
	MCFG_DECO_BAC06_GFXDECODE("gfxdecode")
	MCFG_DEVICE_ADD("tilegen2", DECO_BAC06, 0)
	MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 1, 0)
	MCFG_DECO_BAC06_GFXDECODE("gfxdecode")
	MCFG_DEVICE_ADD("tilegen3", DECO_BAC06, 0)
	MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 2, 0)
	MCFG_DECO_BAC06_GFXDECODE("gfxdecode")

	MCFG_DEVICE_ADD("spritegen", DECO_MXC06, 0)
	MCFG_DECO_MXC06_GFX_REGION(3)
	MCFG_DECO_MXC06_GFXDECODE("gfxdecode")

	MCFG_PALETTE_ADD("palette", 1024)
	MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR)

	MCFG_GFXDECODE_ADD("gfxdecode", "palette", secretab)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_GENERIC_LATCH_8_ADD("soundlatch")
	MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", 0))

	MCFG_SOUND_ADD("2203a", YM2203, 1250000)
	MCFG_SOUND_ROUTE(0, "mono", 0.90)
	MCFG_SOUND_ROUTE(1, "mono", 0.90)
	MCFG_SOUND_ROUTE(2, "mono", 0.90)
	MCFG_SOUND_ROUTE(3, "mono", 0.35)

	MCFG_SOUND_ADD("ym3812", YM3812, 2500000)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MCFG_DEVICE_ADD("adpcm_select1", LS157, 0)
	MCFG_74157_OUT_CB(DEVWRITE8("msm1", msm5205_device, data_w))

	MCFG_DEVICE_ADD("adpcm_select2", LS157, 0)
	MCFG_74157_OUT_CB(DEVWRITE8("msm2", msm5205_device, data_w))

	MCFG_SOUND_ADD("msm1", MSM5205, 384000)
	MCFG_MSM5205_VCLK_CB(WRITELINE(dec0_automat_state, msm1_vclk_cb))
	MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S96_4B)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_SOUND_ADD("msm2", MSM5205, 384000)
	MCFG_MSM5205_VCLK_CB(WRITELINE(dec0_automat_state, msm2_vclk_cb))
	MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S96_4B)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END


static MACHINE_CONFIG_DERIVED( hbarrel, dec0 )

	MCFG_CPU_ADD("mcu", I8751, XTAL_8MHz)
	MCFG_CPU_IO_MAP(mcu_io_map)

	/* video hardware */
	MCFG_SCREEN_MODIFY("screen")
	MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_hbarrel)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( baddudes, dec0 )

	MCFG_CPU_ADD("mcu", I8751, XTAL_8MHz)
	MCFG_CPU_IO_MAP(mcu_io_map)

	/* video hardware */
	MCFG_SCREEN_MODIFY("screen")
	MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_baddudes)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( drgninjab, dec0 )

	/* video hardware */
	MCFG_SCREEN_MODIFY("screen")
	MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_baddudes)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( birdtry, dec0 )

	/* video hardware */
	MCFG_SCREEN_MODIFY("screen")
	MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_birdtry)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( robocop, dec0 )

	MCFG_CPU_ADD("sub", H6280, XTAL_21_4772MHz / 16)
	MCFG_CPU_PROGRAM_MAP(robocop_sub_map)

	MCFG_QUANTUM_TIME(attotime::from_hz(3000))  /* Interleave between HuC6280 & 68000 */

	/* video hardware */
	MCFG_SCREEN_MODIFY("screen")
	MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_robocop)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( robocopb, dec0 )

	/* video hardware */
	MCFG_SCREEN_MODIFY("screen")
	MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_robocop)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( hippodrm, dec0 )

	MCFG_CPU_ADD("sub", H6280, XTAL_21_4772MHz / 16)
	MCFG_CPU_PROGRAM_MAP(hippodrm_sub_map)

	MCFG_QUANTUM_TIME(attotime::from_hz(300))   /* Interleave between H6280 & 68000 */

	/* video hardware */
	MCFG_SCREEN_MODIFY("screen")
	MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_hippodrm)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( ffantasybl, dec0 )

//  MCFG_CPU_ADD("sub", H6280, XTAL_21_4772MHz / 16)
//  MCFG_CPU_PROGRAM_MAP(hippodrm_sub_map)

//  MCFG_QUANTUM_TIME(attotime::from_hz(300))   /* Interleave between H6280 & 68000 */

	/* video hardware */
	MCFG_SCREEN_MODIFY("screen")
	MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_hippodrm)
MACHINE_CONFIG_END

MACHINE_RESET_MEMBER(dec0_state,slyspy)
{
	// set initial memory map
	m_slyspy_state = 0;
	m_pfprotect->set_bank(m_slyspy_state);
}

static MACHINE_CONFIG_DERIVED( slyspy, dec1 )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz/2) /* verified on pcb (20MHZ OSC) 68000P12 running at 10Mhz */
	MCFG_CPU_PROGRAM_MAP(slyspy_map)
	MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state,  irq6_line_hold) /* VBL, apparently it auto-acks */

	MCFG_CPU_ADD("audiocpu", H6280, XTAL_12MHz/2/3) /* verified on pcb (6Mhz is XIN on pin 10 of H6280, verified on pcb */
	MCFG_CPU_PROGRAM_MAP(slyspy_s_map)

	MCFG_DEVICE_ADD("pfprotect", ADDRESS_MAP_BANK, 0)
	MCFG_DEVICE_PROGRAM_MAP(slyspy_protection_map)
	MCFG_ADDRESS_MAP_BANK_ENDIANNESS(ENDIANNESS_BIG)
	MCFG_ADDRESS_MAP_BANK_DATABUS_WIDTH(16)
	MCFG_ADDRESS_MAP_BANK_ADDRBUS_WIDTH(18)
	MCFG_ADDRESS_MAP_BANK_STRIDE(0x10000)

	/* video hardware */
	MCFG_SCREEN_MODIFY("screen")
	MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_slyspy)

	MCFG_MACHINE_RESET_OVERRIDE(dec0_state,slyspy)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( midres, dec1 )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz/2) /* verified on pcb (20MHZ OSC) 68000P12 running at 10Mhz */
	MCFG_CPU_PROGRAM_MAP(midres_map)
	MCFG_CPU_VBLANK_INT_DRIVER("screen", dec0_state,  irq6_line_hold)/* VBL */

	MCFG_CPU_ADD("audiocpu", H6280, XTAL_24MHz/4/3) /* verified on pcb (6Mhz is XIN on pin 10 of H6280, verified on pcb */
	MCFG_CPU_PROGRAM_MAP(midres_s_map)

	/* video hardware */
	MCFG_SCREEN_MODIFY("screen")
	MCFG_SCREEN_UPDATE_DRIVER(dec0_state, screen_update_midres)

	MCFG_GFXDECODE_MODIFY("gfxdecode", midres)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( midresb, midres )

	MCFG_CPU_REPLACE("audiocpu", M6502, 1500000 )
	MCFG_CPU_PROGRAM_MAP(dec0_s_map)

	MCFG_CPU_ADD("mcu", M68705R3, XTAL_3_579545MHz)
	MCFG_DEVICE_DISABLE()

	MCFG_SOUND_MODIFY("ym2")
	MCFG_YM3812_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	// bootleg doesn't seem to support row/col scroll (or enable is different)
//  MCFG_DEVICE_MODIFY("tilegen1")
//  MCFG_BAC06_BOOTLEG_DISABLE_16x16
//  MCFG_BAC06_BOOTLEG_DISABLE_RC_SCROLL
	MCFG_DEVICE_MODIFY("tilegen2")
//  MCFG_BAC06_BOOTLEG_DISABLE_8x8
	MCFG_BAC06_BOOTLEG_DISABLE_RC_SCROLL
	MCFG_DEVICE_MODIFY("tilegen3")
//  MCFG_BAC06_BOOTLEG_DISABLE_8x8
	MCFG_BAC06_BOOTLEG_DISABLE_RC_SCROLL

MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( midresbj, midresb )
	MCFG_DEVICE_REMOVE("mcu")
MACHINE_CONFIG_END

/******************************************************************************/

ROM_START( hbarrel )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
	ROM_LOAD16_BYTE( "hb04.bin",     0x00000, 0x10000, CRC(4877b09e) SHA1(30c653b2f59fece881d088b675192ff2599adbe3) )
	ROM_LOAD16_BYTE( "hb01.bin",     0x00001, 0x10000, CRC(8b41c219) SHA1(5155095f459c29bd1fa5b3e8e2555db20a3bcfbc) )
	ROM_LOAD16_BYTE( "hb05.bin",     0x20000, 0x10000, CRC(2087d570) SHA1(625a33c2f4feed56f636d318531d0996cdee9194) )
	ROM_LOAD16_BYTE( "hb02.bin",     0x20001, 0x10000, CRC(815536ae) SHA1(684f67dc92f2a3bd77effce68c50e4013e054d31) )
	ROM_LOAD16_BYTE( "hb06.bin",     0x40000, 0x10000, CRC(da4e3fbc) SHA1(afc054eb5ee1d64d69fd8134d62e7c2d90f775c8) )
	ROM_LOAD16_BYTE( "hb03.bin",     0x40001, 0x10000, CRC(7fed7c46) SHA1(697742a18a0b01acadb0bbddc54331ab7e097bd8) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 Sound */
	ROM_LOAD( "hb07.bin",     0x8000, 0x8000, CRC(a127f0f7) SHA1(2cf962410936ac336e384dda2bf434a297bc940f) )

	ROM_REGION( 0x1000, "mcu", 0 )  /* i8751 microcontroller */
	ROM_LOAD( "hb31.9a",      0x0000, 0x1000, CRC(239d726f) SHA1(969f38ae981ffde6053ece93cc51614d492edbbb) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "hb25.bin",     0x00000, 0x10000, CRC(8649762c) SHA1(84d3d82d4d011c54271ef7a0dc5857a34b61cf8a) )
	ROM_LOAD( "hb26.bin",     0x10000, 0x10000, CRC(f8189bbd) SHA1(b4445f50e8771af6ba4fcbc34018f6ecd379779a) )

	ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "hb18.bin",     0x00000, 0x10000, CRC(ef664373) SHA1(d66a8c685c44cc8583527297d7ea7778f0d9c8db) )
	ROM_LOAD( "hb17.bin",     0x10000, 0x10000, CRC(a4f186ac) SHA1(ee422f8479c1f21bb62d040567a9748b646e6f9f) )
	ROM_LOAD( "hb20.bin",     0x20000, 0x10000, CRC(2fc13be0) SHA1(cce46b91104c0ac4038e98131fe957e0ed2f1a88) )
	ROM_LOAD( "hb19.bin",     0x30000, 0x10000, CRC(d6b47869) SHA1(eaef6ed5505395b1b829d6a126363031ad4e851a) )
	ROM_LOAD( "hb22.bin",     0x40000, 0x10000, CRC(50d6a1ad) SHA1(e7b464f34d6f3796823de6fdcbfd79416f71a119) )
	ROM_LOAD( "hb21.bin",     0x50000, 0x10000, CRC(f01d75c5) SHA1(959f9e2461db5f08b7ab12cc3b43f33be69318c9) )
	ROM_LOAD( "hb24.bin",     0x60000, 0x10000, CRC(ae377361) SHA1(a9aa520044f5b5037a495402ef128d3d8522b20f) )
	ROM_LOAD( "hb23.bin",     0x70000, 0x10000, CRC(bbdaf771) SHA1(7b29d6d606319337562b0431b6290df15cde17e2) )

	ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "hb29.bin",     0x00000, 0x10000, CRC(5514b296) SHA1(d258134a95bb223db139780b8e7377cccbe01af0) )
	ROM_LOAD( "hb30.bin",     0x10000, 0x10000, CRC(5855e8ef) SHA1(0f09143fed7c354231a4f343d0371424d8436877) )
	ROM_LOAD( "hb27.bin",     0x20000, 0x10000, CRC(99db7b9c) SHA1(2faeb287d685c8ea72c21658777f62ff9e194a69) )
	ROM_LOAD( "hb28.bin",     0x30000, 0x10000, CRC(33ce2b1a) SHA1(ef150dd5bc22368857ba27da18a17c161bb807a4) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "hb15.bin",     0x00000, 0x10000, CRC(21816707) SHA1(859a70dfc7d8c01124a035dcd5ea554af5f4e871) )
	ROM_LOAD( "hb16.bin",     0x10000, 0x10000, CRC(a5684574) SHA1(2dfe429cd6e110645ab976dd3a2b27d54ad91e89) )
	ROM_LOAD( "hb11.bin",     0x20000, 0x10000, CRC(5c768315) SHA1(00905e59dec90bf51f1d8e2482f54ede0895d142) )
	ROM_LOAD( "hb12.bin",     0x30000, 0x10000, CRC(8b64d7a4) SHA1(4d880d97a8eabd9b0a50cba3357df4f70afdf909) )
	ROM_LOAD( "hb13.bin",     0x40000, 0x10000, CRC(56e3ed65) SHA1(e7e4a53a7a18c81af8e395a33bcd82a41482c0da) )
	ROM_LOAD( "hb14.bin",     0x50000, 0x10000, CRC(bedfe7f3) SHA1(9db9c632fbf5a98d2d21bb960cc7111f6f9410fc) )
	ROM_LOAD( "hb09.bin",     0x60000, 0x10000, CRC(26240ea0) SHA1(25732986d787afd99a045ce4587f1079f84e675b) )
	ROM_LOAD( "hb10.bin",     0x70000, 0x10000, CRC(47d95447) SHA1(d2ffe96a19cfcbddee0df07dad89bd83cba801fa) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "hb08.bin",     0x0000, 0x10000, CRC(645c5b68) SHA1(096ca5d7b5df752df6d2c856b3f94b29eea7c3de) )
ROM_END

ROM_START( hbarrelw )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
	ROM_LOAD16_BYTE( "hb_ec04.rom",  0x00000, 0x10000, CRC(d01bc3db) SHA1(53c9b78ce12ab577111fd96ef793b0fc4131bec3) )
	ROM_LOAD16_BYTE( "hb_ec01.rom",  0x00001, 0x10000, CRC(6756f8ae) SHA1(4edea085dedab46995b07d134b0974e365c32bfe) )
	ROM_LOAD16_BYTE( "hb05.bin",     0x20000, 0x10000, CRC(2087d570) SHA1(625a33c2f4feed56f636d318531d0996cdee9194) )
	ROM_LOAD16_BYTE( "hb02.bin",     0x20001, 0x10000, CRC(815536ae) SHA1(684f67dc92f2a3bd77effce68c50e4013e054d31) )
	ROM_LOAD16_BYTE( "hb_ec06.rom",  0x40000, 0x10000, CRC(61ec20d8) SHA1(9cd87fb896e746dc7745c59396cf5b06a9c6fae1) )
	ROM_LOAD16_BYTE( "hb_ec03.rom",  0x40001, 0x10000, CRC(720c6b13) SHA1(2af04de911f759b20ecec3aaf96238545c6cc987) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 Sound */
	ROM_LOAD( "hb_ec07.rom",  0x8000, 0x8000, CRC(16a5a1aa) SHA1(27eb8c09be6b1be502bda9ae9c9ff860d2560d46) )

	ROM_REGION( 0x1000, "mcu", 0 )  /* i8751 microcontroller */
	ROM_LOAD( "ec31.9a",      0x0000, 0x1000, BAD_DUMP CRC(aa14a2ae) SHA1(d456a55a01478286fecea7c33029b7ab74d9ec00) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "hb_ec25.rom",  0x00000, 0x10000, CRC(2e5732a2) SHA1(b730ce11db1876b81d2b7cde0f129bd6fbfeb771) )
	ROM_LOAD( "hb_ec26.rom",  0x10000, 0x10000, CRC(161a2c4d) SHA1(fbfa97ecc8b4d540d38f811ebb6272b348ed37e5) )

	ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "hb18.bin",     0x00000, 0x10000, CRC(ef664373) SHA1(d66a8c685c44cc8583527297d7ea7778f0d9c8db) )
	ROM_LOAD( "hb17.bin",     0x10000, 0x10000, CRC(a4f186ac) SHA1(ee422f8479c1f21bb62d040567a9748b646e6f9f) )
	ROM_LOAD( "hb20.bin",     0x20000, 0x10000, CRC(2fc13be0) SHA1(cce46b91104c0ac4038e98131fe957e0ed2f1a88) )
	ROM_LOAD( "hb19.bin",     0x30000, 0x10000, CRC(d6b47869) SHA1(eaef6ed5505395b1b829d6a126363031ad4e851a) )
	ROM_LOAD( "hb22.bin",     0x40000, 0x10000, CRC(50d6a1ad) SHA1(e7b464f34d6f3796823de6fdcbfd79416f71a119) )
	ROM_LOAD( "hb21.bin",     0x50000, 0x10000, CRC(f01d75c5) SHA1(959f9e2461db5f08b7ab12cc3b43f33be69318c9) )
	ROM_LOAD( "hb24.bin",     0x60000, 0x10000, CRC(ae377361) SHA1(a9aa520044f5b5037a495402ef128d3d8522b20f) )
	ROM_LOAD( "hb23.bin",     0x70000, 0x10000, CRC(bbdaf771) SHA1(7b29d6d606319337562b0431b6290df15cde17e2) )

	ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "hb29.bin",     0x00000, 0x10000, CRC(5514b296) SHA1(d258134a95bb223db139780b8e7377cccbe01af0) )
	ROM_LOAD( "hb30.bin",     0x10000, 0x10000, CRC(5855e8ef) SHA1(0f09143fed7c354231a4f343d0371424d8436877) )
	ROM_LOAD( "hb27.bin",     0x20000, 0x10000, CRC(99db7b9c) SHA1(2faeb287d685c8ea72c21658777f62ff9e194a69) )
	ROM_LOAD( "hb28.bin",     0x30000, 0x10000, CRC(33ce2b1a) SHA1(ef150dd5bc22368857ba27da18a17c161bb807a4) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "hb15.bin",     0x00000, 0x10000, CRC(21816707) SHA1(859a70dfc7d8c01124a035dcd5ea554af5f4e871) )
	ROM_LOAD( "hb16.bin",     0x10000, 0x10000, CRC(a5684574) SHA1(2dfe429cd6e110645ab976dd3a2b27d54ad91e89) )
	ROM_LOAD( "hb11.bin",     0x20000, 0x10000, CRC(5c768315) SHA1(00905e59dec90bf51f1d8e2482f54ede0895d142) )
	ROM_LOAD( "hb12.bin",     0x30000, 0x10000, CRC(8b64d7a4) SHA1(4d880d97a8eabd9b0a50cba3357df4f70afdf909) )
	ROM_LOAD( "hb13.bin",     0x40000, 0x10000, CRC(56e3ed65) SHA1(e7e4a53a7a18c81af8e395a33bcd82a41482c0da) )
	ROM_LOAD( "hb14.bin",     0x50000, 0x10000, CRC(bedfe7f3) SHA1(9db9c632fbf5a98d2d21bb960cc7111f6f9410fc) )
	ROM_LOAD( "hb09.bin",     0x60000, 0x10000, CRC(26240ea0) SHA1(25732986d787afd99a045ce4587f1079f84e675b) )
	ROM_LOAD( "hb10.bin",     0x70000, 0x10000, CRC(47d95447) SHA1(d2ffe96a19cfcbddee0df07dad89bd83cba801fa) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "hb_ec08.rom",  0x0000, 0x10000, CRC(2159a609) SHA1(cae503e446c7164a44b59886680f554a4cb1eef2) )
ROM_END

ROM_START( baddudes )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code, middle 0x20000 unused */
	ROM_LOAD16_BYTE( "ei04-1.3c", 0x00000, 0x10000, CRC(4bf158a7) SHA1(e034f64cec3e8596a2d86dd83462592178f19611) )
	ROM_LOAD16_BYTE( "ei01-1.3a", 0x00001, 0x10000, CRC(74f5110c) SHA1(9b8ff24e69505846a1406f5ab82b855b84a5cdf2) )
	ROM_LOAD16_BYTE( "ei06.6c",   0x40000, 0x10000, CRC(3ff8da57) SHA1(eea8125a3eac33d76d22e72b69633eaae138efe5) )
	ROM_LOAD16_BYTE( "ei03.6a",   0x40001, 0x10000, CRC(f8f2bd94) SHA1(622c66fea00cabb2cce16bf621b07d38a660708d) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* Sound CPU */
	ROM_LOAD( "ei07.8a",   0x8000, 0x8000, CRC(9fb1ef4b) SHA1(f4dd0773be93c2ad8b0faacd12939c531b5aa130) )

	ROM_REGION( 0x1000, "mcu", 0 )  /* i8751 microcontroller - see notes */
	ROM_LOAD( "ei31.9a",   0x0000, 0x1000, CRC(2a8745d2) SHA1(f15ab17b1e7836d603135f5c66ca2e3d72f6e4a2) BAD_DUMP )

	ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "ei25.15j",  0x00000, 0x08000, CRC(bcf59a69) SHA1(486727e19c12ea55b47e2ef773d0d0471cf50083) )
	ROM_LOAD( "ei26.16j",  0x08000, 0x08000, CRC(9aff67b8) SHA1(18c3972a9f17a48897463f48be0d723ea0cf5aba) )

	ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "ei18.14d",  0x00000, 0x10000, CRC(05cfc3e5) SHA1(a0163921c77dc9706463a402c3dd45ec4341cd21) )
	ROM_LOAD( "ei20.17d",  0x10000, 0x10000, CRC(e11e988f) SHA1(0c59f0d8d1abe414c7e1ebd49d454179fed2cd00) )
	ROM_LOAD( "ei22.14f",  0x20000, 0x10000, CRC(b893d880) SHA1(99e228174677f2e3e96154f77bfa9bf0f1c0a6a5) )
	ROM_LOAD( "ei24.17f",  0x30000, 0x10000, CRC(6f226dda) SHA1(65ebb16a292c57d49c135fce7ed7537146226eb5) )

	ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "ei30.9j",   0x08000, 0x08000, CRC(982da0d1) SHA1(d819a587905624d793988f2ea726783da527d9f2) )
	ROM_CONTINUE(          0x00000, 0x08000 )   /* the two halves are swapped */
	ROM_LOAD( "ei28.9f",   0x18000, 0x08000, CRC(f01ebb3b) SHA1(1686690cb0c87d9e687b2abb4896cf285ab8378f) )
	ROM_CONTINUE(          0x10000, 0x08000 )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "ei15.16c",  0x00000, 0x10000, CRC(a38a7d30) SHA1(5cb1fb97605829fc733c79a7e169fa52adc6863b) )
	ROM_LOAD( "ei16.17c",  0x10000, 0x08000, CRC(17e42633) SHA1(405f5296a741901677cca978a1b287d894eb1e54) )
	ROM_LOAD( "ei11.16a",  0x20000, 0x10000, CRC(3a77326c) SHA1(4de81752329cde6210a9c250a9f8ebe3dad9fe92) )
	ROM_LOAD( "ei12.17a",  0x30000, 0x08000, CRC(fea2a134) SHA1(525dd5f48993db1fe1e3c095442884178f75e8e0) )
	ROM_LOAD( "ei13.13c",  0x40000, 0x10000, CRC(e5ae2751) SHA1(4e4a3c68b11e9b0c8da70121b23296128063d4e9) )
	ROM_LOAD( "ei14.14c",  0x50000, 0x08000, CRC(e83c760a) SHA1(d08db381658b8b3288c5eaa9048a906126e0f712) )
	ROM_LOAD( "ei09.13a",  0x60000, 0x10000, CRC(6901e628) SHA1(1162c8cee20450780774cad54a9af40ebf0f0826) )
	ROM_LOAD( "ei10.14a",  0x70000, 0x08000, CRC(eeee8a1a) SHA1(2bf8378ff38f6a7c7cbd4cbd489de25cb1f0fe71) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "ei08.2c",   0x0000, 0x10000, CRC(3c87463e) SHA1(f17c98507b562e91e9b27599614b3249fe68ff7a) )
ROM_END

ROM_START( drgninja )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code, middle 0x20000 unused */
	ROM_LOAD16_BYTE( "eg04.3c",  0x00000, 0x10000, CRC(41b8b3f8) SHA1(0ab143b9f7a5f857cfd2053c24fa5213ce7641e4) )
	ROM_LOAD16_BYTE( "eg01.3a",  0x00001, 0x10000, CRC(e08e6885) SHA1(641eaf4ef6c8bfbc39611f5f81765f7915ae9d9f) )
	ROM_LOAD16_BYTE( "eg06.6c",  0x40000, 0x10000, CRC(2b81faf7) SHA1(6d10c29f5ee06856843d83e77ba24c2b6e00a9cb) )
	ROM_LOAD16_BYTE( "eg03.6a",  0x40001, 0x10000, CRC(c52c2e9d) SHA1(399f2b7df9d558c8f33bf1a7c8048c62e0f54cec) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* Sound CPU */
	ROM_LOAD( "eg07.8a",   0x8000, 0x8000, CRC(001d2f51) SHA1(f186671f0450ccf9201577a5caf0efc490c6645e) )

	ROM_REGION( 0x1000, "mcu", 0 )  /* i8751 microcontroller - using hacked baddudes program */
	ROM_LOAD( "i8751",     0x0000, 0x1000, CRC(c3f6bc70) SHA1(3c80197dc70c6cb283df5d11d29a9d9baabcd99b) BAD_DUMP )

	/* various graphic and sound roms also differ when compared to baddudes */

	ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
	//ROM_LOAD( "drgninja.25",  0x00000, 0x08000, CRC(6791bc20) SHA1(7240b2688cda04ee9ea331472a84fbffc85b8e90) )
	// the rom below was found on a genuine 'dragonninja' pcb, compared to the other ROM it has the 'bad dudes' (unused) logo
	// partially erased, and a bad pixel on the left arrow character.  Is the other rom a cleaned up hack, or from a bootleg,
	// or did Data East actually clean it up on a later PCB?
	ROM_LOAD( "eg25.15j",  0x00000, 0x08000, CRC(dd557b19) SHA1(ce1e76aeb7e147f373bb48dbc1becc1601953499) ) // different to baddudes
	ROM_LOAD( "eg26.16j",  0x08000, 0x08000, CRC(5d75fc8f) SHA1(92947dd78bfe8067fb5f645fa1ef212e48b69c70) ) // different to baddudes

	ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "eg18.14d",  0x00000, 0x10000, CRC(05cfc3e5) SHA1(a0163921c77dc9706463a402c3dd45ec4341cd21) )
	ROM_LOAD( "eg20.17d",  0x10000, 0x10000, CRC(e11e988f) SHA1(0c59f0d8d1abe414c7e1ebd49d454179fed2cd00) )
	ROM_LOAD( "eg22.14f",  0x20000, 0x10000, CRC(b893d880) SHA1(99e228174677f2e3e96154f77bfa9bf0f1c0a6a5) )
	ROM_LOAD( "eg24.17f",  0x30000, 0x10000, CRC(6f226dda) SHA1(65ebb16a292c57d49c135fce7ed7537146226eb5) )

	ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "eg30.9j",   0x08000, 0x08000, CRC(2438e67e) SHA1(5f143aeb83606a2c64d0b31bfee38156d231dcc9) )
	ROM_CONTINUE(          0x00000, 0x08000 )   /* the two halves are swapped */
	ROM_LOAD( "eg28.9f",   0x18000, 0x08000, CRC(5c692ab3) SHA1(4c58ff50833f869575f1a15c776fbf1429944fab) )
	ROM_CONTINUE(          0x10000, 0x08000 )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "eg15.16c",  0x00000, 0x10000, CRC(5617d67f) SHA1(8f684de27ae79c4d35720706cdd2733af0e0a9cc) ) // different to baddudes
	ROM_LOAD( "eg16.17c",  0x10000, 0x08000, CRC(17e42633) SHA1(405f5296a741901677cca978a1b287d894eb1e54) )
	ROM_LOAD( "eg11.16a",  0x20000, 0x10000, CRC(ba83e8d8) SHA1(63092a5d0da0c9228a72a83b43a67a47b1388724) ) // different to baddudes
	ROM_LOAD( "eg12.17a",  0x30000, 0x08000, CRC(fea2a134) SHA1(525dd5f48993db1fe1e3c095442884178f75e8e0) )
	ROM_LOAD( "eg13.13c",  0x40000, 0x10000, CRC(fd91e08e) SHA1(8998f020791c8830e963096dc7b8fcb430d041d4) ) // different to baddudes
	ROM_LOAD( "eg14.14c",  0x50000, 0x08000, CRC(e83c760a) SHA1(d08db381658b8b3288c5eaa9048a906126e0f712) )
	ROM_LOAD( "eg09.13a",  0x60000, 0x10000, CRC(601b7b23) SHA1(c1c665614f1377bc47720382b25c965266a2593f)) // different to baddudes
	ROM_LOAD( "eg10.14a",  0x70000, 0x08000, CRC(eeee8a1a) SHA1(2bf8378ff38f6a7c7cbd4cbd489de25cb1f0fe71) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "eg08.2c",   0x0000, 0x10000, CRC(92f2c916) SHA1(38b4ed81edcc2069b096591bdc5baab8b9edfa9a) ) // different to baddudes
ROM_END

ROM_START( drgninjab )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code, middle 0x20000 unused */
	ROM_LOAD16_BYTE( "n-12.d2",  0x00000, 0x10000, CRC(5a70eb52) SHA1(26fd48ea71cd5196e3907eebcf1234f44a3d7dba) )
	ROM_LOAD16_BYTE( "n-11.a2",  0x00001, 0x10000, CRC(3887eb92) SHA1(a8650ce128927955497540d7c6fbd23516afdb24) )
	ROM_LOAD16_BYTE( "eg06.6c",  0x40000, 0x10000, CRC(2b81faf7) SHA1(6d10c29f5ee06856843d83e77ba24c2b6e00a9cb) )
	ROM_LOAD16_BYTE( "eg03.6a",  0x40001, 0x10000, CRC(c52c2e9d) SHA1(399f2b7df9d558c8f33bf1a7c8048c62e0f54cec) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* Sound CPU */
	ROM_LOAD( "eg07.8a",   0x8000, 0x8000, CRC(001d2f51) SHA1(f186671f0450ccf9201577a5caf0efc490c6645e) )

	ROM_REGION( 0x1000, "mcu", 0 )  /* i8751 microcontroller */
	ROM_LOAD( "i8751",     0x0000, 0x1000, NO_DUMP )

	/* various graphic and sound roms also differ when compared to baddudes */

	ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
	//ROM_LOAD( "drgninja.25",  0x00000, 0x08000, CRC(6791bc20) SHA1(7240b2688cda04ee9ea331472a84fbffc85b8e90) )
	// the rom below was found on a genuine 'dragonninja' pcb, compared to the other ROM it has the 'bad dudes' (unused) logo
	// partially erased, and a bad pixel on the left arrow character.  Is the other rom a cleaned up hack, or from a bootleg,
	// or did Data East actually clean it up on a later PCB?
	ROM_LOAD( "eg25.15j",  0x00000, 0x08000, CRC(dd557b19) SHA1(ce1e76aeb7e147f373bb48dbc1becc1601953499) ) // different to baddudes
	ROM_LOAD( "eg26.16j",  0x08000, 0x08000, CRC(5d75fc8f) SHA1(92947dd78bfe8067fb5f645fa1ef212e48b69c70) ) // different to baddudes

	ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "eg18.14d",  0x00000, 0x10000, CRC(05cfc3e5) SHA1(a0163921c77dc9706463a402c3dd45ec4341cd21) )
	ROM_LOAD( "eg20.17d",  0x10000, 0x10000, CRC(e11e988f) SHA1(0c59f0d8d1abe414c7e1ebd49d454179fed2cd00) )
	ROM_LOAD( "eg22.14f",  0x20000, 0x10000, CRC(b893d880) SHA1(99e228174677f2e3e96154f77bfa9bf0f1c0a6a5) )
	ROM_LOAD( "eg24.17f",  0x30000, 0x10000, CRC(6f226dda) SHA1(65ebb16a292c57d49c135fce7ed7537146226eb5) )

	ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "eg30.9j",   0x08000, 0x08000, CRC(2438e67e) SHA1(5f143aeb83606a2c64d0b31bfee38156d231dcc9) )
	ROM_CONTINUE(          0x00000, 0x08000 )   /* the two halves are swapped */
	ROM_LOAD( "eg28.9f",   0x18000, 0x08000, CRC(5c692ab3) SHA1(4c58ff50833f869575f1a15c776fbf1429944fab) )
	ROM_CONTINUE(          0x10000, 0x08000 )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "eg15.16c",  0x00000, 0x10000, CRC(5617d67f) SHA1(8f684de27ae79c4d35720706cdd2733af0e0a9cc) ) // different to baddudes
	ROM_LOAD( "eg16.17c",  0x10000, 0x08000, CRC(17e42633) SHA1(405f5296a741901677cca978a1b287d894eb1e54) )
	ROM_LOAD( "eg11.16a",  0x20000, 0x10000, CRC(ba83e8d8) SHA1(63092a5d0da0c9228a72a83b43a67a47b1388724) ) // different to baddudes
	ROM_LOAD( "eg12.17a",  0x30000, 0x08000, CRC(fea2a134) SHA1(525dd5f48993db1fe1e3c095442884178f75e8e0) )
	ROM_LOAD( "eg13.13c",  0x40000, 0x10000, CRC(fd91e08e) SHA1(8998f020791c8830e963096dc7b8fcb430d041d4) ) // different to baddudes
	ROM_LOAD( "eg14.14c",  0x50000, 0x08000, CRC(e83c760a) SHA1(d08db381658b8b3288c5eaa9048a906126e0f712) )
	ROM_LOAD( "eg09.13a",  0x60000, 0x10000, CRC(601b7b23) SHA1(c1c665614f1377bc47720382b25c965266a2593f)) // different to baddudes
	ROM_LOAD( "eg10.14a",  0x70000, 0x08000, CRC(eeee8a1a) SHA1(2bf8378ff38f6a7c7cbd4cbd489de25cb1f0fe71) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "eg08.2c",   0x0000, 0x10000, CRC(92f2c916) SHA1(38b4ed81edcc2069b096591bdc5baab8b9edfa9a) ) // different to baddudes
ROM_END



/*

 CPUs
QTY     Type    clock   position    function
1x  SCN68000CAN64       main PCB 9h     16/32-bit Microprocessor - main
1x  UM6502      main PCB 7d     8-bit Microprocessor - sound
1x  MC3403      main PCB 14e    Quad Operational Amplifier - sound
1x  GL358       main PCB 13b    Dual Operational Amplifier - sound
1x  YM2203C         main PCB 12a    FM Operator Type-M (OPM) - sound
2x  YM3014B         main PCB 13d, 13e   D/A Converter (DAC) - sound
1x  YM3812      main PCB 9b     FM Operator Type-L II (OPL II) - sound
1x  MC68705R3P      ROMs PCB 1l     8-bit EPROM Microcomputer Unit - main (not dumped)
1x  M5205       ROMs PCB 12c    ADPCM Speech Syntesis IC - sound
1x  oscillator  24.000MHz   main PCB 2a
1x  oscillator  16.0000     main PCB 12n
1x  blu resonator   CSB-400P    ROMs PCB 12b
ROMs
QTY     Type    position    status
4x  27256   main PCB 1-4    dumped
4x  27512   main PCB 5-8    dumped
7x  27256   ROMs PCB 15,20-23,28,29     dumped
9x  27512   ROMs PCB 9-14,27-30     dumped
2x  N82S129AN   main PCB 2q,3p  not dumped yet
1x  N82S131N    main PCB 5q     not dumped yet
1x  N82S137N    main PCB 8u     not dumped yet
1x  N82S129AN   ROMs PCB 12c    not dumped yet
RAMs
QTY     Type    position
2x  HY6264  main PCB 12c,12d
14x     TMM2018     main PCB 1e,2e,5k,5l,5m,5n,5o,5p,7m,7n,8b,11s,11t,11u
2x  TMM2064     ROMs PCB 8n,8o
4x  TMM2018     ROMs PCB 8f,8g,8j,8k
PLDs
QTY     Type    position    status
Others

1x 28x2 edge connector
3x 50 pins flat cable connector from main board to roms board
1x trimmer (volume)
1x 8x2 switches DIP

*/

ROM_START( drgninjab2 )
	ROM_REGION( 0x60000, "maincpu", 0 )
	ROM_LOAD16_BYTE( "a14.3e",  0x00000, 0x10000, CRC(c4b9f4e7) SHA1(4a8176cce8c7909aace8ece4f97b1a199617938e) ) // 99.978638%
	ROM_LOAD16_BYTE( "a11.3b",  0x00001, 0x10000, CRC(e4cc7c60) SHA1(63aeab4e20420f28a947438f2d7079c92a43d2df) ) // 99.978638%
	ROM_LOAD16_BYTE( "a12.2e",  0x40000, 0x10000, CRC(2b81faf7) SHA1(6d10c29f5ee06856843d83e77ba24c2b6e00a9cb) )
	ROM_LOAD16_BYTE( "a9.2b",   0x40001, 0x10000, CRC(c52c2e9d) SHA1(399f2b7df9d558c8f33bf1a7c8048c62e0f54cec) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* Sound CPU */
	ROM_LOAD( "a15.7b",   0x8000, 0x8000, CRC(82007af2) SHA1(f0db1b1dab199df402a7590e56d4d5ab4baca803) ) // 99.612427%

	ROM_REGION( 0x1000, "mcu", 0 )  /* 68705 microcontroller */
	ROM_LOAD( "mc68705r3p",     0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "a22.9m",  0x00000, 0x08000, CRC(6791bc20) SHA1(7240b2688cda04ee9ea331472a84fbffc85b8e90) ) // 99.996948%
	ROM_LOAD( "a23.9n",  0x08000, 0x08000, CRC(5d75fc8f) SHA1(92947dd78bfe8067fb5f645fa1ef212e48b69c70) )

	ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */ // identical but split into 4 roms
	ROM_LOAD( "a25.10f",  0x00000, 0x10000, CRC(05cfc3e5) SHA1(a0163921c77dc9706463a402c3dd45ec4341cd21) )
	ROM_LOAD( "a27.10h",  0x10000, 0x10000, CRC(e11e988f) SHA1(0c59f0d8d1abe414c7e1ebd49d454179fed2cd00) )
	ROM_LOAD( "a24.10e",  0x20000, 0x10000, CRC(b893d880) SHA1(99e228174677f2e3e96154f77bfa9bf0f1c0a6a5) )
	ROM_LOAD( "a26.10g",  0x30000, 0x10000, CRC(6f226dda) SHA1(65ebb16a292c57d49c135fce7ed7537146226eb5) )

	ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "a29.10k",   0x00000, 0x08000, CRC(4bf80966) SHA1(de4d83bac16f161a43678c2b2ae71f8fcac7212d) )
	ROM_LOAD( "a21.9k",    0x08000, 0x08000, CRC(b2e989fc) SHA1(492c1f3b18a4059c87254e0cba01ad9848e8b553) )
	ROM_LOAD( "a28.10j",   0x10000, 0x08000, CRC(2d38032d) SHA1(833ebff370825e5c8b8fc59fbe663b8998884353) )
	ROM_LOAD( "a20.9j",    0x18000, 0x08000, CRC(e71c0793) SHA1(e42a8192c772da1d6c93f9f9e89c553d712e18f7) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "a6.4g",  0x00000, 0x10000, CRC(5617d67f) SHA1(8f684de27ae79c4d35720706cdd2733af0e0a9cc) )
	ROM_LOAD( "a2.4c",  0x10000, 0x08000, CRC(17e42633) SHA1(405f5296a741901677cca978a1b287d894eb1e54) )
	ROM_LOAD( "a8.5g",  0x20000, 0x10000, CRC(ba83e8d8) SHA1(63092a5d0da0c9228a72a83b43a67a47b1388724) )
	ROM_LOAD( "a4.5c",  0x30000, 0x08000, CRC(fea2a134) SHA1(525dd5f48993db1fe1e3c095442884178f75e8e0) )
	ROM_LOAD( "a5.3g",  0x40000, 0x10000, CRC(fd91e08e) SHA1(8998f020791c8830e963096dc7b8fcb430d041d4) )
	ROM_LOAD( "a1.3c",  0x50000, 0x08000, CRC(e83c760a) SHA1(d08db381658b8b3288c5eaa9048a906126e0f712) )
	ROM_LOAD( "a7.4-5g",  0x60000, 0x10000, CRC(601b7b23) SHA1(c1c665614f1377bc47720382b25c965266a2593f) )
	ROM_LOAD( "a3.4-5c",  0x70000, 0x08000, CRC(eeee8a1a) SHA1(2bf8378ff38f6a7c7cbd4cbd489de25cb1f0fe71) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "a30.10b",   0x0000, 0x10000, CRC(f6806826) SHA1(e2c6a0682f34d30c63dab8715729151cc3657387) ) //  99.218750%

	ROM_REGION( 0x40000, "proms", 0 ) /* proms */
	ROM_LOAD( "n82s129an.12c",   0x0000, 0x100, CRC(78994fdb) SHA1(cd52bff11b81f19eeb2683ed94b236f1464a5ea9) )
	ROM_LOAD( "n82s129an.2q",    0x0000, 0x100, CRC(af46d1ee) SHA1(281bcc61d9d67b007c1399e228ec6baf6ab5d4ff) )
	ROM_LOAD( "n82s129an.3p",    0x0000, 0x100, CRC(9f6aa3e5) SHA1(518247d4581eee3a078269fcf0c86d182cf622cd) )
	ROM_LOAD( "n82s131n.5q",   0x0000, 0x200, CRC(86e775f8) SHA1(e8dee3d56fb5ca0fd7f9ce05a84674abb139d008) )
	ROM_LOAD( "n82s137n.8u",   0x0000, 0x400, CRC(a5cda23e) SHA1(d6c8534ae3c95b47a0701047fef67f15dd71f3fe) )
ROM_END



ROM_START( birdtry )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */
	ROM_LOAD16_BYTE( "ek-04.bin",     0x00000, 0x10000, CRC(5f0f4686) SHA1(5eea74f5626339ebd50e623029f21f1cd0f93135) )
	ROM_LOAD16_BYTE( "ek-01.bin",     0x00001, 0x10000, CRC(47f470db) SHA1(8fcb043d02e1c04c8517781715da4dd4ee3bb8fb) )
	ROM_LOAD16_BYTE( "ek-05.bin",     0x20000, 0x10000, CRC(b508cffd) SHA1(c1861a2420d99e19d889881f9164fe4ff667a1be) )
	ROM_LOAD16_BYTE( "ek-02.bin",     0x20001, 0x10000, CRC(0195d989) SHA1(cff48d57b2085263e12413ae19757cdcc7028282) )
	ROM_LOAD16_BYTE( "ek-06.bin",     0x40000, 0x10000, CRC(301d57d8) SHA1(64fd77aa2fbb235c86f0f84603e5272b4f4bba85) )
	ROM_LOAD16_BYTE( "ek-03.bin",     0x40001, 0x10000, CRC(73b0acc5) SHA1(76b79c9f02de2e53093ded66a1639b40cd2640e8) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 Sound */
	ROM_LOAD( "ek-07.bin",     0x8000, 0x8000, CRC(236549bc) SHA1(1f664a277b3451b7905638abdf98c7e428b2e935) )

	ROM_REGION( 0x1000, "mcu", 0 )  /* i8751 microcontroller */
	ROM_LOAD( "i8751",     0x0000, 0x1000, NO_DUMP )

	ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "ek-25.bin",     0x00000, 0x08000, CRC(4df134ad) SHA1(f2cfa7e3fc4a2ac40897c2600c901ff75237e081) )
	ROM_LOAD( "ek-26.bin",     0x08000, 0x08000, CRC(a00d3e8e) SHA1(3ac8511d55a684a5b2bc05d8d520169447a66840) )

	ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "ek-18.bin",     0x00000, 0x10000, CRC(9886fb70) SHA1(d36c41bfe217affab7f9deec64ff3f12e3efa28c) )
	ROM_LOAD( "ek-17.bin",     0x10000, 0x10000, CRC(bed91bf7) SHA1(f0ffc557a4c216a5a2e180b4c2366e7b49630064) )
	ROM_LOAD( "ek-20.bin",     0x20000, 0x10000, CRC(45d53965) SHA1(d54d33cc82e099bcb511de8ee26cdcc64a0b8f1d) )
	ROM_LOAD( "ek-19.bin",     0x30000, 0x10000, CRC(c2949dd2) SHA1(d4317f8e0d9957feda54ee6d05aafb3f74f243d1) )
	ROM_LOAD( "ek-22.bin",     0x40000, 0x10000, CRC(7f2cc80a) SHA1(f2539515fcf0b6dc90134d399baf779c50b19c0d) )
	ROM_LOAD( "ek-21.bin",     0x50000, 0x10000, CRC(281bc793) SHA1(836fc2900b7197c886c23d9eeb1a80aed85c4d13) )
	ROM_LOAD( "ek-24.bin",     0x60000, 0x10000, CRC(2244cc75) SHA1(67c9868927319abe80a932203e8ac6595ae455b3) )
	ROM_LOAD( "ek-23.bin",     0x70000, 0x10000, CRC(d0ed0116) SHA1(a35e64ecac57585b83e830a1bf90a402c931f071) )

	ROM_REGION( 0x10000, "gfx3", ROMREGION_ERASEFF ) /* tiles */
	/* This game doesn't have the extra playfield chip, so no roms */

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "ek-15.bin",     0x00000, 0x10000, CRC(a6a041a3) SHA1(3b8d18d5821e6d354ed97a4f547f1b2bee8674f5) )
	ROM_LOAD( "ek-16.bin",     0x10000, 0x08000, CRC(784f62b0) SHA1(b68b234a5f469149d481645290a3251667bdab27) )
	ROM_LOAD( "ek-11.bin",     0x20000, 0x10000, CRC(9224a6b9) SHA1(547c22db1728a85035a682eb54ce654a98a4ba3d) )
	ROM_LOAD( "ek-12.bin",     0x30000, 0x08000, CRC(12deecfa) SHA1(22e33ccc6623957533028f720e9a746f36217ded) )
	ROM_LOAD( "ek-13.bin",     0x40000, 0x10000, CRC(1f023459) SHA1(e502edb4078168df4677a6d3aa43770eb8e49caa) )
	ROM_LOAD( "ek-14.bin",     0x50000, 0x08000, CRC(57d54943) SHA1(9639fad61919652c1564b24926845d228d016ca0) )
	ROM_LOAD( "ek-09.bin",     0x60000, 0x10000, CRC(6d2d488a) SHA1(40b21a4bc8a4641a6f80d7579e32fe9d69eb42f1) )
	ROM_LOAD( "ek-10.bin",     0x70000, 0x08000, CRC(580ba206) SHA1(8e57e4ef8c732b85e494bd6ec5da6566f27540e6) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "ek-08.bin",     0x0000, 0x10000, CRC(be3db6cb) SHA1(4e8b8e0bef3a3f36d7e641e27b5f48c8fe9a8b7f) )
ROM_END

ROM_START( robocop )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "ep05-4.11c", 0x00000, 0x10000, CRC(29c35379) SHA1(a352c2d0dff843c1e0b5cade506a8b33c2d781f1) )
	ROM_LOAD16_BYTE( "ep01-4.11b", 0x00001, 0x10000, CRC(77507c69) SHA1(843b678b4a297d6d99ea7d797dedde33e5003119) )
	ROM_LOAD16_BYTE( "ep04-3", 0x20000, 0x10000, CRC(39181778) SHA1(f91b63e541ef547d34d144c80bc0344b6acf8de0) )
	ROM_LOAD16_BYTE( "ep00-3", 0x20001, 0x10000, CRC(e128541f) SHA1(c123b6ba282b552890319d97348015361264fa3b) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 Sound */
	ROM_LOAD( "ep03-3", 0x08000, 0x08000, CRC(5b164b24) SHA1(b217a2ac8b26aebd208631a13030487ed27d232e) )

	ROM_REGION( 0x200000, "sub", 0 )    /* HuC6280 CPU */
	ROM_LOAD( "en_24_mb7124e.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) )
	ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) )

	ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) )
	ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) )
	ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) )
	ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) )

	ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) )
	ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) )
	ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) )
	ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) )
	ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) )
	ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) )
	ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) )
	ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) )
	ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) )
	ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) )
	ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) )

/*
MB7116E at 12C on CPU board - Removing this causes all sprites to disappear

MB7124E at 12A on ROM Board (although the board
is screened as MB7130) - Removing this causes the
display to disappear, although coining up makes
the correct text appear (and sound to play),
intro graphics appear on starting a game, then
nothing, it won't even play blind (although the
coin up sound still plays on coin insert)
*/
	ROM_REGION( 0xc00, "proms", 0 ) /* PROMs */
	ROM_LOAD( "mb7116e.12c", 0x000, 0x400, CRC(c288a256) SHA1(cb6813507cfa6fa0b74f4692247fd1d4466c659b) )
	ROM_LOAD( "mb7122e.17e", 0x400, 0x800, CRC(64764ecf) SHA1(9385a8a2fae8b8f6310194331a77d97eca7917bd) )
ROM_END

ROM_START( robocopw )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "ep05-3", 0x00000, 0x10000, CRC(ba69bf84) SHA1(a9d4d94d1b936d43a610cfe02cc03bdeddb81ac6) )
	ROM_LOAD16_BYTE( "ep01-3", 0x00001, 0x10000, CRC(2a9f6e2c) SHA1(74aeb5be36619d90034d4a8139c3d043fe8d33c2) )
	ROM_LOAD16_BYTE( "ep04-3", 0x20000, 0x10000, CRC(39181778) SHA1(f91b63e541ef547d34d144c80bc0344b6acf8de0) )
	ROM_LOAD16_BYTE( "ep00-3", 0x20001, 0x10000, CRC(e128541f) SHA1(c123b6ba282b552890319d97348015361264fa3b) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 Sound */
	ROM_LOAD( "ep03-3", 0x08000, 0x08000, CRC(5b164b24) SHA1(b217a2ac8b26aebd208631a13030487ed27d232e) )

	ROM_REGION( 0x200000, "sub", 0 )    /* HuC6280 CPU */
	ROM_LOAD( "en_24.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) )
	ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) )

	ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) )
	ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) )
	ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) )
	ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) )

	ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) )
	ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) )
	ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) )
	ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) )
	ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) )
	ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) )
	ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) )
	ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) )
	ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) )
	ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) )
	ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) )
ROM_END

ROM_START( robocopj )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "em05-1.c11", 0x00000, 0x10000, CRC(954ea8f4) SHA1(2efc6c6bf856bcd86aca439bf85ec9a5c2f89612) )
	ROM_LOAD16_BYTE( "em01-1.b12", 0x00001, 0x10000, CRC(1b87b622) SHA1(4b17e6377a77e8529b038529c12fdb2bd8a5af25) )
	ROM_LOAD16_BYTE( "ep04-3", 0x20000, 0x10000, CRC(39181778) SHA1(f91b63e541ef547d34d144c80bc0344b6acf8de0) )
	ROM_LOAD16_BYTE( "ep00-3", 0x20001, 0x10000, CRC(e128541f) SHA1(c123b6ba282b552890319d97348015361264fa3b) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 Sound */
	ROM_LOAD( "ep03-3", 0x08000, 0x08000, CRC(5b164b24) SHA1(b217a2ac8b26aebd208631a13030487ed27d232e) )

	ROM_REGION( 0x200000, "sub", 0 )    /* HuC6280 CPU */
	ROM_LOAD( "en_24.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) )
	ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) )

	ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) )
	ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) )
	ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) )
	ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) )

	ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) )
	ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) )
	ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) )
	ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) )
	ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) )
	ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) )
	ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) )
	ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) )
	ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) )
	ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) )
	ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) )
ROM_END

ROM_START( robocopu )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "ep05-1", 0x00000, 0x10000, CRC(8de5cb3d) SHA1(66eb87aa11697d0abdd0c265aaa2048ca3c80c18) )
	ROM_LOAD16_BYTE( "ep01-1", 0x00001, 0x10000, CRC(b3c6bc02) SHA1(380dd241bebfdbdc93450b6cf562bccf8e3b8e27) )
	ROM_LOAD16_BYTE( "ep04", 0x20000, 0x10000, CRC(c38b9d18) SHA1(683bc4ce8dac62ab9ce79679ad44dc9542b814c8) )
	ROM_LOAD16_BYTE( "ep00", 0x20001, 0x10000, CRC(374c91aa) SHA1(d8bccc12278b754fe303eb75204b38126d401c3d) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 Sound */
	ROM_LOAD( "ep03", 0x08000, 0x08000, CRC(1089eab8) SHA1(088c570b12b681f6751d7ae48560726464bcb79e) )

	ROM_REGION( 0x200000, "sub", 0 )    /* HuC6280 CPU */
	ROM_LOAD( "en_24.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) )
	ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) )

	ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) )
	ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) )
	ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) )
	ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) )

	ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) )
	ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) )
	ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) )
	ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) )
	ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) )
	ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) )
	ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) )
	ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) )
	ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) )
	ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) )
	ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) )
ROM_END

ROM_START( robocopu0 )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "ep05", 0x00000, 0x10000, CRC(c465bdd8) SHA1(a1d5435ea2664ac38db84577b97ba74304e09473) )
	ROM_LOAD16_BYTE( "ep01", 0x00001, 0x10000, CRC(1352d36e) SHA1(7bfdce66020b6c9465b768bac2ba7c9fe458242e) )
	ROM_LOAD16_BYTE( "ep04", 0x20000, 0x10000, CRC(c38b9d18) SHA1(683bc4ce8dac62ab9ce79679ad44dc9542b814c8) )
	ROM_LOAD16_BYTE( "ep00", 0x20001, 0x10000, CRC(374c91aa) SHA1(d8bccc12278b754fe303eb75204b38126d401c3d) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 Sound */
	ROM_LOAD( "ep03", 0x08000, 0x08000, CRC(1089eab8) SHA1(088c570b12b681f6751d7ae48560726464bcb79e) )

	ROM_REGION( 0x200000, "sub", 0 )    /* HuC6280 CPU */
	ROM_LOAD( "en_24.a2", 0x01e00, 0x0200, CRC(b8e2ca98) SHA1(bd1e193c544dc17a665aa6c4d3b844775ed08b43) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) )
	ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) )

	ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) )
	ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) )
	ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) )
	ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) )

	ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) )
	ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) )
	ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) )
	ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) )
	ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) )
	ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) )
	ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) )
	ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) )
	ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) )
	ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) )
	ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) )
ROM_END

ROM_START( robocopb )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "robop_05.rom", 0x00000, 0x10000, CRC(bcef3e9b) SHA1(0ca099ea7428f877036e6e2a6daddfd9145ed9bb) )
	ROM_LOAD16_BYTE( "robop_01.rom", 0x00001, 0x10000, CRC(c9803685) SHA1(13b3b0ebee24b4453685616e9a204b4ca6fb0053) )
	ROM_LOAD16_BYTE( "robop_04.rom", 0x20000, 0x10000, CRC(9d7b79e0) SHA1(e0d901b9b3cd62f7c947da04f7447ebfa88bf44a) )
	ROM_LOAD16_BYTE( "robop_00.rom", 0x20001, 0x10000, CRC(80ba64ab) SHA1(0688f1b483a265c7324f546d38a4a5ac5b1b9214) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 Sound */
	ROM_LOAD( "ep03-3", 0x08000, 0x08000, CRC(5b164b24) SHA1(b217a2ac8b26aebd208631a13030487ed27d232e) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "ep23", 0x00000, 0x10000, CRC(a77e4ab1) SHA1(d06cc847192b6c7f642e4ff7128e298d0aa034b2) )
	ROM_LOAD( "ep22", 0x10000, 0x10000, CRC(9fbd6903) SHA1(9ac6ac8a18c23e915e8ae3782867d10c0bd65778) )

	ROM_REGION( 0x40000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "ep20", 0x00000, 0x10000, CRC(1d8d38b8) SHA1(9add6349f8a578fb86b678cef921d6ec0cfccdad) )
	ROM_LOAD( "ep21", 0x10000, 0x10000, CRC(187929b2) SHA1(deca1f0a52584769caee1d2302617aa957c56a71) )
	ROM_LOAD( "ep18", 0x20000, 0x10000, CRC(b6580b5e) SHA1(ee216d8db89b8cb7a51a4e19bf6f17788547156b) )
	ROM_LOAD( "ep19", 0x30000, 0x10000, CRC(9bad01c7) SHA1(947c7f9d0facaea13a924274adde0e996be7b999) )

	ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "ep14", 0x00000, 0x08000, CRC(ca56ceda) SHA1(edbaa29fc166cddf071ff5e59cfcfb7eeb127d68) )
	ROM_LOAD( "ep15", 0x08000, 0x08000, CRC(a945269c) SHA1(de0b387e8699298f7682d6d7ca803a209888f7a1) )
	ROM_LOAD( "ep16", 0x10000, 0x08000, CRC(e7fa4d58) SHA1(32e3f649b4f112a4e6be00068473b82c627bc8d1) )
	ROM_LOAD( "ep17", 0x18000, 0x08000, CRC(84aae89d) SHA1(037520bd0f291f862c2211a6f35b2a8a54f10b2a) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "ep07", 0x00000, 0x10000, CRC(495d75cf) SHA1(0ffe677d53b7675073902e9bd40e4150f2cdfb1a) )
	ROM_LOAD( "ep06", 0x10000, 0x08000, CRC(a2ae32e2) SHA1(4e8182205563da9d50a831c65951645e278b03e6) )
	ROM_LOAD( "ep11", 0x20000, 0x10000, CRC(62fa425a) SHA1(be88c1a6436df8a456c405822e28c472e3e79a69) )
	ROM_LOAD( "ep10", 0x30000, 0x08000, CRC(cce3bd95) SHA1(00bbb197824d970b0e404167ca4ae53e1955ad94) )
	ROM_LOAD( "ep09", 0x40000, 0x10000, CRC(11bed656) SHA1(6a7d984a32982d9aef8ea7d8a720925036e7046e) )
	ROM_LOAD( "ep08", 0x50000, 0x08000, CRC(c45c7b4c) SHA1(70e3e475fe767eefa4cc1d6ca052271a099ff7a8) )
	ROM_LOAD( "ep13", 0x60000, 0x10000, CRC(8fca9f28) SHA1(cac85bf2b66e49e22c33c85bdb5712feef6aae7e) )
	ROM_LOAD( "ep12", 0x70000, 0x08000, CRC(3cd1d0c3) SHA1(ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "ep02", 0x00000, 0x10000, CRC(711ce46f) SHA1(939a8545e53776ff2180d2c7e63bc997689c088e) )
ROM_END

/*

AUTOMAT (bootleg ROBOCOP)
^^^^^^^^^^^^^^^^^^^^^^^^^

Dumped by Andrew Welburn on the evening of a day
of big snow! 02/02/09

http://www.andys-arcade.com

*************************************************
**Do not separate this text file from the roms.**
*************************************************

Take a look at the photos in the archive, the roms
should be failry explanatory, and you should be
able to pick out the chips it uses.

The most striking thing about this bootleg apart
from the obviously changed title screen is that
the music/melody is not right, they've copied the
digital sound effects, but appear to have ripepd
the music and circuit design from an earlier
capcom game, i can't work out whcih one, but
what an odd thing to do!

you can see a youtube video of it running here:
http://uk.youtube.com/watch?v=Y-KvbKtqzaQ

Rom 21 is full of 0's... i cleaned and re-dumped
it numerous times, but i just got 0's everytime.
It contains some of the graphics for enemies on
the opening stage at the very least.

enjoy..

*/

ROM_START( automat )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "5.ic50", 0x00000, 0x10000, CRC(fb6faa74) SHA1(0af03c06193b5ba1422571b9504a7f655c608d94) )
	ROM_LOAD16_BYTE( "2.ic54", 0x00001, 0x10000, CRC(7ecf8309) SHA1(59dd50bcb528ece42a67154bcc4f432770420986) )
	ROM_LOAD16_BYTE( "4.ic51", 0x20000, 0x10000, CRC(9d7b79e0) SHA1(e0d901b9b3cd62f7c947da04f7447ebfa88bf44a) )
	ROM_LOAD16_BYTE( "3.ic53", 0x20001, 0x10000, CRC(e655f9c3) SHA1(d5e99d542303d009277ccfc245f877e4e28603c9) )

	ROM_REGION( 0x20000, "audiocpu", 0 )    /* Z80 Sound */
	ROM_LOAD( "1.ic26", 0x00000, 0x10000, CRC(72ea6024) SHA1(debd30219879ec01f43cc116a6cfa17209940ecc) )
	ROM_RELOAD(        0x10000, 0x10000 ) // IC25 socket unpopulated

	ROM_REGION( 0x40000, "gfxload1", 0 ) /* chars */
	ROM_LOAD( "8.bin",  0x00000, 0x10000, CRC(dcfffc7a) SHA1(e250626473917d397381210ef536efbc93c46474) ) // y?
	ROM_LOAD( "7.bin",  0x10000, 0x10000, CRC(40218082) SHA1(6a5c83d20fe110d642d5730c52e2796655fb66b4) ) // y
	ROM_LOAD( "10.bin", 0x20000, 0x10000, CRC(957da6dd) SHA1(53490d80ef108e93f13440de13b58761b89a419a) ) // y
	ROM_LOAD( "12.bin", 0x30000, 0x10000, CRC(00cd0990) SHA1(3fc498fcee2110001e376f5ee38d7dd361bd3ee3) ) // y

	/* copy out the chars */
	ROM_REGION( 0x20000, "gfx1", ROMREGION_INVERT ) /* chars */
	ROM_COPY( "gfxload1", 0x00000, 0x00000, 0x8000 )
	ROM_COPY( "gfxload1", 0x10000, 0x08000, 0x8000 )
	ROM_COPY( "gfxload1", 0x20000, 0x10000, 0x8000 )
	ROM_COPY( "gfxload1", 0x30000, 0x18000, 0x8000 )

	ROM_REGION( 0x20000, "gfx3", ROMREGION_INVERT ) /* tiles */
	ROM_COPY( "gfxload1", 0x08000, 0x00000, 0x8000 )
	ROM_COPY( "gfxload1", 0x18000, 0x08000, 0x8000 )
	ROM_COPY( "gfxload1", 0x28000, 0x10000, 0x8000 )
	ROM_COPY( "gfxload1", 0x38000, 0x18000, 0x8000 )

	// we have to rearrange this with ROM_CONTINUE due to the way gfxdecode works */
	ROM_REGION( 0x40000, "gfx2", ROMREGION_INVERT ) /* tiles */
	ROM_LOAD( "9.bin",  0x00000, 0x2000, CRC(ccf91ce0) SHA1(c976eddcea48da6e7fbd28a4d5c48706d61cabfb) )
	ROM_CONTINUE(       0x04000, 0x2000 )
	ROM_CONTINUE(       0x08000, 0x2000 )
	ROM_CONTINUE(       0x0c000, 0x2000 )
	ROM_CONTINUE(       0x02000, 0x2000 )
	ROM_CONTINUE(       0x06000, 0x2000 )
	ROM_CONTINUE(       0x0a000, 0x2000 )
	ROM_CONTINUE(       0x0e000, 0x2000 )
	ROM_LOAD( "6.bin",  0x10000, 0x2000, CRC(5a557765) SHA1(f081323dad532fae6ec5d2875ffb1c394ac0bcf9) )
	ROM_CONTINUE(       0x14000, 0x2000 )
	ROM_CONTINUE(       0x18000, 0x2000 )
	ROM_CONTINUE(       0x1c000, 0x2000 )
	ROM_CONTINUE(       0x12000, 0x2000 )
	ROM_CONTINUE(       0x16000, 0x2000 )
	ROM_CONTINUE(       0x1a000, 0x2000 )
	ROM_CONTINUE(       0x1e000, 0x2000 )
	ROM_LOAD( "11.bin", 0x20000, 0x2000, CRC(8b196ab7) SHA1(030dc19f464db072c8dbbf043ae9334aa58510d0) )
	ROM_CONTINUE(       0x24000, 0x2000 )
	ROM_CONTINUE(       0x28000, 0x2000 )
	ROM_CONTINUE(       0x2c000, 0x2000 )
	ROM_CONTINUE(       0x22000, 0x2000 )
	ROM_CONTINUE(       0x26000, 0x2000 )
	ROM_CONTINUE(       0x2a000, 0x2000 )
	ROM_CONTINUE(       0x2e000, 0x2000 )
	ROM_LOAD( "13.bin", 0x30000, 0x2000, CRC(7f12ed0e) SHA1(9340611b85f9866d086970ed5e9c0c704616c330) )
	ROM_CONTINUE(       0x34000, 0x2000 )
	ROM_CONTINUE(       0x38000, 0x2000 )
	ROM_CONTINUE(       0x3c000, 0x2000 )
	ROM_CONTINUE(       0x32000, 0x2000 )
	ROM_CONTINUE(       0x36000, 0x2000 )
	ROM_CONTINUE(       0x3a000, 0x2000 )
	ROM_CONTINUE(       0x3e000, 0x2000 )

	// the sprite data is the same as robocop, but with the bits in each byte reversed
	// 21.bin was repaired with this knowledge as the chip was faulty
	ROM_REGION( 0x80000, "gfx4", 0) /* sprites */
	ROM_LOAD( "16.bin", 0x00000, 0x10000, CRC(e42e8675) SHA1(5b964477de8278ea330ffc2366e5fc7e10122ef8) )
	ROM_LOAD( "17.bin", 0x10000, 0x08000, CRC(9a414c56) SHA1(017eb5a238e24cd6de50afd029c239993fc61a21) )
	ROM_LOAD( "20.bin", 0x20000, 0x10000, CRC(7c62a2a1) SHA1(43a40355cdcbb17506f9634e8f12673287e79bd7) )
	ROM_LOAD( "21.bin", 0x30000, 0x08000, CRC(ae59dccd) SHA1(e4ec6e9441bd7882a14768a7b7d8e79a7781f436) )
	ROM_LOAD( "14.bin", 0x40000, 0x10000, CRC(674ad6dc) SHA1(63982b8106f771e9e79cd8dbad42cfd4aad6f16f) )
	ROM_LOAD( "15.bin", 0x50000, 0x08000, CRC(5e7dd1aa) SHA1(822232a7389708dd5fee4a874a8832e22e7a0a26) )
	ROM_LOAD( "18.bin", 0x60000, 0x10000, CRC(751e34aa) SHA1(066730a26606a74b9295fc483cb0063c32dc9a14) )
	ROM_LOAD( "19.bin", 0x70000, 0x08000, CRC(118e7fc7) SHA1(fa6d8eef9da873579e19a9bf982643e061b8ca26) )
ROM_END


ROM_START( hippodrm )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 4*64k for 68000 code */
	ROM_LOAD16_BYTE( "ew02",         0x00000, 0x10000, CRC(df0d7dc6) SHA1(a60197ad6f19f730e05cf6a3be9181f28d425344) )
	ROM_LOAD16_BYTE( "ew01",         0x00001, 0x10000, CRC(d5670aa7) SHA1(ea8bdff63176c2657746c2c438298685e1f44eae) )
	ROM_LOAD16_BYTE( "ew05",         0x20000, 0x10000, CRC(c76d65ec) SHA1(620990acaf2fd7f3fbfe7135a17ac0195feb8330) )
	ROM_LOAD16_BYTE( "ew00",         0x20001, 0x10000, CRC(e9b427a6) SHA1(b334992846771739d31756724138b82f897dfad5) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 sound */
	ROM_LOAD( "ew04",         0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) )

	ROM_REGION( 0x10000, "sub", 0 ) /* HuC6280 CPU */
	ROM_LOAD( "ew08",         0x00000, 0x10000, CRC(53010534) SHA1(8b996e48414bacd009e05ff49848884ecf15d967) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "ew14",         0x00000, 0x10000, CRC(71ca593d) SHA1(05ab9403c4010a21dcaa169f4c59d19c4169d9cd) )
	ROM_LOAD( "ew13",         0x10000, 0x10000, CRC(86be5fa7) SHA1(71c31ca2e92fb39a5486e80150919e13d5617855) )

	ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "ew19",         0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) )
	ROM_LOAD( "ew18",         0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) )
	ROM_LOAD( "ew20",         0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) )
	ROM_LOAD( "ew21",         0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) )

	ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "ew24",         0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) )
	ROM_LOAD( "ew25",         0x08000, 0x08000, CRC(9eb47dfb) SHA1(bb1e8a3a47f447f3a983ea51943d3081d56ad9a4) )
	ROM_LOAD( "ew23",         0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) )
	ROM_LOAD( "ew22",         0x18000, 0x08000, CRC(e55669aa) SHA1(2a9b0e85bb81ff87a108e08b28e19b7b469463e4) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "ew15",         0x00000, 0x10000, CRC(95423914) SHA1(e9e7a6bdf5aa717dc04a751709632f31762886fb) )
	ROM_LOAD( "ew16",         0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) )
	ROM_LOAD( "ew10",         0x20000, 0x10000, CRC(4c25dfe8) SHA1(e4334de96698cd0112a8926dea131e748b6a84fc) )
	ROM_LOAD( "ew11",         0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) )
	ROM_LOAD( "ew06",         0x40000, 0x10000, CRC(e4bb8199) SHA1(49b5b45c7cd9c44f53d83ee2a156d9e9f8a53960) )
	ROM_LOAD( "ew07",         0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) )
	ROM_LOAD( "ew17",         0x60000, 0x10000, CRC(8c97c757) SHA1(36fd807da9e144dfb29c8252e9450cc37ca2604f) )
	ROM_LOAD( "ew12",         0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "ew03",         0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) )
ROM_END

ROM_START( ffantasyj )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 4*64k for 68000 code */
	ROM_LOAD16_BYTE( "ff-02-2.bin",  0x00000, 0x10000, CRC(29fc22a7) SHA1(73cbd47c34bee22c16a69cfc6037a60dc30effe8) )
	ROM_LOAD16_BYTE( "ff-01-2.bin",  0x00001, 0x10000, CRC(9f617cb4) SHA1(447ea4e57dd6b23aaf48e5e14c7893277730c7d9) )
	ROM_LOAD16_BYTE( "ew05",         0x20000, 0x10000, CRC(c76d65ec) SHA1(620990acaf2fd7f3fbfe7135a17ac0195feb8330) )
	ROM_LOAD16_BYTE( "ew00",         0x20001, 0x10000, CRC(e9b427a6) SHA1(b334992846771739d31756724138b82f897dfad5) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 sound */
	ROM_LOAD( "ew04",         0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) )

	ROM_REGION( 0x10000, "sub", 0 ) /* HuC6280 CPU */
	ROM_LOAD( "ew08",         0x00000, 0x10000, CRC(53010534) SHA1(8b996e48414bacd009e05ff49848884ecf15d967) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "ev14",         0x00000, 0x10000, CRC(686f72c1) SHA1(41d4fc1208d779f3428990a96586f6a555c28562) )
	ROM_LOAD( "ev13",         0x10000, 0x10000, CRC(b787dcc9) SHA1(7fce9d2040bcb2483419ea1cafed538bb8aba4f9) )

	ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "ew19",         0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) )
	ROM_LOAD( "ew18",         0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) )
	ROM_LOAD( "ew20",         0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) )
	ROM_LOAD( "ew21",         0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) )

	ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "ew24",         0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) )
	ROM_LOAD( "ew25",         0x08000, 0x08000, CRC(9eb47dfb) SHA1(bb1e8a3a47f447f3a983ea51943d3081d56ad9a4) )
	ROM_LOAD( "ew23",         0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) )
	ROM_LOAD( "ew22",         0x18000, 0x08000, CRC(e55669aa) SHA1(2a9b0e85bb81ff87a108e08b28e19b7b469463e4) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "ev15",         0x00000, 0x10000, CRC(1d80f797) SHA1(1b6878155367350ff826593ea73bda5b893c1823) )
	ROM_LOAD( "ew16",         0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) )
	ROM_LOAD( "ev10",         0x20000, 0x10000, CRC(c4e7116b) SHA1(1e665ba150e08ceb1c0d5f7b7e777f3d60997811) )
	ROM_LOAD( "ew11",         0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) )
	ROM_LOAD( "ev06",         0x40000, 0x10000, CRC(6c794f1a) SHA1(ab7996917bea99850aef5a0890485dd27778cd99) )
	ROM_LOAD( "ew07",         0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) )
	ROM_LOAD( "ev17",         0x60000, 0x10000, CRC(045509d4) SHA1(ebbd71de8e8492ff6321e3ede0d98d9ed462de01) )
	ROM_LOAD( "ew12",         0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "ew03",         0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) )
ROM_END

