// license:LGPL-2.1+
// copyright-holders:Angelo Salese, Tomasz Slanina, David Haywood
/***************************************************************************************
Heavy Unit
Kaneko/Taito 1988
Driver based on djboy.c / airbustr.c
This game runs on Kaneko hardware. The game is similar to R-Type.
PCB Layout
----------
M6100391A
M6100392A 880210204
KNA-001
|----------------------------------------------------|
| |
| 6116 6116 |
| 15Mhz 6116 |
| PAL |
| B73_09.2P B73_11.5P |
| |
| |
| Z80-1 DSW1 DSW2 J|
| A|
| 16MHz M|
| M|
| 12MHz 6264 MERMAID A|
| B73_05.1H |
| B73_04.1F B73_08.2F 6116 Z80-2 |
| B73_03.1D Z80-3 B73_12.7E |
| B73_02.1C B73_07.2C PANDORA B73_10.5C 6116 |
| B73_01.1B B73_06.2B 4164 4164 6264 PAL YM3014 |
| 4164 4164 PAL YM2203 |
|----------------------------------------------------|
Notes:
Z80-1 clock : 6.000MHz
Z80-2 clock : 6.000MHz
Z80-3 clock : 6.000MHz
YM2203 clock : 3.000MHz
VSync : 58Hz
HSync : 15.59kHz
\-\ : KANEKO 1988. DIP40 8751 MCU
MERMAID | : pin 18,19 = 6.000MHz (main clock)
| : pin 30 = 1.000MHz (prog/ale)
/-/ : pin 22 = 111.48Hz (port 2 bit 1)
PANDORA : KANEKO PX79480FP-3 PANDORA-CHIP (C) KANEKO 1988
To Do:
------
- Fix cocktail mode
- Fix Flip Screen (currently displays an information screen and emulation hangs)
***************************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "cpu/mcs51/mcs51.h"
#include "sound/2203intf.h"
#include "video/kan_pand.h"
/*************************************
*
* Driver state
*
*************************************/
class hvyunit_state : public driver_device
{
public:
hvyunit_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_mastercpu(*this, "master"),
m_slavecpu(*this, "slave"),
m_mermaid(*this, "mermaid"),
m_soundcpu(*this, "soundcpu"),
m_pandora(*this, "pandora"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_videoram(*this, "videoram"),
m_colorram(*this, "colorram")
{ }
/* Devices */
required_device<cpu_device> m_mastercpu;
required_device<cpu_device> m_slavecpu;
required_device<cpu_device> m_mermaid;
required_device<cpu_device> m_soundcpu;
required_device<kaneko_pandora_device> m_pandora;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
/* Video */
required_shared_ptr<UINT8> m_videoram;
required_shared_ptr<UINT8> m_colorram;
tilemap_t *m_bg_tilemap;
UINT16 m_scrollx;
UINT16 m_scrolly;
UINT16 m_port0_data;
/* Mermaid */
UINT8 m_data_to_mermaid;
UINT8 m_data_to_z80;
UINT8 m_mermaid_to_z80_full;
UINT8 m_z80_to_mermaid_full;
UINT8 m_mermaid_int0_l;
UINT8 m_mermaid_p[4];
DECLARE_WRITE8_MEMBER(trigger_nmi_on_slave_cpu);
DECLARE_WRITE8_MEMBER(master_bankswitch_w);
DECLARE_WRITE8_MEMBER(mermaid_data_w);
DECLARE_READ8_MEMBER(mermaid_data_r);
DECLARE_READ8_MEMBER(mermaid_status_r);
DECLARE_WRITE8_MEMBER(trigger_nmi_on_sound_cpu2);
DECLARE_WRITE8_MEMBER(hu_videoram_w);
DECLARE_WRITE8_MEMBER(hu_colorram_w);
DECLARE_WRITE8_MEMBER(slave_bankswitch_w);
DECLARE_WRITE8_MEMBER(hu_scrollx_w);
DECLARE_WRITE8_MEMBER(hu_scrolly_w);
DECLARE_WRITE8_MEMBER(coin_count_w);
DECLARE_WRITE8_MEMBER(sound_bankswitch_w);
DECLARE_READ8_MEMBER(mermaid_p0_r);
DECLARE_WRITE8_MEMBER(mermaid_p0_w);
DECLARE_READ8_MEMBER(mermaid_p1_r);
DECLARE_WRITE8_MEMBER(mermaid_p1_w);
DECLARE_READ8_MEMBER(mermaid_p2_r);
DECLARE_WRITE8_MEMBER(mermaid_p2_w);
DECLARE_READ8_MEMBER(mermaid_p3_r);
DECLARE_WRITE8_MEMBER(mermaid_p3_w);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void screen_eof(screen_device &screen, bool state);
TIMER_DEVICE_CALLBACK_MEMBER(scanline);
};
/*************************************
*
* Initialisation
*
*************************************/
void hvyunit_state::machine_start()
{
membank("master_bank")->configure_entries(0, 8, memregion("master")->base(), 0x4000);
membank("slave_bank")->configure_entries(0, 4, memregion("slave")->base(), 0x4000);
membank("sound_bank")->configure_entries(0, 4, memregion("soundcpu")->base(), 0x4000);
save_item(NAME(m_data_to_mermaid));
save_item(NAME(m_data_to_z80));
save_item(NAME(m_mermaid_to_z80_full));
save_item(NAME(m_z80_to_mermaid_full));
save_item(NAME(m_mermaid_int0_l));
save_item(NAME(m_mermaid_p));
}
void hvyunit_state::machine_reset()
{
m_mermaid_int0_l = 1;
m_mermaid_to_z80_full = 0;
m_z80_to_mermaid_full = 0;
}
/*************************************
*
* Video hardware
*
*************************************/
TILE_GET_INFO_MEMBER(hvyunit_state::get_bg_tile_info)
{
int attr = m_colorram[tile_index];
int code = m_videoram[tile_index] + ((attr & 0x0f) << 8);
int color = (attr >> 4);
SET_TILE_INFO_MEMBER(1, code, color, 0);
}
void hvyunit_state::video_start()
{
m_bg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(hvyunit_state::get_bg_tile_info),this), TILEMAP_SCAN_ROWS, 16, 16, 32, 32);
save_item(NAME(m_scrollx));
save_item(NAME(m_scrolly));
save_item(NAME(m_port0_data));
}
UINT32 hvyunit_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
#define SX_POS 96
#define SY_POS 0
m_bg_tilemap->set_scrollx(0, ((m_port0_data & 0x40) << 2) + m_scrollx + SX_POS); // TODO
m_bg_tilemap->set_scrolly(0, ((m_port0_data & 0x80) << 1) + m_scrolly + SY_POS); // TODO
bitmap.fill(m_palette->black_pen(), cliprect);
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
m_pandora->update(bitmap, cliprect);
return 0;
}
void hvyunit_state::screen_eof(screen_device &screen, bool state)
{
// rising edge
if (state)
{
m_pandora->eof();
}
}
/*************************************
*
* Master CPU handlers
*
*************************************/
WRITE8_MEMBER(hvyunit_state::trigger_nmi_on_slave_cpu)
{
m_slavecpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
}
WRITE8_MEMBER(hvyunit_state::master_bankswitch_w)
{
membank("master_bank")->set_entry(data & 7);
}
WRITE8_MEMBER(hvyunit_state::mermaid_data_w)
{
m_data_to_mermaid = data;
m_z80_to_mermaid_full = 1;
m_mermaid_int0_l = 0;
m_mermaid->set_input_line(INPUT_LINE_IRQ0, ASSERT_LINE);
}
READ8_MEMBER(hvyunit_state::mermaid_data_r)
{
m_mermaid_to_z80_full = 0;
return m_data_to_z80;
}
READ8_MEMBER(hvyunit_state::mermaid_status_r)
{
return (!m_mermaid_to_z80_full << 2) | (m_z80_to_mermaid_full << 3);
}
/*************************************
*
* Slave CPU handlers
*
*************************************/
WRITE8_MEMBER(hvyunit_state::trigger_nmi_on_sound_cpu2)
{
soundlatch_byte_w(space, 0, data);
m_soundcpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
}
WRITE8_MEMBER(hvyunit_state::hu_videoram_w)
{
m_videoram[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
}
WRITE8_MEMBER(hvyunit_state::hu_colorram_w)
{
m_colorram[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
}
WRITE8_MEMBER(hvyunit_state::slave_bankswitch_w)
{
m_port0_data = data;
membank("slave_bank")->set_entry(data & 3);
}
WRITE8_MEMBER(hvyunit_state::hu_scrollx_w)
{
m_scrollx = data;
}
WRITE8_MEMBER(hvyunit_state::hu_scrolly_w)
{
m_scrolly = data;
}
WRITE8_MEMBER(hvyunit_state::coin_count_w)
{
coin_counter_w(machine(), 0, data & 1);
coin_counter_w(machine(), 1, data & 2);
}
/*************************************
*
* Sound CPU handlers
*
*************************************/
WRITE8_MEMBER(hvyunit_state::sound_bankswitch_w)
{
membank("sound_bank")->set_entry(data & 3);
}
/*************************************
*
* Protection MCU handlers
*
*************************************/
READ8_MEMBER(hvyunit_state::mermaid_p0_r)
{
// ?
return 0;
}
WRITE8_MEMBER(hvyunit_state::mermaid_p0_w)
{
if (!BIT(m_mermaid_p[0], 1) && BIT(data, 1))
{
m_mermaid_to_z80_full = 1;
m_data_to_z80 = m_mermaid_p[1];
}
if (BIT(data, 0) == 1)
m_z80_to_mermaid_full = 0;
m_mermaid_p[0] = data;
}
READ8_MEMBER(hvyunit_state::mermaid_p1_r)
{
if (BIT(m_mermaid_p[0], 0) == 0)
return m_data_to_mermaid;
else
return 0; // ?
}
WRITE8_MEMBER(hvyunit_state::mermaid_p1_w)
{
if (data == 0xff)
{
m_mermaid_int0_l = 1;
m_mermaid->set_input_line(INPUT_LINE_IRQ0, CLEAR_LINE);
}
m_mermaid_p[1] = data;
}
READ8_MEMBER(hvyunit_state::mermaid_p2_r)
{
switch ((m_mermaid_p[0] >> 2) & 3)
{
case 0: return ioport("IN1")->read();
case 1: return ioport("IN2")->read();
case 2: return ioport("IN0")->read();
default: return 0xff;
}
}
WRITE8_MEMBER(hvyunit_state::mermaid_p2_w)
{
m_mermaid_p[2] = data;
}
READ8_MEMBER(hvyunit_state::mermaid_p3_r)
{
UINT8 dsw = 0;
UINT8 dsw1 = ioport("DSW1")->read();
UINT8 dsw2 = ioport("DSW2")->read();
switch ((m_mermaid_p[0] >> 5) & 3)
{
case 0: dsw = (BIT(dsw2, 4) << 3) | (BIT(dsw2, 0) << 2) | (BIT(dsw1, 4) << 1) | BIT(dsw1, 0); break;
case 1: dsw = (BIT(dsw2, 5) << 3) | (BIT(dsw2, 1) << 2) | (BIT(dsw1, 5) << 1) | BIT(dsw1, 1); break;
case 2: dsw = (BIT(dsw2, 6) << 3) | (BIT(dsw2, 2) << 2) | (BIT(dsw1, 6) << 1) | BIT(dsw1, 2); break;
case 3: dsw = (BIT(dsw2, 7) << 3) | (BIT(dsw2, 3) << 2) | (BIT(dsw1, 7) << 1) | BIT(dsw1, 3); break;
}
return (dsw << 4) | (m_mermaid_int0_l << 2) | (m_mermaid_to_z80_full << 3);
}
WRITE8_MEMBER(hvyunit_state::mermaid_p3_w)
{
m_mermaid_p[3] = data;
m_slavecpu->set_input_line(INPUT_LINE_RESET, data & 2 ? CLEAR_LINE : ASSERT_LINE);
}
/*************************************
*
* Memory maps
*
*************************************/
static ADDRESS_MAP_START( master_memory, AS_PROGRAM, 8, hvyunit_state )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("master_bank")
AM_RANGE(0xc000, 0xcfff) AM_DEVREADWRITE("pandora", kaneko_pandora_device, spriteram_r, spriteram_w)
AM_RANGE(0xd000, 0xdfff) AM_RAM
AM_RANGE(0xe000, 0xffff) AM_RAM AM_SHARE("share1")
ADDRESS_MAP_END
static ADDRESS_MAP_START( master_io, AS_IO, 8, hvyunit_state )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_WRITE(master_bankswitch_w)
AM_RANGE(0x01, 0x01) AM_WRITE(master_bankswitch_w) // correct?
AM_RANGE(0x02, 0x02) AM_WRITE(trigger_nmi_on_slave_cpu)
ADDRESS_MAP_END
static ADDRESS_MAP_START( slave_memory, AS_PROGRAM, 8, hvyunit_state )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("slave_bank")
AM_RANGE(0xc000, 0xc3ff) AM_RAM_WRITE(hu_videoram_w) AM_SHARE("videoram")
AM_RANGE(0xc400, 0xc7ff) AM_RAM_WRITE(hu_colorram_w) AM_SHARE("colorram")
AM_RANGE(0xd000, 0xd1ff) AM_RAM_DEVWRITE("palette", palette_device, write_ext) AM_SHARE("palette_ext")
AM_RANGE(0xd800, 0xd9ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
AM_RANGE(0xd000, 0xdfff) AM_RAM
AM_RANGE(0xe000, 0xffff) AM_RAM AM_SHARE("share1")
ADDRESS_MAP_END
static ADDRESS_MAP_START( slave_io, AS_IO, 8, hvyunit_state )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_WRITE(slave_bankswitch_w)
AM_RANGE(0x02, 0x02) AM_WRITE(trigger_nmi_on_sound_cpu2)
AM_RANGE(0x04, 0x04) AM_READWRITE(mermaid_data_r, mermaid_data_w)
AM_RANGE(0x06, 0x06) AM_WRITE(hu_scrolly_w)
AM_RANGE(0x08, 0x08) AM_WRITE(hu_scrollx_w)
AM_RANGE(0x0c, 0x0c) AM_READ(mermaid_status_r)
AM_RANGE(0x0e, 0x0e) AM_WRITE(coin_count_w)
// AM_RANGE(0x22, 0x22) AM_READ(hu_scrolly_hi_reset) //22/a2 taken from ram $f065
// AM_RANGE(0xa2, 0xa2) AM_READ(hu_scrolly_hi_set)
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_memory, AS_PROGRAM, 8, hvyunit_state )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("sound_bank")
AM_RANGE(0xc000, 0xc7ff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_io, AS_IO, 8, hvyunit_state )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_WRITE(sound_bankswitch_w)
AM_RANGE(0x02, 0x03) AM_DEVREADWRITE("ymsnd", ym2203_device, read, write)
AM_RANGE(0x04, 0x04) AM_READ(soundlatch_byte_r)
ADDRESS_MAP_END
static ADDRESS_MAP_START( mcu_io, AS_IO, 8, hvyunit_state )
AM_RANGE(MCS51_PORT_P0, MCS51_PORT_P0) AM_READWRITE(mermaid_p0_r, mermaid_p0_w)
AM_RANGE(MCS51_PORT_P1, MCS51_PORT_P1) AM_READWRITE(mermaid_p1_r, mermaid_p1_w)
AM_RANGE(MCS51_PORT_P2, MCS51_PORT_P2) AM_READWRITE(mermaid_p2_r, mermaid_p2_w)
AM_RANGE(MCS51_PORT_P3, MCS51_PORT_P3) AM_READWRITE(mermaid_p3_r, mermaid_p3_w)
ADDRESS_MAP_END
/*************************************
*
* Port definitions
*
*************************************/
static INPUT_PORTS_START( hvyunit )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:1")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW1:2")
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Service_Mode ) ) PORT_DIPLOCATION("DSW1:3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, ( "Coin Mode" ) ) PORT_DIPLOCATION("DSW1:4")
PORT_DIPSETTING( 0x08, ( "Mode 1" ) )
PORT_DIPSETTING( 0x00, ( "Mode 2" ) )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6")
PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW1", 0x08, EQUALS, 0x08)
PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW1", 0x08, EQUALS, 0x08)
PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW1", 0x08, EQUALS, 0x08)
PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) ) PORT_CONDITION("DSW1", 0x08, EQUALS, 0x08)
PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW1", 0x08, EQUALS, 0x00)
PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW1", 0x08, EQUALS, 0x00)
PORT_DIPSETTING( 0x10, DEF_STR( 1C_3C ) ) PORT_CONDITION("DSW1", 0x08, EQUALS, 0x00)
PORT_DIPSETTING( 0x00, DEF_STR( 1C_4C ) ) PORT_CONDITION("DSW1", 0x08, EQUALS, 0x00)
PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8")
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW1", 0x08, EQUALS, 0x08)
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW1", 0x08, EQUALS, 0x08)
PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW1", 0x08, EQUALS, 0x08)
PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) ) PORT_CONDITION("DSW1", 0x08, EQUALS, 0x08)
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW1", 0x08, EQUALS, 0x00)
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW1", 0x08, EQUALS, 0x00)
PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_CONDITION("DSW1", 0x08, EQUALS, 0x00)
PORT_DIPSETTING( 0x00, DEF_STR( 1C_4C ) ) PORT_CONDITION("DSW1", 0x08, EQUALS, 0x00)
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2")
PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW2:3")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, "Bonus" ) PORT_DIPLOCATION("DSW2:4")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW2:5,6")
PORT_DIPSETTING( 0x30, "3" )
PORT_DIPSETTING( 0x20, "4" )
PORT_DIPSETTING( 0x10, "5" )
PORT_DIPSETTING( 0x00, "7" )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW2:7")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "DSW2:8")
INPUT_PORTS_END
static INPUT_PORTS_START( hvyunitj )
PORT_INCLUDE(hvyunit)
PORT_MODIFY("DSW1")
PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "DSW1:4")
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6")
PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8")
PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) )
INPUT_PORTS_END
/*************************************
*
* Graphics definitions
*
*************************************/
static const gfx_layout tile_layout =
{
16,16,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{
0*4,1*4,2*4,3*4,4*4,5*4,6*4,7*4,
8*32+0*4,8*32+1*4,8*32+2*4,8*32+3*4,8*32+4*4,8*32+5*4,8*32+6*4,8*32+7*4
},
{
0*32,1*32,2*32,3*32,4*32,5*32,6*32,7*32,
16*32+0*32,16*32+1*32,16*32+2*32,16*32+3*32,16*32+4*32,16*32+5*32,16*32+6*32,16*32+7*32
},
4*8*32
};
static GFXDECODE_START( hvyunit )
GFXDECODE_ENTRY( "gfx1", 0, tile_layout, 0x100, 16 ) /* sprite bank */
GFXDECODE_ENTRY( "gfx2", 0, tile_layout, 0x000, 16 ) /* background tiles */
GFXDECODE_END
/*************************************
*
* Machine driver
*
*************************************/
/* Main Z80 uses IM2 */
TIMER_DEVICE_CALLBACK_MEMBER(hvyunit_state::scanline)
{
int scanline = param;
if(scanline == 240) // vblank-out irq
m_mastercpu->set_input_line_and_vector(0, HOLD_LINE, 0xfd);
/* Pandora "sprite end dma" irq? TODO: timing is likely off */
if(scanline == 64)
m_mastercpu->set_input_line_and_vector(0, HOLD_LINE, 0xff);
}
/*************************************
*
* Machine driver
*
*************************************/
static MACHINE_CONFIG_START( hvyunit, hvyunit_state )
MCFG_CPU_ADD("master", Z80, 6000000)
MCFG_CPU_PROGRAM_MAP(master_memory)
MCFG_CPU_IO_MAP(master_io)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", hvyunit_state, scanline, "screen", 0, 1)
MCFG_CPU_ADD("slave", Z80, 6000000)
MCFG_CPU_PROGRAM_MAP(slave_memory)
MCFG_CPU_IO_MAP(slave_io)
MCFG_CPU_VBLANK_INT_DRIVER("screen", hvyunit_state, irq0_line_hold)
MCFG_CPU_ADD("soundcpu", Z80, 6000000)
MCFG_CPU_PROGRAM_MAP(sound_memory)
MCFG_CPU_IO_MAP(sound_io)
MCFG_CPU_VBLANK_INT_DRIVER("screen", hvyunit_state, irq0_line_hold)
MCFG_CPU_ADD("mermaid", I80C51, 6000000)
MCFG_CPU_IO_MAP(mcu_io)
MCFG_QUANTUM_TIME(attotime::from_hz(6000))
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(58)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(256, 256)
MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 16, 240-1)
MCFG_SCREEN_UPDATE_DRIVER(hvyunit_state, screen_update)
MCFG_SCREEN_VBLANK_DRIVER(hvyunit_state, screen_eof)
MCFG_SCREEN_PALETTE("palette")
MCFG_GFXDECODE_ADD("gfxdecode", "palette", hvyunit)
MCFG_PALETTE_ADD("palette", 0x800)
MCFG_PALETTE_FORMAT(xxxxRRRRGGGGBBBB)
MCFG_DEVICE_ADD("pandora", KANEKO_PANDORA, 0)
MCFG_KANEKO_PANDORA_GFXDECODE("gfxdecode")
MCFG_KANEKO_PANDORA_PALETTE("palette")
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ymsnd", YM2203, 3000000)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MACHINE_CONFIG_END
/*************************************
*
* ROM definition(s)
*
*************************************/
ROM_START( hvyunit )
ROM_REGION( 0x20000, "master", 0 )
ROM_LOAD( "b73_10.5c", 0x00000, 0x20000, CRC(ca52210f) SHA1(346951962aa5bbad641117dbd66f035dddc7c0bf) )
ROM_REGION( 0x10000, "slave", 0 )
ROM_LOAD( "b73_11.5p", 0x00000, 0x10000, CRC(cb451695) SHA1(116fd59f96a54c22fae65eea9ee5e58cb9ce5074) )
ROM_REGION( 0x10000, "soundcpu", 0 )
ROM_LOAD( "b73_12.7e", 0x000000, 0x010000, CRC(d1d24fab) SHA1(ed0312535d0b136d79aa885b9e6eea19ebde6409) )
ROM_REGION( 0x1000, "mermaid", 0 )
ROM_LOAD( "mermaid.bin", 0x0000, 0x0e00, CRC(88c5dd27) SHA1(5043fed7fd192891be7e4096f2c5daaae1538bc4) )
ROM_REGION( 0x200000, "gfx1", 0 )
ROM_LOAD( "b73_08.2f", 0x000000, 0x080000, CRC(f83dd808) SHA1(09d5f1e86fad3a0d2d3ac1845103d3f2833c6793) )
ROM_LOAD( "b73_07.2c", 0x100000, 0x010000, CRC(5cffa42c) SHA1(687e047345039479b35d5099e56dbc1d57284ed9) )
ROM_LOAD( "b73_06.2b", 0x120000, 0x010000, CRC(a98e4aea) SHA1(560fef03ad818894c9c7578c6282d55b646e8129) )
ROM_LOAD( "b73_01.1b", 0x140000, 0x010000, CRC(3a8a4489) SHA1(a01d7300015f90ce6dd571ad93e7a58270a99e47) )
ROM_LOAD( "b73_02.1c", 0x160000, 0x010000, CRC(025c536c) SHA1(075e95cc39e792049ae656404e7f7440df064391) )
ROM_LOAD( "b73_03.1d", 0x180000, 0x010000, CRC(ec6020cf) SHA1(2973aa2dc3deb2f27c9f1bad07a7664bad95b3f2) )
/* 0x190000, 0x010000 no data */
ROM_LOAD( "b73_04.1f", 0x1a0000, 0x010000, CRC(f7badbb2) SHA1(d824ab4aba94d7ca02401f4f6f34213143c282ec) )
/* 0x1b0000, 0x010000 no data */
ROM_LOAD( "b73_05.1h", 0x1c0000, 0x010000, CRC(b8e829d2) SHA1(31102358500d7b58173d4f18647decf5db744416) )
ROM_REGION( 0x80000, "gfx2", 0 )
ROM_LOAD( "b73_09.2p", 0x000000, 0x080000, CRC(537c647f) SHA1(941c0f4e251bc68e53d62e70b033a3a6c145bb7e) )
ROM_END
ROM_START( hvyunitj )
ROM_REGION( 0x20000, "master", 0 )
ROM_LOAD( "b73_30.5c", 0x00000, 0x20000, CRC(600af545) SHA1(c52b9be2bae28848ad0818c296f000a1bda4fa4f) )
ROM_REGION( 0x10000, "slave", 0 )
ROM_LOAD( "b73_14.5p", 0x00000, 0x10000, CRC(0dfb51d4) SHA1(0e6f3b3d4558f12fe1b1620f57a0f4ac2065fd1a) )
ROM_REGION( 0x10000, "soundcpu", 0 )
ROM_LOAD( "b73_12.7e", 0x000000, 0x010000, CRC(d1d24fab) SHA1(ed0312535d0b136d79aa885b9e6eea19ebde6409) )
ROM_REGION( 0x1000, "mermaid", 0 )
ROM_LOAD( "mermaid.bin", 0x0000, 0x0e00, CRC(88c5dd27) SHA1(5043fed7fd192891be7e4096f2c5daaae1538bc4) )
ROM_REGION( 0x200000, "gfx1", 0 ) /* note, the rom ordering on this is different to the other Japan set */
ROM_LOAD( "b73_08.2f", 0x000000, 0x080000, CRC(f83dd808) SHA1(09d5f1e86fad3a0d2d3ac1845103d3f2833c6793) )
ROM_LOAD( "b73_07.2c", 0x100000, 0x010000, CRC(5cffa42c) SHA1(687e047345039479b35d5099e56dbc1d57284ed9) )
ROM_LOAD( "b73_06.2b", 0x110000, 0x010000, CRC(a98e4aea) SHA1(560fef03ad818894c9c7578c6282d55b646e8129) )
ROM_LOAD( "b73_01.1b", 0x120000, 0x010000, CRC(3a8a4489) SHA1(a01d7300015f90ce6dd571ad93e7a58270a99e47) )
ROM_LOAD( "b73_02.1c", 0x130000, 0x010000, CRC(025c536c) SHA1(075e95cc39e792049ae656404e7f7440df064391) )
ROM_LOAD( "b73_03.1d", 0x140000, 0x010000, CRC(ec6020cf) SHA1(2973aa2dc3deb2f27c9f1bad07a7664bad95b3f2) )
ROM_LOAD( "b73_04.1f", 0x150000, 0x010000, CRC(f7badbb2) SHA1(d824ab4aba94d7ca02401f4f6f34213143c282ec) )
ROM_LOAD( "b73_05.1h", 0x160000, 0x010000, CRC(b8e829d2) SHA1(31102358500d7b58173d4f18647decf5db744416) )
ROM_REGION( 0x80000, "gfx2", 0 )
ROM_LOAD( "b73_09.2p", 0x000000, 0x080000, CRC(537c647f) SHA1(941c0f4e251bc68e53d62e70b033a3a6c145bb7e) )
ROM_END
ROM_START( hvyunitjo )
ROM_REGION( 0x20000, "master", 0 )
ROM_LOAD( "b73_13.5c", 0x00000, 0x20000, CRC(e2874601) SHA1(7f7f3287113b8622eb365d04135d2d9c35d70554) )
ROM_REGION( 0x10000, "slave", 0 )
ROM_LOAD( "b73_14.5p", 0x00000, 0x10000, CRC(0dfb51d4) SHA1(0e6f3b3d4558f12fe1b1620f57a0f4ac2065fd1a) )
ROM_REGION( 0x10000, "soundcpu", 0 )
ROM_LOAD( "b73_12.7e", 0x000000, 0x010000, CRC(d1d24fab) SHA1(ed0312535d0b136d79aa885b9e6eea19ebde6409) )
ROM_REGION( 0x1000, "mermaid", 0 )
ROM_LOAD( "mermaid.bin", 0x0000, 0x0e00, CRC(88c5dd27) SHA1(5043fed7fd192891be7e4096f2c5daaae1538bc4) )
ROM_REGION( 0x200000, "gfx1", 0 )
ROM_LOAD( "b73_08.2f", 0x000000, 0x080000, CRC(f83dd808) SHA1(09d5f1e86fad3a0d2d3ac1845103d3f2833c6793) )
ROM_LOAD( "b73_07.2c", 0x100000, 0x010000, CRC(5cffa42c) SHA1(687e047345039479b35d5099e56dbc1d57284ed9) )
ROM_LOAD( "b73_06.2b", 0x120000, 0x010000, CRC(a98e4aea) SHA1(560fef03ad818894c9c7578c6282d55b646e8129) )
ROM_LOAD( "b73_01.1b", 0x140000, 0x010000, CRC(3a8a4489) SHA1(a01d7300015f90ce6dd571ad93e7a58270a99e47) )
ROM_LOAD( "b73_02.1c", 0x160000, 0x010000, CRC(025c536c) SHA1(075e95cc39e792049ae656404e7f7440df064391) )
ROM_LOAD( "b73_03.1d", 0x180000, 0x010000, CRC(ec6020cf) SHA1(2973aa2dc3deb2f27c9f1bad07a7664bad95b3f2) )
/* 0x190000, 0x010000 no data */
ROM_LOAD( "b73_04.1f", 0x1a0000, 0x010000, CRC(f7badbb2) SHA1(d824ab4aba94d7ca02401f4f6f34213143c282ec) )
/* 0x1b0000, 0x010000 no data */
ROM_LOAD( "b73_05.1h", 0x1c0000, 0x010000, CRC(b8e829d2) SHA1(31102358500d7b58173d4f18647decf5db744416) )
ROM_REGION( 0x80000, "gfx2", 0 )
ROM_LOAD( "b73_09.2p", 0x000000, 0x080000, CRC(537c647f) SHA1(941c0f4e251bc68e53d62e70b033a3a6c145bb7e) )
ROM_END
ROM_START( hvyunitu )
ROM_REGION( 0x20000, "master", 0 )
ROM_LOAD( "b73_34.5c", 0x00000, 0x20000, CRC(05c30a90) SHA1(97cc0ded2896e0945d790247c284e5058c28c735) )
ROM_REGION( 0x10000, "slave", 0 )
ROM_LOAD( "b73_35.6p", 0x00000, 0x10000, CRC(aed1669d) SHA1(d0539261d6128fa2d58b529e8383b6d1f3ccac77) )
ROM_REGION( 0x10000, "soundcpu", 0 )
ROM_LOAD( "b73_12.7e", 0x000000, 0x010000, CRC(d1d24fab) SHA1(ed0312535d0b136d79aa885b9e6eea19ebde6409) )
ROM_REGION( 0x1000, "mermaid", 0 )
ROM_LOAD( "mermaid.bin", 0x0000, 0x0e00, CRC(88c5dd27) SHA1(5043fed7fd192891be7e4096f2c5daaae1538bc4) )
ROM_REGION( 0x200000, "gfx1", 0 )
ROM_LOAD( "b73_08.2f", 0x000000, 0x080000, CRC(f83dd808) SHA1(09d5f1e86fad3a0d2d3ac1845103d3f2833c6793) )
ROM_LOAD( "b73_28.2c", 0x100000, 0x020000, CRC(a02e08d6) SHA1(72764d4e8474aaac0674fd1c20278a706da7ade2) )
ROM_LOAD( "b73_27.2b", 0x120000, 0x020000, CRC(8708f97c) SHA1(ccddc7f2fa53c5e35345c2db0520f515c512b723) )
ROM_LOAD( "b73_25.0b", 0x140000, 0x020000, CRC(2f13f81e) SHA1(9d9c1869bf582a0bc0581cdf5b65237124b9e456) ) /* the data in first half of this actually differs slightly to the other sets, a 0x22 fill is replaced by 0xff on empty tiles */
ROM_LOAD( "b73_26.0c", 0x160000, 0x010000, CRC(b8e829d2) SHA1(31102358500d7b58173d4f18647decf5db744416) ) /* == b73_05.1h, despite the different label */
ROM_REGION( 0x80000, "gfx2", 0 )
ROM_LOAD( "b73_09.2p", 0x000000, 0x080000, CRC(537c647f) SHA1(941c0f4e251bc68e53d62e70b033a3a6c145bb7e) )
ROM_END
/*************************************
*
* Game driver(s)
*
*************************************/
GAME( 1988, hvyunit, 0, hvyunit, hvyunit, driver_device, 0, ROT0, "Kaneko / Taito", "Heavy Unit (World)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1988, hvyunitj, hvyunit, hvyunit, hvyunitj, driver_device, 0, ROT0, "Kaneko / Taito", "Heavy Unit (Japan, Newer)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1988, hvyunitjo,hvyunit, hvyunit, hvyunitj, driver_device, 0, ROT0, "Kaneko / Taito", "Heavy Unit (Japan, Older)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1988, hvyunitu, hvyunit, hvyunit, hvyunitj, driver_device, 0, ROT0, "Kaneko / Taito", "Heavy Unit -U.S.A. Version- (US)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )