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// license:BSD-3-Clause
// copyright-holders:Dankan1890
/***************************************************************************
ui/custui.h
Internal UI user interface.
***************************************************************************/
#pragma once
#ifndef MAME_EMU_UI_UI_CUSTUI_H
#define MAME_EMU_UI_UI_CUSTUI_H
#include "ui/menu.h"
#include <vector>
#include <string>
//-------------------------------------------------
// Custom UI menu
//-------------------------------------------------
class ui_menu_custom_ui : public ui_menu
{
public:
ui_menu_custom_ui(running_machine &machine, render_container *container);
virtual ~ui_menu_custom_ui();
virtual void populate() override;
virtual void handle() override;
virtual void custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override;
private:
enum
{
LANGUAGE_MENU = 1,
FONT_MENU,
COLORS_MENU,
HIDE_MENU
};
static const char *const hide_status[];
std::vector<std::string> m_lang;
std::uint16_t m_currlang;
};
//-------------------------------------------------
// Font UI menu
//-------------------------------------------------
class ui_menu_font_ui : public ui_menu
{
public:
ui_menu_font_ui(running_machine &machine, render_container *container);
virtual ~ui_menu_font_ui();
virtual void populate() override;
virtual void handle() override;
virtual void custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override;
private:
enum
{
INFOS_SIZE = 1,
FONT_SIZE,
MUI_FNT,
MUI_BOLD,
MUI_ITALIC
};
void list();
std::uint16_t m_actual;
std::vector<std::pair<std::string, std::string> > m_fonts;
#ifdef UI_WINDOWS
bool m_bold, m_italic;
#endif
float m_info_min, m_info_max, m_info_size;
int m_font_min, m_font_max, m_font_size;
};
//-------------------------------------------------
// Colors UI menu
//-------------------------------------------------
class ui_menu_colors_ui : public ui_menu
{
public:
ui_menu_colors_ui(running_machine &machine, render_container *container);
virtual ~ui_menu_colors_ui();
virtual void populate() override;
virtual void handle() override;
virtual void custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override;
private:
enum
{
MUI_BACKGROUND_COLOR = 1,
MUI_BORDER_COLOR,
MUI_CLONE_COLOR,
MUI_DIPSW_COLOR,
MUI_GFXVIEWER_BG_COLOR,
MUI_MOUSEDOWN_BG_COLOR,
MUI_MOUSEDOWN_COLOR,
MUI_MOUSEOVER_BG_COLOR,
MUI_MOUSEOVER_COLOR,
MUI_SELECTED_BG_COLOR,
MUI_SELECTED_COLOR,
MUI_SLIDER_COLOR,
MUI_SUBITEM_COLOR,
MUI_TEXT_BG_COLOR,
MUI_TEXT_COLOR,
MUI_UNAVAILABLE_COLOR,
MUI_RESTORE
};
struct s_color_table
{
rgb_t color;
const char *option;
};
s_color_table m_color_table[MUI_RESTORE];
void restore_colors();
};
//-------------------------------------------------
// ARGB UI menu
//-------------------------------------------------
class ui_menu_rgb_ui : public ui_menu
{
public:
ui_menu_rgb_ui(running_machine &machine, render_container *container, rgb_t *_color, std::string _title);
virtual ~ui_menu_rgb_ui();
virtual void populate() override;
virtual void handle() override;
virtual void custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override;
private:
rgb_t *m_color;
char m_search[4];
bool m_key_active;
int m_lock_ref;
std::string m_title;
enum
{
RGB_ALPHA = 1,
RGB_RED,
RGB_GREEN,
RGB_BLUE,
PALETTE_CHOOSE
};
void inkey_special(const ui_menu_event *menu_event);
};
//-------------------------------------------------
// Palette UI menu
//-------------------------------------------------
class ui_menu_palette_sel : public ui_menu
{
public:
ui_menu_palette_sel(running_machine &machine, render_container *container, rgb_t &_color);
virtual ~ui_menu_palette_sel();
virtual void populate() override;
virtual void handle() override;
virtual void custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override;
private:
struct palcolor
{
const char *name;
const char *argb;
};
static palcolor m_palette[];
rgb_t &m_original;
};
#endif // MAME_EMU_UI_UI_CUSTUI_H
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