// I believe 'EX' is the world (export) release, but it still shows a 'ONLY FOR USE IN JAPAN' screen
// 'EV' is original Japanese release.
// 'EW' is US release.
ROM_START( ffantasy )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 4*64k for 68000 code */
	ROM_LOAD16_BYTE( "ex02-3.4b",  0x00000, 0x10000, CRC(df0d7dc6) SHA1(a60197ad6f19f730e05cf6a3be9181f28d425344) )
	ROM_LOAD16_BYTE( "ex01-3.3b",  0x00001, 0x10000, CRC(c0fb4fe5) SHA1(f6ed0904ec19491c4ed5f5e5da16df02476ab1f3) )
	ROM_LOAD16_BYTE( "ex05-.4c",   0x20000, 0x10000, CRC(c76d65ec) SHA1(620990acaf2fd7f3fbfe7135a17ac0195feb8330) )
	ROM_LOAD16_BYTE( "ex00-.1b",   0x20001, 0x10000, CRC(e9b427a6) SHA1(b334992846771739d31756724138b82f897dfad5) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 sound */
	ROM_LOAD( "ex04-.1c",         0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) )

	ROM_REGION( 0x10000, "sub", 0 ) /* HuC6280 CPU */
	ROM_LOAD( "ew08",         0x00000, 0x10000, CRC(53010534) SHA1(8b996e48414bacd009e05ff49848884ecf15d967) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "ev14",         0x00000, 0x10000, CRC(686f72c1) SHA1(41d4fc1208d779f3428990a96586f6a555c28562) )
	ROM_LOAD( "ev13",         0x10000, 0x10000, CRC(b787dcc9) SHA1(7fce9d2040bcb2483419ea1cafed538bb8aba4f9) )

	ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "ew19",         0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) )
	ROM_LOAD( "ew18",         0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) )
	ROM_LOAD( "ew20",         0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) )
	ROM_LOAD( "ew21",         0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) )

	ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "ew24",         0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) )
	ROM_LOAD( "ew25",         0x08000, 0x08000, CRC(9eb47dfb) SHA1(bb1e8a3a47f447f3a983ea51943d3081d56ad9a4) )
	ROM_LOAD( "ew23",         0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) )
	ROM_LOAD( "ew22",         0x18000, 0x08000, CRC(e55669aa) SHA1(2a9b0e85bb81ff87a108e08b28e19b7b469463e4) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "ev15",         0x00000, 0x10000, CRC(1d80f797) SHA1(1b6878155367350ff826593ea73bda5b893c1823) )
	ROM_LOAD( "ew16",         0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) )
	ROM_LOAD( "ev10",         0x20000, 0x10000, CRC(c4e7116b) SHA1(1e665ba150e08ceb1c0d5f7b7e777f3d60997811) )
	ROM_LOAD( "ew11",         0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) )
	ROM_LOAD( "ev06",         0x40000, 0x10000, CRC(6c794f1a) SHA1(ab7996917bea99850aef5a0890485dd27778cd99) )
	ROM_LOAD( "ew07",         0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) )
	ROM_LOAD( "ev17",         0x60000, 0x10000, CRC(045509d4) SHA1(ebbd71de8e8492ff6321e3ede0d98d9ed462de01) )
	ROM_LOAD( "ew12",         0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "ew03",         0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) )
ROM_END

ROM_START( ffantasya )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 4*64k for 68000 code */
	ROM_LOAD16_BYTE( "ev02",         0x00000, 0x10000, CRC(797a7860) SHA1(aaab24c99e96b393d2bda435f18b0dc4003cdf09) )
	ROM_LOAD16_BYTE( "ev01",         0x00001, 0x10000, CRC(0f17184d) SHA1(c1bcd6347df9bee2d2d9ca29b22af9235493871c) )
	ROM_LOAD16_BYTE( "ew05",         0x20000, 0x10000, CRC(c76d65ec) SHA1(620990acaf2fd7f3fbfe7135a17ac0195feb8330) )
	ROM_LOAD16_BYTE( "ew00",         0x20001, 0x10000, CRC(e9b427a6) SHA1(b334992846771739d31756724138b82f897dfad5) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 sound */
	ROM_LOAD( "ew04",         0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) )

	ROM_REGION( 0x10000, "sub", 0 ) /* HuC6280 CPU */
	ROM_LOAD( "ew08",         0x00000, 0x10000, CRC(53010534) SHA1(8b996e48414bacd009e05ff49848884ecf15d967) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "ev14",         0x00000, 0x10000, CRC(686f72c1) SHA1(41d4fc1208d779f3428990a96586f6a555c28562) )
	ROM_LOAD( "ev13",         0x10000, 0x10000, CRC(b787dcc9) SHA1(7fce9d2040bcb2483419ea1cafed538bb8aba4f9) )

	ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "ew19",         0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) )
	ROM_LOAD( "ew18",         0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) )
	ROM_LOAD( "ew20",         0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) )
	ROM_LOAD( "ew21",         0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) )

	ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "ew24",         0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) )
	ROM_LOAD( "ew25",         0x08000, 0x08000, CRC(9eb47dfb) SHA1(bb1e8a3a47f447f3a983ea51943d3081d56ad9a4) )
	ROM_LOAD( "ew23",         0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) )
	ROM_LOAD( "ew22",         0x18000, 0x08000, CRC(e55669aa) SHA1(2a9b0e85bb81ff87a108e08b28e19b7b469463e4) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "ev15",         0x00000, 0x10000, CRC(1d80f797) SHA1(1b6878155367350ff826593ea73bda5b893c1823) )
	ROM_LOAD( "ew16",         0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) )
	ROM_LOAD( "ev10",         0x20000, 0x10000, CRC(c4e7116b) SHA1(1e665ba150e08ceb1c0d5f7b7e777f3d60997811) )
	ROM_LOAD( "ew11",         0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) )
	ROM_LOAD( "ev06",         0x40000, 0x10000, CRC(6c794f1a) SHA1(ab7996917bea99850aef5a0890485dd27778cd99) )
	ROM_LOAD( "ew07",         0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) )
	ROM_LOAD( "ev17",         0x60000, 0x10000, CRC(045509d4) SHA1(ebbd71de8e8492ff6321e3ede0d98d9ed462de01) )
	ROM_LOAD( "ew12",         0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "ew03",         0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) )
ROM_END

ROM_START( ffantasyb )  // DE-0297-3 PCB. All EX labels.
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 4*64k for 68000 code */
	ROM_LOAD16_BYTE( "ex02-2",       0x00000, 0x10000, CRC(4c26cda6) SHA1(475eb30da7020bf2b1546e3878973231aa52d522) )
	ROM_LOAD16_BYTE( "ex01",         0x00001, 0x10000, CRC(d2c4ab91) SHA1(3134e5aa9815e9ca46601c46268a91414f907fce) )
	ROM_LOAD16_BYTE( "ex05",         0x20000, 0x10000, CRC(c76d65ec) SHA1(620990acaf2fd7f3fbfe7135a17ac0195feb8330) )
	ROM_LOAD16_BYTE( "ex00",         0x20001, 0x10000, CRC(e9b427a6) SHA1(b334992846771739d31756724138b82f897dfad5) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 sound */
	ROM_LOAD( "ex04",         0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) )

	ROM_REGION( 0x10000, "sub", 0 ) /* HuC6280 CPU */
	ROM_LOAD( "ex08",         0x00000, 0x10000, CRC(53010534) SHA1(8b996e48414bacd009e05ff49848884ecf15d967) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "ex14",         0x00000, 0x10000, CRC(686f72c1) SHA1(41d4fc1208d779f3428990a96586f6a555c28562) )
	ROM_LOAD( "ex13",         0x10000, 0x10000, CRC(b787dcc9) SHA1(7fce9d2040bcb2483419ea1cafed538bb8aba4f9) )

	ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "ex19",         0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) )
	ROM_LOAD( "ex18",         0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) )
	ROM_LOAD( "ex20",         0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) )
	ROM_LOAD( "ex21",         0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) )

	ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "ex24",         0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) )
	ROM_LOAD( "ex25",         0x08000, 0x08000, CRC(9eb47dfb) SHA1(bb1e8a3a47f447f3a983ea51943d3081d56ad9a4) )
	ROM_LOAD( "ex23",         0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) )
	ROM_LOAD( "ex22",         0x18000, 0x08000, CRC(e55669aa) SHA1(2a9b0e85bb81ff87a108e08b28e19b7b469463e4) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "ex15",         0x00000, 0x10000, CRC(95423914) SHA1(e9e7a6bdf5aa717dc04a751709632f31762886fb) )
	ROM_LOAD( "ex16",         0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) )
	ROM_LOAD( "ex10",         0x20000, 0x10000, CRC(4c25dfe8) SHA1(e4334de96698cd0112a8926dea131e748b6a84fc) )
	ROM_LOAD( "ex11",         0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) )
	ROM_LOAD( "ex06",         0x40000, 0x10000, CRC(e4bb8199) SHA1(49b5b45c7cd9c44f53d83ee2a156d9e9f8a53960) )
	ROM_LOAD( "ex07",         0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) )
	ROM_LOAD( "ex17",         0x60000, 0x10000, CRC(8c97c757) SHA1(36fd807da9e144dfb29c8252e9450cc37ca2604f) )
	ROM_LOAD( "ex12",         0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "ex03",         0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) )
ROM_END

/* this is probably a bootleg of an undumped original revision */
ROM_START( ffantasybl )
	ROM_REGION( 0x80000, "maincpu", 0 ) /* 4*64k for 68000 code */
	ROM_LOAD16_BYTE( "14.bin",  0x00000, 0x10000, CRC(bd42bc66) SHA1(d81a3d16ca282817f85372d1426470900a553b24) ) // 61.926270% ff-02-2.bin
	ROM_LOAD16_BYTE( "11.bin",  0x00001, 0x10000, CRC(4df38e4b) SHA1(e176afb7b63e2e1ac482662d152da2866884594e) ) // 55.798340% ff-01-2.bin
	ROM_LOAD16_BYTE( "13.bin",  0x20000, 0x10000, CRC(eecb6bed) SHA1(f5761bfc01ae207d3a321aa4ad510f6af8ad6094) ) // 86.532593% ew05
	ROM_LOAD16_BYTE( "10.bin",  0x20001, 0x10000, CRC(7cdcf418) SHA1(9653b6620dce70bd510fb63ba5c324dda581a412) ) // 85.887146% ew00

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 sound */
	ROM_LOAD( "15.bin",         0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) )

	ROM_REGION( 0x1000, "mcu", 0 )    /* 68705 MCU */ // (labeled on PCB as Z80, but it isn't!)
	ROM_LOAD( "68705u3.bin",              0x00000, 0x1000, NO_DUMP ) // nor dumped, maybe it's the same as the midresb one?

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "22.bin",         0x00000, 0x10000, CRC(686f72c1) SHA1(41d4fc1208d779f3428990a96586f6a555c28562) )
	ROM_LOAD( "23.bin",         0x10000, 0x10000, CRC(28e69371) SHA1(32d57aabf948388825757ab0cfe87b6550a07a9d) ) // 94.793701% ev13

	ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "25.bin",         0x00000, 0x08000, CRC(6b80d7a3) SHA1(323162e7e0ce16f6244d8d98fdb2396ffef87e82) )
	ROM_LOAD( "27.bin",         0x08000, 0x08000, CRC(78d3d764) SHA1(e8f77a23bd4f4d268bec7c0153fb957acd07cdee) )
	ROM_LOAD( "24.bin",         0x10000, 0x08000, CRC(ce9f5de3) SHA1(b8af33f52ca3579a45b41395751697a58931f9d6) )
	ROM_LOAD( "26.bin",         0x18000, 0x08000, CRC(487a7ba2) SHA1(7d52cc1517def8426355e8281440ec5e617d1121) )

	ROM_REGION( 0x20000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "29.bin",         0x00000, 0x08000, CRC(4e1bc2a4) SHA1(d7d4c42fd932722436f1847929088e46d03184bd) )
	ROM_LOAD( "21.bin",         0x08000, 0x08000, CRC(28b37d27) SHA1(c70718f8ce23f75a728dc0a7556fd7d259048b88) )
	ROM_IGNORE(0x8000) // same content, double size as original, ignore 2nd half
	ROM_LOAD( "28.bin",         0x10000, 0x08000, CRC(9ecf479e) SHA1(a8d4c1490f12e1b15d53a2a97147920dcb638378) )
	ROM_LOAD( "20.bin",         0x18000, 0x08000, CRC(b5ca8ed9) SHA1(3f44ebf7fec76154a843ee4398d4ac8690e70342) )
	ROM_IGNORE(0x8000) // same content, double size as original, ignore 2nd half

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "6.bin",         0x00000, 0x10000, CRC(95423914) SHA1(e9e7a6bdf5aa717dc04a751709632f31762886fb) )
	ROM_LOAD( "3.bin",         0x10000, 0x10000, CRC(96233177) SHA1(929a1b7fb65ab33277719b84517ff57da563f875) )
	ROM_LOAD( "8.bin",         0x20000, 0x10000, CRC(4c25dfe8) SHA1(e4334de96698cd0112a8926dea131e748b6a84fc) )
	ROM_LOAD( "4.bin",         0x30000, 0x10000, CRC(f2e007fc) SHA1(da30ad3725b9bc4a07dbb1afa05f145c3574c84c) )
	ROM_LOAD( "5.bin",         0x40000, 0x10000, CRC(bc6028c4) SHA1(6ca5bb328912df23ad3d61b596b4a35f2815ef31) ) // 99.996948% ew06 (bad dump?)
	ROM_LOAD( "1.bin",         0x50000, 0x10000, CRC(470b6989) SHA1(16b292d8a3a54048bf29f0b4f41bb6ca049b347c) )
	ROM_LOAD( "7.bin",         0x60000, 0x10000, CRC(8c97c757) SHA1(36fd807da9e144dfb29c8252e9450cc37ca2604f) )
	ROM_LOAD( "2.bin",         0x70000, 0x10000, CRC(a2d244bc) SHA1(ff2391efc480f36a302650691f8a7a620b86d99a) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "30.bin",         0x0000, 0x10000, CRC(b606924d) SHA1(b759fcec10b333465cf5cd1b30987bf2d62186b2) )
ROM_END


ROM_START( secretag )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "fb14-3.17l", 0x00000, 0x10000, CRC(9be6ac90) SHA1(1c78af9da63add7c77c8d2ce24924505481381b1) )
	ROM_LOAD16_BYTE( "fb12-3.9l",  0x00001, 0x10000, CRC(28904b6b) SHA1(c3fd42c3ba5b19c3483df3ac9e44016570762de7) )
	ROM_LOAD16_BYTE( "fb15.19l",   0x20000, 0x10000, CRC(106bb26c) SHA1(e5d05124b6dfc54e41dcf40916633caaa9a19823) )
	ROM_LOAD16_BYTE( "fb13.11l",   0x20001, 0x10000, CRC(90523413) SHA1(7ea65525f2d7c577255aa01260acc5f43d136b3c) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* Sound CPU */
	ROM_LOAD( "fb10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) )

	ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "fb05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) )
	ROM_CONTINUE(         0x00000, 0x04000 )    /* the two halves are swapped */
	ROM_LOAD( "fb04.9a",  0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) )
	ROM_CONTINUE(         0x08000, 0x04000 )

	ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "fb07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) )
	ROM_LOAD( "fb06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) )

	ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "fb09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) )
	ROM_LOAD( "fb08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "fb01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) )
	ROM_LOAD( "fb03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) )
	ROM_LOAD( "fb00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) )
	ROM_LOAD( "fb02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "fa11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) )

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) )    /* Priority (not used) */

	ROM_REGION( 0x0800, "plds", 0 )
	ROM_LOAD( "pal16l8b-ta-1.15k", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) )
	ROM_LOAD( "pal16r4a-ta-2.16k", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) )
	ROM_LOAD( "pal16l8a-ta-3.17k", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) )
	ROM_LOAD( "pal16l8a-ta-4.11m", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) )
ROM_END


ROM_START( secretagj ) /* DE-0322-2 PCB */
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "fc14-2.17l", 0x00000, 0x10000, CRC(e4cc767d) SHA1(0173a446f4af0b6853b497e67e229b2b3568f1d4) )
	ROM_LOAD16_BYTE( "fc12-2.9l",  0x00001, 0x10000, CRC(8a589c90) SHA1(cc97f0ed7da9b936f9a59a010bacc1b187008135) )
	ROM_LOAD16_BYTE( "fc15.19l",   0x20000, 0x10000, CRC(106bb26c) SHA1(e5d05124b6dfc54e41dcf40916633caaa9a19823) ) // == FB counterpart from World set
	ROM_LOAD16_BYTE( "fc13.11l",   0x20001, 0x10000, CRC(90523413) SHA1(7ea65525f2d7c577255aa01260acc5f43d136b3c) ) // == FB counterpart from World set

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* Sound CPU */
	ROM_LOAD( "fc10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) ) // == FB counterpart from World set

	ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "fc05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) ) // == FB counterpart from World set
	ROM_CONTINUE(         0x00000, 0x04000 )    /* the two halves are swapped */
	ROM_LOAD( "fc04.9a",  0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) ) // == FB counterpart from World set
	ROM_CONTINUE(         0x08000, 0x04000 )

	ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "fc07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) ) // == FB counterpart from World set
	ROM_LOAD( "fc06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) ) // == FB counterpart from World set

	ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "fc09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) ) // == FB counterpart from World set
	ROM_LOAD( "fc08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) ) // == FB counterpart from World set

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "fc01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) ) // == FB counterpart from World set
	ROM_LOAD( "fc03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) ) // == FB counterpart from World set
	ROM_LOAD( "fc00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) ) // == FB counterpart from World set
	ROM_LOAD( "fc02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) ) // == FB counterpart from World set

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "fc11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) ) // == FB counterpart from World set

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) )    /* Priority (not used) */

	ROM_REGION( 0x0800, "plds", 0 )
	ROM_LOAD( "pal16l8b-ta-1.15k", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) )
	ROM_LOAD( "pal16r4a-ta-2.16k", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) )
	ROM_LOAD( "pal16l8a-ta-3.17k", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) )
	ROM_LOAD( "pal16l8a-ta-4.11m", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) )
ROM_END

ROM_START( slyspy )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "fa14-4.17l", 0x00000, 0x10000, CRC(60f16e31) SHA1(b2359fe8ecbed63b7d56c9962fab16b354a14305) )
	ROM_LOAD16_BYTE( "fa12-4.9l",  0x00001, 0x10000, CRC(b9b9fdcf) SHA1(fdd91b9bc8f0228078bb50323531808076180fe7) )
	ROM_LOAD16_BYTE( "fa15.19l",   0x20000, 0x10000, CRC(04a79266) SHA1(69d256ffb1c89721f8b1e929c581f187e047b977) )
	ROM_LOAD16_BYTE( "fa13.11l",   0x20001, 0x10000, CRC(641cc4b3) SHA1(ce0ccd14d201f411cfc02ec988b2ad4fcb0d8f5d) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* Sound CPU */
	ROM_LOAD( "fa10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) ) // == FB counterpart from World set

	ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "fa05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) ) // == FB counterpart from World set
	ROM_CONTINUE(         0x00000, 0x04000 )    /* the two halves are swapped */
	ROM_LOAD( "fa04.9a",  0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) ) // == FB counterpart from World set
	ROM_CONTINUE(         0x08000, 0x04000 )

	ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "fa07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) ) // == FB counterpart from World set
	ROM_LOAD( "fa06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) ) // == FB counterpart from World set

	ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "fa09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) ) // == FB counterpart from World set
	ROM_LOAD( "fa08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "fa01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) ) // == FB counterpart from World set
	ROM_LOAD( "fa03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) ) // == FB counterpart from World set
	ROM_LOAD( "fa00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) ) // == FB counterpart from World set
	ROM_LOAD( "fa02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) ) // == FB counterpart from World set

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "fa11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) ) // == FB counterpart from World set

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) )    /* Priority (not used) */

	ROM_REGION( 0x0800, "plds", 0 )
	ROM_LOAD( "pal16l8b-ta-1.15k", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) )
	ROM_LOAD( "pal16r4a-ta-2.16k", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) )
	ROM_LOAD( "pal16l8a-ta-3.17k", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) )
	ROM_LOAD( "pal16l8a-ta-4.11m", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) )
ROM_END

ROM_START( slyspy3 )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "fa14-3.17l", 0x00000, 0x10000, CRC(54353a84) SHA1(899559f17705a8222fd56e9304e9b802eac8f6db) )
	ROM_LOAD16_BYTE( "fa12-2.9l",  0x00001, 0x10000, CRC(1b534294) SHA1(cf7badea6604c47d9f3ff8a0ef326e09de1974a0) )
	ROM_LOAD16_BYTE( "fa15.19l",   0x20000, 0x10000, CRC(04a79266) SHA1(69d256ffb1c89721f8b1e929c581f187e047b977) )
	ROM_LOAD16_BYTE( "fa13.11l",   0x20001, 0x10000, CRC(641cc4b3) SHA1(ce0ccd14d201f411cfc02ec988b2ad4fcb0d8f5d) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* Sound CPU */
	ROM_LOAD( "fa10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) ) // == FB counterpart from World set

	ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "fa05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) ) // == FB counterpart from World set
	ROM_CONTINUE(         0x00000, 0x04000 )    /* the two halves are swapped */
	ROM_LOAD( "fa04.9a",  0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) ) // == FB counterpart from World set
	ROM_CONTINUE(         0x08000, 0x04000 )

	ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "fa07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) ) // == FB counterpart from World set
	ROM_LOAD( "fa06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) ) // == FB counterpart from World set

	ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "fa09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) ) // == FB counterpart from World set
	ROM_LOAD( "fa08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "fa01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) ) // == FB counterpart from World set
	ROM_LOAD( "fa03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) ) // == FB counterpart from World set
	ROM_LOAD( "fa00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) ) // == FB counterpart from World set
	ROM_LOAD( "fa02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) ) // == FB counterpart from World set

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "fa11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) ) // == FB counterpart from World set

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) )    /* Priority (not used) */

	ROM_REGION( 0x0800, "plds", 0 )
	ROM_LOAD( "pal16l8b-ta-1.15k", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) )
	ROM_LOAD( "pal16r4a-ta-2.16k", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) )
	ROM_LOAD( "pal16l8a-ta-3.17k", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) )
	ROM_LOAD( "pal16l8a-ta-4.11m", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) )
ROM_END

ROM_START( slyspy2 )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "fa14-2.17l", 0x00000, 0x10000, CRC(0e431e39) SHA1(ab4774966ad113e4d7004d14bfd72330d4a93a43) )
	ROM_LOAD16_BYTE( "fa12-2.9l",  0x00001, 0x10000, CRC(1b534294) SHA1(cf7badea6604c47d9f3ff8a0ef326e09de1974a0) )
	ROM_LOAD16_BYTE( "fa15.19l",   0x20000, 0x10000, CRC(04a79266) SHA1(69d256ffb1c89721f8b1e929c581f187e047b977) )
	ROM_LOAD16_BYTE( "fa13.11l",   0x20001, 0x10000, CRC(641cc4b3) SHA1(ce0ccd14d201f411cfc02ec988b2ad4fcb0d8f5d) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* Sound CPU */
	ROM_LOAD( "fa10.5h", 0x00000, 0x10000, CRC(dfd2ff25) SHA1(3dcd6d50b92b49daae4b51581abe9c95f764e848) ) // == FB counterpart from World set

	ROM_REGION( 0x10000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "fa05.11a", 0x04000, 0x04000, CRC(09802924) SHA1(d9bc5fe7f053afa15cd39400aae993866d1b0226) ) // == FB counterpart from World set
	ROM_CONTINUE(         0x00000, 0x04000 )    /* the two halves are swapped */
	ROM_LOAD( "fa04.9a",  0x0c000, 0x04000, CRC(ec25b895) SHA1(8c1d2b9a2487fd7114d37fe9dc271183c4cc1613) ) // == FB counterpart from World set
	ROM_CONTINUE(         0x08000, 0x04000 )

	ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "fa07.17a", 0x00000, 0x10000, CRC(e932268b) SHA1(ee8ed29affa951e725cf19a5f56d3beac24420c9) ) // == FB counterpart from World set
	ROM_LOAD( "fa06.15a", 0x10000, 0x10000, CRC(c4dd38c0) SHA1(267dbbdd5df6b13662cd307c5c95fdf643d64f45) ) // == FB counterpart from World set

	ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "fa09.22a", 0x00000, 0x20000, CRC(1395e9be) SHA1(60693ac6236ffe1e0933d81771cfad32e14514c3) ) // == FB counterpart from World set
	ROM_LOAD( "fa08.21a", 0x20000, 0x20000, CRC(4d7464db) SHA1(82e2a3c3d78447985968220d52c7c1f1ff625d83) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "fa01.4a", 0x00000, 0x20000, CRC(99b0cd92) SHA1(2729e874730391b5fa93e9a28142c02c00eb5068) ) // == FB counterpart from World set
	ROM_LOAD( "fa03.7a", 0x20000, 0x20000, CRC(0e7ea74d) SHA1(22078a2856933af2d31750a4a506b993fe309e9a) ) // == FB counterpart from World set
	ROM_LOAD( "fa00.2a", 0x40000, 0x20000, CRC(f7df3fd7) SHA1(ed9e4649e0b1fcca61cf4d159b3f8a35f06102ce) ) // == FB counterpart from World set
	ROM_LOAD( "fa02.5a", 0x60000, 0x20000, CRC(84e8da9d) SHA1(41da6042f80ea3562aa350f4f466b16db29e2aca) ) // == FB counterpart from World set

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "fa11.11k", 0x00000, 0x20000, CRC(4e547bad) SHA1(655eda4d00f8846957ed40dcbf750fba3ce19f4e) ) // == FB counterpart from World set

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "mb7114h.21k", 0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) )    /* Priority (not used) */

	ROM_REGION( 0x0800, "plds", 0 )
	ROM_LOAD( "pal16l8b-ta-1.15k", 0x0000, 0x0104, CRC(79a87527) SHA1(3c6ad20d5a7c41c020e671d462c0b1e4a5dda7f8) )
	ROM_LOAD( "pal16r4a-ta-2.16k", 0x0200, 0x0104, CRC(eca31311) SHA1(a87b2721e13767f7448236d0bbb3355583fe88bb) )
	ROM_LOAD( "pal16l8a-ta-3.17k", 0x0400, 0x0104, CRC(6c324919) SHA1(83bba4634d7ab7c4ad3083c063804fd1e7c9c10b) )
	ROM_LOAD( "pal16l8a-ta-4.11m", 0x0600, 0x0104, CRC(116177fa) SHA1(f63802578b6f743e2d3a64e4805488d44361dcb2) )
ROM_END

/*

secret agent - deco (clone)

(snd)
1 x z80
1 x ym2203c
1 x ym3812
sa_01 and sa_02

(prg)
1 x 68000
from sa_03 to sa_06

(gfx)
from sa_07 to sa_14
from sa_15 to sa_22

[dump.it]

*/

ROM_START( secretab )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "sa_05.ic94",   0x00000, 0x10000, CRC(54869474) SHA1(88c1894d1b6d8dd3d37e97d566aafef9c9409d6e) ) // misnumbered; should be IC84
	ROM_LOAD16_BYTE( "sa_03.ic67",   0x00001, 0x10000, CRC(36ab1874) SHA1(baa47c466ab13ac792761531f77ee8e639d19203) )
	ROM_LOAD16_BYTE( "sa_06.ic83",   0x20000, 0x10000, CRC(8e691f23) SHA1(eb08c9539b699af124fcf87be07a33d2d5a71ada) )
	ROM_LOAD16_BYTE( "sa_04.ic66",   0x20001, 0x10000, CRC(c838b205) SHA1(8c7a453ec7a00d4f5bbf9fadba6d551909647ed8) )

	ROM_REGION( 0x20000, "audiocpu", 0 )    /* Sound CPU */
	ROM_LOAD( "sa_01.ic41",     0x00000, 0x10000, CRC(9fdc503b) SHA1(7b258e0734ca88a7d3f574d75116f0fe3b628898) )
	ROM_LOAD( "sa_02.ic40",     0x10000, 0x10000, CRC(439eb5a9) SHA1(8d6baad8a1e89279ef0a378941d3d9b49a606864) ) // both halves identical

	ROM_REGION( 0x40000, "charset", 0 )
	ROM_LOAD( "sa_08.ic105", 0x00000, 0x10000,CRC(4806b951) SHA1(a2fa5b8587132747067d7d64ccfd14129a34ef58) )
	ROM_LOAD( "sa_12.ic156", 0x10000, 0x10000,CRC(f9e2cd5f) SHA1(f2c3f6e763c6f80307e9daee533d316b05cd02c5) )
	ROM_LOAD( "sa_10.ic138", 0x20000, 0x10000,CRC(843c4679) SHA1(871f3e77aa7e628e924a40d06ddec700487e23fb) )
	ROM_LOAD( "sa_14.ic188", 0x30000, 0x10000,CRC(3dac9128) SHA1(f3a2068e90973c1f04f1bbaa209111e3f9669ee0) )

	ROM_REGION( 0x20000, "gfx1", ROMREGION_INVERT ) /* chars */
	ROM_COPY( "charset", 0x00000, 0x00000, 0x8000 )
	ROM_COPY( "charset", 0x10000, 0x08000, 0x8000 )
	ROM_COPY( "charset", 0x20000, 0x10000, 0x8000 )
	ROM_COPY( "charset", 0x30000, 0x18000, 0x8000 )

	ROM_REGION( 0x20000, "gfx2", ROMREGION_INVERT ) /* tiles */
	ROM_COPY( "charset", 0x08000, 0x00000, 0x8000 )
	ROM_COPY( "charset", 0x18000, 0x08000, 0x8000 )
	ROM_COPY( "charset", 0x28000, 0x10000, 0x8000 )
	ROM_COPY( "charset", 0x38000, 0x18000, 0x8000 )

	ROM_REGION( 0x40000, "gfx3", ROMREGION_INVERT ) /* tiles */
	ROM_LOAD( "sa_09.ic139",     0x00000, 0x10000,CRC(9e412267) SHA1(482cd6e772fa21f15db66c27acf85e8f97f7c5a5) )
	ROM_LOAD( "sa_11.ic157",     0x10000, 0x10000,CRC(e87650db) SHA1(381352428b12fd4a8cd13270009ff7602aa41a0b) )
	ROM_LOAD( "sa_07.ic106",     0x20000, 0x10000,CRC(6ad2e575) SHA1(b6b159cb36e222fe62fc10271602226f027440e4) )
	ROM_LOAD( "sa_13.ic189",     0x30000, 0x10000,CRC(e8601057) SHA1(fd73a36fb84049154248d250ffea68b1ee39a43f) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "sa_20.ic176",     0x00000, 0x10000,CRC(447e4f0b) SHA1(97db103e505a6e11eb9bdb3622e4aa3b796a9714) )
	ROM_LOAD( "sa_19.ic177",     0x10000, 0x10000,CRC(d29bc22e) SHA1(ce0935d09f7e94fa32247c86e14a74b73514b29e) )
	ROM_LOAD( "sa_16.ic180",     0x20000, 0x10000,CRC(ff72b838) SHA1(fdc48ecdd2225fc69472313f34973f6add8fb558) )
	ROM_LOAD( "sa_15.ic181",     0x30000, 0x10000,CRC(54fcbc39) SHA1(293a6799193b01424c3eac86cf90cc023aa771db) )
	ROM_LOAD( "sa_22.ic174",     0x40000, 0x10000,CRC(d234cae5) SHA1(0cd07bf087a4da19a5da29785385de9eee52d0fb) )
	ROM_LOAD( "sa_21.ic175",     0x50000, 0x10000,CRC(dc6a38df) SHA1(9043df911389d3f085299f2f2202cab356473a32) )
	ROM_LOAD( "sa_18.ic178",     0x60000, 0x10000,CRC(4f989f00) SHA1(ae7ae6e62e6a516ae3c8ebbeb5e39887c1961add) )
	ROM_LOAD( "sa_17.ic179",     0x70000, 0x10000,CRC(f61972c8) SHA1(fa9ddca3473091b4879171d8f3b302e8f2b45149) )
ROM_END



ROM_START( midres )
	ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "fk_14.rom",    0x00000, 0x20000, CRC(de7522df) SHA1(b627a4bf2f2308ff16e55a9e49ba4eb9bd637d90) )
	ROM_LOAD16_BYTE( "fk_12.rom",    0x00001, 0x20000, CRC(3494b8c9) SHA1(6cb3f1421fe71d329c65c0a9056bcfae7229a37b) )
	ROM_LOAD16_BYTE( "fl15",         0x40000, 0x20000, CRC(1328354e) SHA1(2780a524718f351350e0fbc92a9a7ce9bdfc315e) )
	ROM_LOAD16_BYTE( "fl13",         0x40001, 0x20000, CRC(e3b3955e) SHA1(10ff430b14c1dbcce81b13251bac124ef4f9f1d9) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* Sound CPU */
	ROM_LOAD( "fl16",              0x00000, 0x10000, CRC(66360bdf) SHA1(76ecaeb396118bb2fe6c0151bb0705a3a878f7a5) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "fk_05.rom",         0x08000, 0x08000, CRC(3cdb7453) SHA1(d4b7fbf4726a375b4478922db6d936274bfa963c) )
	ROM_CONTINUE(                  0x00000, 0x08000 )   /* the two halves are swapped */
	ROM_LOAD( "fk_04.rom",         0x18000, 0x08000, CRC(325ba20c) SHA1(fecd6254cf8c3b18496039fe18ded13c2ae47ff4) )
	ROM_CONTINUE(                  0x10000, 0x08000 )

	ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "fl09",              0x00000, 0x20000, CRC(907d5910) SHA1(6f4963724987bf44007988d117a1f7276cf270d8) )
	ROM_LOAD( "fl08",              0x20000, 0x20000, CRC(a936c03c) SHA1(293e69874ce9b2dfb1d605c9f988fa736b12bbcf) )
	ROM_LOAD( "fl07",              0x40000, 0x20000, CRC(2068c45c) SHA1(943ed767a462ee39a42cd15f02d06c8a2e4556b3) )
	ROM_LOAD( "fl06",              0x60000, 0x20000, CRC(b7241ab9) SHA1(3e83f9285ff4c476f1287bf73b514eace482dccc) )

	ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "fl11",              0x00000, 0x20000, CRC(b86b73b4) SHA1(dd0e61d60574e537aa1b7f35ffdfd08434ec8208) )
	ROM_LOAD( "fl10",              0x20000, 0x20000, CRC(92245b29) SHA1(3289842bbd4bd7858846b234f08ea5737c11536d) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "fl01",              0x00000, 0x20000, CRC(2c8b35a7) SHA1(9ab1c2f014a24837ee99c4db000291f7e55aeb12) )
	ROM_LOAD( "fl03",              0x20000, 0x20000, CRC(1eefed3c) SHA1(be0ce3db211587086ae3ee8df85b7c56f831c623) )
	ROM_LOAD( "fl00",              0x40000, 0x20000, CRC(756fb801) SHA1(35510c4ddf9258d87fdee0d3a64a8de0ebd1967d) )
	ROM_LOAD( "fl02",              0x60000, 0x20000, CRC(54d2c120) SHA1(84f93bcd41d5bda8cfb39c4947fff025f53b143d) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "fl17",              0x00000, 0x20000, CRC(9029965d) SHA1(9b28dc38e86f24fa89d7971b141c9bdddc662c99) )

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "7114.prm",          0x0000, 0x0100, CRC(eb539ffb) SHA1(6a8c9112f289f63e8c88320c9df698b559632c3d) )   /* Priority (not used) */

	ROM_REGION( 0x0c00, "plds", 0 )
	ROM_LOAD( "pal16r4a-1.bin", 0x0000, 0x0104, CRC(d28fb8e0) SHA1(73cd73a075bd3ba3b3e50f3b71a4aaecce37115f) )
	ROM_LOAD( "pal16l8b-2.bin", 0x0200, 0x0104, CRC(bcb591e3) SHA1(d3ebc2a19108c9db355d3ba1512ab4cf0d9fad76) )
	ROM_LOAD( "pal16l8a-3.bin", 0x0400, 0x0104, CRC(e12972ac) SHA1(6b178c936068d9017a1444f437aea7e2ab1c6ca9) )
	ROM_LOAD( "pal16l8a-4.bin", 0x0600, 0x0104, CRC(c6437e49) SHA1(0d89855378ab5f45d55f6aa175a63458b3da52a3) )
	ROM_LOAD( "pal16l8b-5.bin", 0x0800, 0x0104, CRC(e9ee3a67) SHA1(5299f44f1141fcd57b0559b91ec7adb51b36c5c4) )
	ROM_LOAD( "pal16l8a-6.bin", 0x0a00, 0x0104, CRC(23b17abe) SHA1(ca6c47f4df63d84401ccb29d0a0e3633b09d708a) )
ROM_END

ROM_START( midresu )
	ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "fl14",         0x00000, 0x20000, CRC(2f9507a2) SHA1(bfa3449c2f8d706ec9eebb41c0f089229cd30537) )
	ROM_LOAD16_BYTE( "fl12",         0x00001, 0x20000, CRC(3815ad9f) SHA1(04b05ca68a2526ef6b16a1bbbf91c36300070c6c) )
	ROM_LOAD16_BYTE( "fl15",         0x40000, 0x20000, CRC(1328354e) SHA1(2780a524718f351350e0fbc92a9a7ce9bdfc315e) )
	ROM_LOAD16_BYTE( "fl13",         0x40001, 0x20000, CRC(e3b3955e) SHA1(10ff430b14c1dbcce81b13251bac124ef4f9f1d9) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* Sound CPU */
	ROM_LOAD( "fl16",              0x00000, 0x10000, CRC(66360bdf) SHA1(76ecaeb396118bb2fe6c0151bb0705a3a878f7a5) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "fl05",              0x08000, 0x08000, CRC(d75aba06) SHA1(cb3b969db3dd8e0c5c3729482f7461cde3a961f3) )
	ROM_CONTINUE(                  0x00000, 0x08000 )   /* the two halves are swapped */
	ROM_LOAD( "fl04",              0x18000, 0x08000, CRC(8f5bbb79) SHA1(cb10f68787606111ba5e9967bf0b0cd21269a902) )
	ROM_CONTINUE(                  0x10000, 0x08000 )

	ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "fl09",              0x00000, 0x20000, CRC(907d5910) SHA1(6f4963724987bf44007988d117a1f7276cf270d8) )
	ROM_LOAD( "fl08",              0x20000, 0x20000, CRC(a936c03c) SHA1(293e69874ce9b2dfb1d605c9f988fa736b12bbcf) )
	ROM_LOAD( "fl07",              0x40000, 0x20000, CRC(2068c45c) SHA1(943ed767a462ee39a42cd15f02d06c8a2e4556b3) )
	ROM_LOAD( "fl06",              0x60000, 0x20000, CRC(b7241ab9) SHA1(3e83f9285ff4c476f1287bf73b514eace482dccc) )

	ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "fl11",              0x00000, 0x20000, CRC(b86b73b4) SHA1(dd0e61d60574e537aa1b7f35ffdfd08434ec8208) )
	ROM_LOAD( "fl10",              0x20000, 0x20000, CRC(92245b29) SHA1(3289842bbd4bd7858846b234f08ea5737c11536d) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "fl01",              0x00000, 0x20000, CRC(2c8b35a7) SHA1(9ab1c2f014a24837ee99c4db000291f7e55aeb12) )
	ROM_LOAD( "fl03",              0x20000, 0x20000, CRC(1eefed3c) SHA1(be0ce3db211587086ae3ee8df85b7c56f831c623) )
	ROM_LOAD( "fl00",              0x40000, 0x20000, CRC(756fb801) SHA1(35510c4ddf9258d87fdee0d3a64a8de0ebd1967d) )
	ROM_LOAD( "fl02",              0x60000, 0x20000, CRC(54d2c120) SHA1(84f93bcd41d5bda8cfb39c4947fff025f53b143d) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "fl17",              0x00000, 0x20000, CRC(9029965d) SHA1(9b28dc38e86f24fa89d7971b141c9bdddc662c99) )

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "7114.prm",          0x0000, 0x0100, CRC(eb539ffb) SHA1(6a8c9112f289f63e8c88320c9df698b559632c3d) )   /* Priority (not used) */

	ROM_REGION( 0x0c00, "plds", 0 )
	ROM_LOAD( "pal16r4a-1.bin", 0x0000, 0x0104, CRC(d28fb8e0) SHA1(73cd73a075bd3ba3b3e50f3b71a4aaecce37115f) )
	ROM_LOAD( "pal16l8b-2.bin", 0x0200, 0x0104, CRC(bcb591e3) SHA1(d3ebc2a19108c9db355d3ba1512ab4cf0d9fad76) )
	ROM_LOAD( "pal16l8a-3.bin", 0x0400, 0x0104, CRC(e12972ac) SHA1(6b178c936068d9017a1444f437aea7e2ab1c6ca9) )
	ROM_LOAD( "pal16l8a-4.bin", 0x0600, 0x0104, CRC(c6437e49) SHA1(0d89855378ab5f45d55f6aa175a63458b3da52a3) )
	ROM_LOAD( "pal16l8b-5.bin", 0x0800, 0x0104, CRC(e9ee3a67) SHA1(5299f44f1141fcd57b0559b91ec7adb51b36c5c4) )
	ROM_LOAD( "pal16l8a-6.bin", 0x0a00, 0x0104, CRC(23b17abe) SHA1(ca6c47f4df63d84401ccb29d0a0e3633b09d708a) )
ROM_END

ROM_START( midresj )
	ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "fh14",         0x00000, 0x20000, CRC(6d632a51) SHA1(38f9e8fe01ec9105c1ec83d70a5f5b2c754865ca) )
	ROM_LOAD16_BYTE( "fh12",         0x00001, 0x20000, CRC(45143384) SHA1(5733439d6598a02dc0ae74b41d34b6afadd39330) )
	ROM_LOAD16_BYTE( "fl15",         0x40000, 0x20000, CRC(1328354e) SHA1(2780a524718f351350e0fbc92a9a7ce9bdfc315e) )
	ROM_LOAD16_BYTE( "fl13",         0x40001, 0x20000, CRC(e3b3955e) SHA1(10ff430b14c1dbcce81b13251bac124ef4f9f1d9) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* Sound CPU */
	ROM_LOAD( "fh16",              0x00000, 0x10000, CRC(00736f32) SHA1(292f98b5579314c866247dd0ea1346c6e160b304) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "fk_05.rom",         0x08000, 0x08000, CRC(3cdb7453) SHA1(d4b7fbf4726a375b4478922db6d936274bfa963c) )
	ROM_CONTINUE(                  0x00000, 0x08000 )   /* the two halves are swapped */
	ROM_LOAD( "fk_04.rom",         0x18000, 0x08000, CRC(325ba20c) SHA1(fecd6254cf8c3b18496039fe18ded13c2ae47ff4) )
	ROM_CONTINUE(                  0x10000, 0x08000 )

	ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "fl09",              0x00000, 0x20000, CRC(907d5910) SHA1(6f4963724987bf44007988d117a1f7276cf270d8) )
	ROM_LOAD( "fl08",              0x20000, 0x20000, CRC(a936c03c) SHA1(293e69874ce9b2dfb1d605c9f988fa736b12bbcf) )
	ROM_LOAD( "fl07",              0x40000, 0x20000, CRC(2068c45c) SHA1(943ed767a462ee39a42cd15f02d06c8a2e4556b3) )
	ROM_LOAD( "fl06",              0x60000, 0x20000, CRC(b7241ab9) SHA1(3e83f9285ff4c476f1287bf73b514eace482dccc) )

	ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "fl11",              0x00000, 0x20000, CRC(b86b73b4) SHA1(dd0e61d60574e537aa1b7f35ffdfd08434ec8208) )
	ROM_LOAD( "fl10",              0x20000, 0x20000, CRC(92245b29) SHA1(3289842bbd4bd7858846b234f08ea5737c11536d) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "fl01",              0x00000, 0x20000, CRC(2c8b35a7) SHA1(9ab1c2f014a24837ee99c4db000291f7e55aeb12) )
	ROM_LOAD( "fl03",              0x20000, 0x20000, CRC(1eefed3c) SHA1(be0ce3db211587086ae3ee8df85b7c56f831c623) )
	ROM_LOAD( "fl00",              0x40000, 0x20000, CRC(756fb801) SHA1(35510c4ddf9258d87fdee0d3a64a8de0ebd1967d) )
	ROM_LOAD( "fl02",              0x60000, 0x20000, CRC(54d2c120) SHA1(84f93bcd41d5bda8cfb39c4947fff025f53b143d) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "fh17",              0x00000, 0x20000, CRC(c7b0a24e) SHA1(8a068d7838bbdfb200c7104deb0cd5647336117a) )

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "7114.prm",          0x0000, 0x0100, CRC(eb539ffb) SHA1(6a8c9112f289f63e8c88320c9df698b559632c3d) )   /* Priority (not used) */

	ROM_REGION( 0x0c00, "plds", 0 )
	ROM_LOAD( "pal16r4a-1.bin", 0x0000, 0x0104, CRC(d28fb8e0) SHA1(73cd73a075bd3ba3b3e50f3b71a4aaecce37115f) )
	ROM_LOAD( "pal16l8b-2.bin", 0x0200, 0x0104, CRC(bcb591e3) SHA1(d3ebc2a19108c9db355d3ba1512ab4cf0d9fad76) )
	ROM_LOAD( "pal16l8a-3.bin", 0x0400, 0x0104, CRC(e12972ac) SHA1(6b178c936068d9017a1444f437aea7e2ab1c6ca9) )
	ROM_LOAD( "pal16l8a-4.bin", 0x0600, 0x0104, CRC(c6437e49) SHA1(0d89855378ab5f45d55f6aa175a63458b3da52a3) )
	ROM_LOAD( "pal16l8b-5.bin", 0x0800, 0x0104, CRC(e9ee3a67) SHA1(5299f44f1141fcd57b0559b91ec7adb51b36c5c4) )
	ROM_LOAD( "pal16l8a-6.bin", 0x0a00, 0x0104, CRC(23b17abe) SHA1(ca6c47f4df63d84401ccb29d0a0e3633b09d708a) )
ROM_END


/*
Midnight Resistance bootleg

Really nasty piece of junk, 2 huge boards.
There's also Bad Dudes running on the same
h/w (have seen one a few years ago)

basic components......
68000 @8MHz
6502
68705R3
YM2203
YM3812
M6295
XTALs 16MHz & 12MHz
2x 8 position DSWs

rom10 is missing (another PCB was found and dumped)
*/

ROM_START( midresb )
	ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "14.bin",         0x00000, 0x10000, CRC(d9c0f06f) SHA1(23cdc3e0613fed4e3e35094884b716d2507d59c8) )
	ROM_LOAD16_BYTE( "13.bin",         0x20000, 0x10000, CRC(d1bb2cd6) SHA1(6d4afd8dd8c4c3e90de199358da27108286637e2) )
	ROM_LOAD16_BYTE( "11.bin",         0x00001, 0x10000, CRC(1909081a) SHA1(a8cfa551b55830f3cc32e52c9a855ca525e1ab3f) )
	ROM_LOAD16_BYTE( "10.bin",         0x20001, 0x10000, CRC(42ccdd0d) SHA1(ef17cc984a8d57e9c52877f4e9b78e9976f99033) )
	ROM_LOAD16_BYTE( "12.bin",         0x40000, 0x10000, CRC(1e85a68d) SHA1(9ff778d023523302f408d80f1cbd3a7c49c044b0) )
	ROM_LOAD16_BYTE( "9.bin",          0x40001, 0x10000, CRC(1587bc2a) SHA1(0ca2abccfc52b0071b0741e1498c34d765fe38da) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 sound */ // same as hippodrome / fighting fantasy...
	ROM_LOAD( "15.bin",         0x8000, 0x8000, CRC(9871b98d) SHA1(2b6c46bc2b10a28946d6ad8251e1a156a0b99947) )

	ROM_REGION( 0x1000, "mcu", 0 )    /* 68705 MCU */
	ROM_LOAD( "68705r3.bin",              0x00000, 0x1000, CRC(ad5b1c13) SHA1(3616dc5969323a54e3e171d169f76250ae4e711a) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "23.bin",             0x08000, 0x08000, CRC(d75aba06) SHA1(cb3b969db3dd8e0c5c3729482f7461cde3a961f3) )
	ROM_CONTINUE(                   0x00000, 0x08000 )  /* the two halves are swapped */
	ROM_LOAD( "24.bin",             0x18000, 0x08000, CRC(8f5bbb79) SHA1(cb10f68787606111ba5e9967bf0b0cd21269a902) )
	ROM_CONTINUE(                   0x10000, 0x08000 )

	ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "28.bin",             0x00000, 0x10000, CRC(4490ed48) SHA1(e825c6290c65b9e3fa38f961a2174836ec2324d9) )
	ROM_LOAD( "19.bin",             0x10000, 0x10000, CRC(0f94f5c1) SHA1(235f1d8a09c0bfc51454a16c41489eb45ea29e0b) )
	ROM_LOAD( "26.bin",             0x20000, 0x10000, CRC(d4994050) SHA1(1d78ad702325013c3fd0889622b969af76d749ee) )
	ROM_LOAD( "18.bin",             0x30000, 0x10000, CRC(dc85368b) SHA1(4c5b04de63e1b58d5d8615eb561fbb90d1e16011) )
	ROM_LOAD( "27.bin",             0x40000, 0x10000, CRC(06f7ac18) SHA1(402a2c05ef7bea5afaff417bc1a1e2ba24e52eaa) )
	ROM_LOAD( "20.bin",             0x50000, 0x10000, CRC(d2679020) SHA1(5ca10cd55e8a4aa670645528f6eff33fabf0c4d7) )
	ROM_LOAD( "25.bin",             0x60000, 0x10000, CRC(323cce90) SHA1(8f5c5d0cc2bc2ded75bb4d0683f2611585b5affc) )
	ROM_LOAD( "17.bin",             0x70000, 0x10000, CRC(7c94e1b4) SHA1(5b2d036f13c9ec85b46d601d8d925cfa14d204c3) )

	ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "22.bin",             0x00000, 0x10000, CRC(68d50336) SHA1(89a1b2398796ec2392f003e1c77ba914ea90c8c2) )
	ROM_LOAD( "30.bin",             0x10000, 0x10000, CRC(efe22953) SHA1(2f4b6090c2fcd45381746ccc14c8ad8948aa096b) )
	ROM_LOAD( "21.bin",             0x20000, 0x10000, CRC(3311d7b0) SHA1(d9812cd9d8b5bd38a78c4c3a92aa2a90d78525a3) )
	ROM_LOAD( "29.bin",             0x30000, 0x10000, CRC(9210b713) SHA1(1db2775359d946221b99047fb648114a908690a9) )

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "8.bin",             0x00000, 0x10000, CRC(3f499acb) SHA1(1a22cfeed0497ddc2d571114d9f246b3ae18ede9) )
	ROM_LOAD( "4.bin",             0x10000, 0x10000, CRC(5e7a6800) SHA1(8dd5c9005b6804a30627644053f14e4477fe0074) )
	ROM_LOAD( "6.bin",             0x20000, 0x10000, CRC(897ba6e4) SHA1(70fd9cba3922751cb317770d6effdc2fb94c1324) )
	ROM_LOAD( "2.bin",             0x30000, 0x10000, CRC(9fefb810) SHA1(863a81540261e78de5c612dea807ba29b12054d4) )
	ROM_LOAD( "7.bin",             0x40000, 0x10000, CRC(ebafe720) SHA1(b9f76d2f1b59f1d028e6156b831c5c8ada033641) )
	ROM_LOAD( "3.bin",             0x50000, 0x10000, CRC(87aab3c2) SHA1(fc5e96505f392b95a397e412f193f9aee74d58f5) )
	ROM_LOAD( "5.bin",             0x60000, 0x10000, CRC(fd0bd8d3) SHA1(d6b19869ddc2a8ed4f38ba9d613b71853f2d13c0) )
	ROM_LOAD( "1.bin",             0x70000, 0x10000, CRC(fc46d5ed) SHA1(20ddf3f67f0dfb222ad8d3fd464b892ec9c9e4f5) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "16.bin",            0x00000, 0x10000, CRC(ccf24b52) SHA1(39b2663c548b30684197284cb8e7a6ca803330c9) )
ROM_END


ROM_START( midresbj )
	ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "14",         0x00000, 0x10000, CRC(6b3bc886) SHA1(998ef6ae89565148bcb8909f21acbec378ed5f4f) )
	ROM_LOAD16_BYTE( "11",         0x00001, 0x10000, CRC(9b6faab3) SHA1(b60e41972f52df910bfa09accd5fde7d858b55bf) )
	ROM_LOAD16_BYTE( "13",         0x20000, 0x10000, CRC(d1bb2cd6) SHA1(6d4afd8dd8c4c3e90de199358da27108286637e2) )
	ROM_LOAD16_BYTE( "10",         0x20001, 0x10000, CRC(42ccdd0d) SHA1(ef17cc984a8d57e9c52877f4e9b78e9976f99033) )
	ROM_LOAD16_BYTE( "12",         0x40000, 0x10000, CRC(258b10b2) SHA1(f0849801ab2c72bc6e929b230d0c6d41823f18ae) )
	ROM_LOAD16_BYTE( "9",          0x40001, 0x10000, CRC(dd6985d5) SHA1(bd58a1da2c5152464d7660f5b931d6257cb87c4e) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* 6502 sound */
	ROM_LOAD( "15",         0x0000, 0x10000, CRC(99d47166) SHA1(a9a1adfe47be8dd3e4d6f8c783447e09be1747b2) )

	ROM_REGION( 0x1000, "mcu", ROMREGION_ERASE00 )    /* 68705 MCU */
	//ROM_LOAD( "68705r3.bin",              0x00000, 0x1000, CRC(ad5b1c13) SHA1(3616dc5969323a54e3e171d169f76250ae4e711a) ) // unpopulated socket

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "23",             0x08000, 0x08000, CRC(d75aba06) SHA1(cb3b969db3dd8e0c5c3729482f7461cde3a961f3) )
	ROM_CONTINUE(                   0x00000, 0x08000 )  /* the two halves are swapped */
	ROM_LOAD( "24",             0x18000, 0x08000, CRC(8f5bbb79) SHA1(cb10f68787606111ba5e9967bf0b0cd21269a902) )
	ROM_CONTINUE(                   0x10000, 0x08000 )

	ROM_REGION( 0x80000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "19",             0x00000, 0x20000, CRC(fd9ba1bd) SHA1(a105a4335eeed19662c89ab0f90485f1029cf03f) )
	ROM_LOAD( "18",             0x20000, 0x20000, CRC(a936c03c) SHA1(293e69874ce9b2dfb1d605c9f988fa736b12bbcf) )
	ROM_LOAD( "20",             0x40000, 0x20000, CRC(4d8e3cf1) SHA1(db804a608f6ba9ce4cedfec2581bcbb00de3f2ba) )
	ROM_LOAD( "17",             0x60000, 0x20000, CRC(b7241ab9) SHA1(3e83f9285ff4c476f1287bf73b514eace482dccc) )

	ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "22",             0x10000, 0x10000, CRC(35a54bb4) SHA1(1869eb77a060e9df42b761b02e7fa5ecb7c414d1) )
	ROM_CONTINUE(0x00000,0x10000)
	ROM_LOAD( "21",             0x30000, 0x10000, CRC(4b9227b3) SHA1(7059f2d07fffa0468a45a42b87bf561da5e9c5a4) )
	ROM_CONTINUE(0x20000,0x10000)

	ROM_REGION( 0x80000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "4",             0x00000, 0x10000, CRC(3f499acb) SHA1(1a22cfeed0497ddc2d571114d9f246b3ae18ede9) )
	ROM_LOAD( "8",             0x10000, 0x10000, CRC(5e7a6800) SHA1(8dd5c9005b6804a30627644053f14e4477fe0074) )
	ROM_LOAD( "2",             0x20000, 0x10000, CRC(897ba6e4) SHA1(70fd9cba3922751cb317770d6effdc2fb94c1324) )
	ROM_LOAD( "6",             0x30000, 0x10000, CRC(9fefb810) SHA1(863a81540261e78de5c612dea807ba29b12054d4) )
	ROM_LOAD( "3",             0x40000, 0x10000, CRC(ebafe720) SHA1(b9f76d2f1b59f1d028e6156b831c5c8ada033641) )
	ROM_LOAD( "7",             0x50000, 0x10000, CRC(bb8cf641) SHA1(a22e47a15d38d4f33e5a2c90f3a90a16a4231d2c) ) // slight changes, check (equivalent to 3.bin in above)
	ROM_LOAD( "1",             0x60000, 0x10000, CRC(fd0bd8d3) SHA1(d6b19869ddc2a8ed4f38ba9d613b71853f2d13c0) )
	ROM_LOAD( "5",             0x70000, 0x10000, CRC(fc46d5ed) SHA1(20ddf3f67f0dfb222ad8d3fd464b892ec9c9e4f5) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "16",            0x00000, 0x10000, CRC(ccf24b52) SHA1(39b2663c548b30684197284cb8e7a6ca803330c9))
ROM_END

ROM_START( bouldash )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "fw-15-2.17l",   0x00000, 0x10000, CRC(ca19a967) SHA1(b9dc2b1323f19b6239e550ed020943bf13de8db0) )
	ROM_LOAD16_BYTE( "fw-12-2.9l",    0x00001, 0x10000, CRC(242bdc2a) SHA1(9f2d7a5af94fae4ce4e61a2f3881a7aa10cdef3f) )
	ROM_LOAD16_BYTE( "fw-16-2.19l",   0x20000, 0x10000, CRC(b7217265) SHA1(7ffc71fffb82b1299c6d5d0d1e9e1550977d258a) )
	ROM_LOAD16_BYTE( "fw-13-2.11l",   0x20001, 0x10000, CRC(19209ef4) SHA1(36d7eb242f9558ee760b6cc69e7cf8f32d01070f) )
	ROM_LOAD16_BYTE( "fw-17-2.20l",   0x40000, 0x10000, CRC(78a632a1) SHA1(6b7b82bf59cca10ac5a71b910a218a09c5014ff6) )
	ROM_LOAD16_BYTE( "fw-14-2.13l",   0x40001, 0x10000, CRC(69b6112d) SHA1(3a8e34ae858946fc72b9ed4f932b9af64b081051) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* Sound CPU */
	ROM_LOAD( "fn-10",      0x00000, 0x10000, CRC(c74106e7) SHA1(72213454c0ec78aa7d6843bd81d14b388ef7a48f) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "fn-04",        0x08000, 0x08000, CRC(40f5a760) SHA1(0d08b816714c08d0848dd25882a09d0a57fcc71b) )
	ROM_CONTINUE(             0x00000, 0x08000 )    /* the two halves are swapped */
	ROM_LOAD( "fn-05",        0x18000, 0x08000, CRC(824f2168) SHA1(32272a35e5faeebe41ece91fb902251707c9114b) )
	ROM_CONTINUE(             0x10000, 0x08000 )

	ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "fn-07",        0x00000, 0x10000, CRC(eac6a3b3) SHA1(359df7335d11134ae149675080169cb53cafc19c) )
	ROM_LOAD( "fn-06",        0x10000, 0x10000, CRC(3feee292) SHA1(d0dc75afffff268e0b3b817fbc060d52418a2ca7) )

	ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "fn-09",        0x00000, 0x20000, CRC(c2b27bd2) SHA1(8452d4442af476a35d3dfc4bd4df0a7d84a3dd7c) )
	ROM_LOAD( "fn-08",        0x20000, 0x20000, CRC(5ac97178) SHA1(7d246cb17986033ae2c219f7409e3b91be0dd259) )

	ROM_REGION( 0x40000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "fn-01",        0x00000, 0x10000, CRC(9333121b) SHA1(826ed261b1af41dd5468b2244767593d48577618) )
	ROM_LOAD( "fn-03",        0x10000, 0x10000, CRC(254ba60f) SHA1(71ab5cd48ee34da1d2dd951bb243a26d7a1171ae) )
	ROM_LOAD( "fn-00",        0x20000, 0x10000, CRC(ec18d098) SHA1(3cd1a27de295a177e81c14b9e9bbfcf5793aade2) )
	ROM_LOAD( "fn-02",        0x30000, 0x10000, CRC(4f060cba) SHA1(4063183e699bb8b6059d56f4e2fec5fa0b037c23) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "fn-11",      0x00000, 0x10000, CRC(990fd8d9) SHA1(a37bd96ecd75c610d98df3320f53ae4e2b7fdefd) )

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "ta-16.21k",          0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) )  /* Priority (not used) */
ROM_END

ROM_START( bouldashj )
	ROM_REGION( 0x60000, "maincpu", 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "fn-15-1.17l",  0x00000, 0x10000, CRC(d3ef20f8) SHA1(87a32a3865bec086afee5d97c0691087a41f4870) )
	ROM_LOAD16_BYTE( "fn-12-1.9l",   0x00001, 0x10000, CRC(f4a10b45) SHA1(12c42d8abc7b21fbdef4f02d588a800cef222754) )
	ROM_LOAD16_BYTE( "fn-16-.19l",   0x20000, 0x10000, CRC(fd1806a5) SHA1(fdbc8e8048d0935ee69b2b8023b5afdfe6fd9095) )
	ROM_LOAD16_BYTE( "fn-13-.11l",   0x20001, 0x10000, CRC(d24d3681) SHA1(3f822592f7db4ba10852a57ea03fbc84271d2f77) )
	ROM_LOAD16_BYTE( "fn-17-.20l",   0x40000, 0x10000, CRC(28d48a37) SHA1(7c5ddc35e7b29e5f89073ba88cd4048699f57e55) )
	ROM_LOAD16_BYTE( "fn-14-.13l",   0x40001, 0x10000, CRC(8c61c682) SHA1(4ff2b5fc61b7887775901c968c872a2853ea6dbc) )

	ROM_REGION( 0x10000, "audiocpu", 0 )    /* Sound CPU */
	ROM_LOAD( "fn-10",      0x00000, 0x10000, CRC(c74106e7) SHA1(72213454c0ec78aa7d6843bd81d14b388ef7a48f) )

	ROM_REGION( 0x20000, "gfx1", 0 ) /* chars */
	ROM_LOAD( "fn-04",        0x08000, 0x08000, CRC(40f5a760) SHA1(0d08b816714c08d0848dd25882a09d0a57fcc71b) )
	ROM_CONTINUE(             0x00000, 0x08000 )    /* the two halves are swapped */
	ROM_LOAD( "fn-05",        0x18000, 0x08000, CRC(824f2168) SHA1(32272a35e5faeebe41ece91fb902251707c9114b) )
	ROM_CONTINUE(             0x10000, 0x08000 )

	ROM_REGION( 0x20000, "gfx2", 0 ) /* tiles */
	ROM_LOAD( "fn-07",        0x00000, 0x10000, CRC(eac6a3b3) SHA1(359df7335d11134ae149675080169cb53cafc19c) )
	ROM_LOAD( "fn-06",        0x10000, 0x10000, CRC(3feee292) SHA1(d0dc75afffff268e0b3b817fbc060d52418a2ca7) )

	ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
	ROM_LOAD( "fn-09",        0x00000, 0x20000, CRC(c2b27bd2) SHA1(8452d4442af476a35d3dfc4bd4df0a7d84a3dd7c) )
	ROM_LOAD( "fn-08",        0x20000, 0x20000, CRC(5ac97178) SHA1(7d246cb17986033ae2c219f7409e3b91be0dd259) )

	ROM_REGION( 0x40000, "gfx4", 0 ) /* sprites */
	ROM_LOAD( "fn-01",        0x00000, 0x10000, CRC(9333121b) SHA1(826ed261b1af41dd5468b2244767593d48577618) )
	ROM_LOAD( "fn-03",        0x10000, 0x10000, CRC(254ba60f) SHA1(71ab5cd48ee34da1d2dd951bb243a26d7a1171ae) )
	ROM_LOAD( "fn-00",        0x20000, 0x10000, CRC(ec18d098) SHA1(3cd1a27de295a177e81c14b9e9bbfcf5793aade2) )
	ROM_LOAD( "fn-02",        0x30000, 0x10000, CRC(4f060cba) SHA1(4063183e699bb8b6059d56f4e2fec5fa0b037c23) )

	ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */
	ROM_LOAD( "fn-11",      0x00000, 0x10000, CRC(990fd8d9) SHA1(a37bd96ecd75c610d98df3320f53ae4e2b7fdefd) )

	ROM_REGION( 0x0100, "proms", 0 )
	ROM_LOAD( "ta-16.21k",          0x0000, 0x0100, CRC(ad26e8d4) SHA1(827337aeb8904429a1c050279240ae38aa6ce064) )  /* Priority (not used) */
ROM_END


DRIVER_INIT_MEMBER(dec0_state,midresb)
{
	m_maincpu->space(AS_PROGRAM).install_read_handler(0x00180000, 0x0018000f, read16_delegate(FUNC(dec0_state::dec0_controls_r),this));
	m_maincpu->space(AS_PROGRAM).install_read_handler(0x001a0000, 0x001a000f, read16_delegate(FUNC(dec0_state::dec0_rotary_r),this));

	m_maincpu->space(AS_PROGRAM).install_write_handler(0x00180014, 0x00180015, write16_delegate(FUNC(dec0_state::midres_sound_w),this));
}

READ16_MEMBER(dec0_state::ffantasybl_242024_r)
{
/*
    000152: 41F9 0024 2020             lea     $242020.l, A0
    000158: 4A68 0004                  tst.w   ($4,A0)
    00015C: 6700 00A0                  beq     $1fe

    This allows us to at insert a coin...
*/

	return 0xffff;
}

DRIVER_INIT_MEMBER(dec0_state,ffantasybl)
{
	m_maincpu->space(AS_PROGRAM).install_ram(0x24c880, 0x24cbff); // what is this? layer 3-related??

	m_maincpu->space(AS_PROGRAM).install_read_handler(0x00242024, 0x00242025, read16_delegate(FUNC(dec0_state::ffantasybl_242024_r),this));
	m_maincpu->space(AS_PROGRAM).install_read_port(0x00ff87ee, 0x00ff87ef, "VBLANK");
}

/******************************************************************************/

//    YEAR, NAME,       PARENT,   MACHINE,  INPUT,    STATE/DEVICE,   INIT, MONITOR,COMPANY,                 FULLNAME,            FLAGS
GAME( 1987, hbarrel,    0,        hbarrel,  hbarrel,  dec0_state,  hbarrel, ROT270, "Data East USA",         "Heavy Barrel (US)", MACHINE_SUPPORTS_SAVE )
GAME( 1987, hbarrelw,   hbarrel,  hbarrel,  hbarrel,  dec0_state,  hbarrel, ROT270, "Data East Corporation", "Heavy Barrel (World)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, baddudes,   0,        baddudes, baddudes, dec0_state,  hbarrel, ROT0,   "Data East USA",         "Bad Dudes vs. Dragonninja (US)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, drgninja,   baddudes, baddudes, drgninja, dec0_state,  hbarrel, ROT0,   "Data East Corporation", "Dragonninja (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, birdtry,    0,        birdtry,  birdtry,  dec0_state,  birdtry, ROT270, "Data East Corporation", "Birdie Try (Japan)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // protection controls game related data, impossible to emulate without a working PCB
GAME( 1988, robocop,    0,        robocop,  robocop,  dec0_state,  robocop, ROT0,   "Data East Corporation", "Robocop (World revision 4)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, robocopw,   robocop,  robocop,  robocop,  dec0_state,  robocop, ROT0,   "Data East Corporation", "Robocop (World revision 3)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, robocopj,   robocop,  robocop,  robocop,  dec0_state,  robocop, ROT0,   "Data East Corporation", "Robocop (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, robocopu,   robocop,  robocop,  robocop,  dec0_state,  robocop, ROT0,   "Data East USA",         "Robocop (US revision 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, robocopu0,  robocop,  robocop,  robocop,  dec0_state,  robocop, ROT0,   "Data East USA",         "Robocop (US revision 0)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, hippodrm,   0,        hippodrm, hippodrm, dec0_state, hippodrm, ROT0,   "Data East USA",         "Hippodrome (US)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, ffantasy,   hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0,   "Data East Corporation", "Fighting Fantasy (Japan revision 3)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, ffantasyj,  hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0,   "Data East Corporation", "Fighting Fantasy (Japan revision 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, ffantasya,  hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0,   "Data East Corporation", "Fighting Fantasy (Japan)", MACHINE_SUPPORTS_SAVE ) // presumably rev 1
GAME( 1989, ffantasyb,  hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0,   "Data East Corporation", "Fighting Fantasy (Japan revision ?)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, secretag,   0,        slyspy,   slyspy,   dec0_state,   slyspy, ROT0,   "Data East Corporation", "Secret Agent (World revision 3)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, secretagj,  secretag, slyspy,   slyspy,   dec0_state,   slyspy, ROT0,   "Data East Corporation", "Secret Agent (Japan revision 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, slyspy,     secretag, slyspy,   slyspy,   dec0_state,   slyspy, ROT0,   "Data East USA",         "Sly Spy (US revision 4)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, slyspy3,    secretag, slyspy,   slyspy,   dec0_state,   slyspy, ROT0,   "Data East USA",         "Sly Spy (US revision 3)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, slyspy2,    secretag, slyspy,   slyspy,   dec0_state,   slyspy, ROT0,   "Data East USA",         "Sly Spy (US revision 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, midres,     0,        midres,   midres,   driver_device,     0, ROT0,   "Data East Corporation", "Midnight Resistance (World)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, midresu,    midres,   midres,   midresu,  driver_device,     0, ROT0,   "Data East USA",         "Midnight Resistance (US)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, midresj,    midres,   midres,   midresu,  driver_device,     0, ROT0,   "Data East Corporation", "Midnight Resistance (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1990, bouldash,   0,        slyspy,   bouldash, dec0_state,   slyspy, ROT0,   "Data East Corporation (licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (World)", MACHINE_SUPPORTS_SAVE )
GAME( 1990, bouldashj,  bouldash, slyspy,   bouldash, dec0_state,   slyspy, ROT0,   "Data East Corporation (licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (Japan)", MACHINE_SUPPORTS_SAVE )

// bootlegs

// more or less just an unprotected versions of the game, everything intact
GAME( 1988, robocopb,   robocop,  robocopb,   robocop,    dec0_state, robocop,    ROT0, "bootleg", "Robocop (World bootleg)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, drgninjab,  baddudes, drgninjab,  drgninja,   dec0_state, drgninja,   ROT0, "bootleg", "Dragonninja (bootleg)", MACHINE_SUPPORTS_SAVE )


// this is a common bootleg board
GAME( 1989, midresb,    midres,   midresb,    midresb,    dec0_state, midresb,    ROT0, "bootleg", "Midnight Resistance (bootleg with 68705)", MACHINE_SUPPORTS_SAVE ) // need to hook up 68705? (probably unused)
GAME( 1989, midresbj,   midres,   midresbj,   midresb,    dec0_state, midresb,    ROT0, "bootleg", "Midnight Resistance (Joystick bootleg)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, ffantasybl, hippodrm, ffantasybl, ffantasybl, dec0_state, ffantasybl, ROT0, "bootleg", "Fighting Fantasy (bootleg with 68705)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 68705 not dumped, might be the same as midresb
GAME( 1988, drgninjab2, baddudes, drgninjab,  drgninja,   dec0_state, drgninja,   ROT0, "bootleg", "Dragonninja (bootleg with 68705)", MACHINE_SUPPORTS_SAVE ) // is this the same board as above? (region warning hacked to World, but still shows Japanese text)

// these are different to the above but quite similar to each other
GAME( 1988, automat,    robocop,  automat,  robocop,  dec0_state,  robocop, ROT0,   "bootleg", "Automat (bootleg of Robocop)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // sound rom / music from section z with mods for ADPCM?
GAME( 1989, secretab,   secretag, secretab, slyspy,   driver_device,     0, ROT0,   "bootleg", "Secret Agent (bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )