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/*
* Copyright 2011-2018 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
*/
#ifndef SCINTILLA_H_HEADER_GUARD
#define SCINTILLA_H_HEADER_GUARD
#if defined(SCI_NAMESPACE)
#include <scintilla/include/Scintilla.h>
struct ScintillaEditor
{
static ScintillaEditor* create(int _width, int _height);
static void destroy(ScintillaEditor* _scintilla);
intptr_t command(unsigned int _message, uintptr_t _p0 = 0, intptr_t _p1 = 0);
void draw();
};
ScintillaEditor* ImGuiScintilla(const char* _name, bool* _opened, const ImVec2& _size);
#endif // defined(SCI_NAMESPACE)
#endif // SCINTILLA_H_HEADER_GUARD
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