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* Version bumpmame0146u4 Miodrag Milanovic2012-07-301-1/+1
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* Clean-ups and version bump Miodrag Milanovic2012-07-3055-883/+885
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* More protection work Angelo Salese2012-07-301-6/+11
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* Haze fixed the tilemap, me fixed a sprite issue Angelo Salese2012-07-301-37/+53
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* Basic inputs hooked up Angelo Salese2012-07-301-24/+223
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* Last sprite fixes Angelo Salese2012-07-301-20/+26
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* When in doubt with colors, just use ROMREGION_INVERT Angelo Salese2012-07-291-1/+1
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* Fixed sprite offsets Angelo Salese2012-07-291-8/+9
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* that trick doesn't work with ADD (SUB is left-to-right, ADD is equal both ways) Michaël Banaan Ananas2012-07-291-1/+1
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* toaplan2.c: Minor doc update about the Pipi & Bipis bootleg Brian Troha2012-07-291-4/+4
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* msm5205.c: Preserve the documentation differences between MSM6585 & MSM5205 ↵ Brian Troha2012-07-291-13/+33
| | | | now that support has been added to the msm5205.c driver.
* new non working game added - Pop Shot Brian Troha2012-07-292-0/+14
| | | | | New games marked as GAME_NOT_WORKING ------------------------------------ Pop Shot (prototype) [Antonio Gonzalez Jr.]
* new clone added: Pipi & Bibis / Whoopee!! (Prototype) Brian Troha2012-07-292-4/+42
| | | | | New Clone Added -------------------------------- Pipi & Bibis / Whoopee!! (Prototype) [Antonio Gonzalez Jr.]
* v30mz.c: Getting rid of some typedefs and cleaning up a few things. (nw) Wilbert Pol2012-07-293-104/+86
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* v30mz: Removed unneeded header file (nw) Wilbert Pol2012-07-292-12/+0
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* added minimal support for MSM6585 Michaël Banaan Ananas2012-07-296-43/+67
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* cobra.c: Hooked up FIFO interrupts. (nw) Ville Linde2012-07-291-13/+128
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* As Phil noted, prg ROM banking actually contains the missing gfxs ... Angelo Salese2012-07-291-13/+4
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* Set splitting and moving some roms to another driver because they were ↵ Scott Stone2012-07-295-351/+546
| | | | misplaced involving mpu5.c and pluto5.c. As a result of the previous cleanups there were still some redundant structure left around which can be reduced in esd16.c - From Haze (nw)
* cobra.c: Moved FIFOs into a class. Ville Linde2012-07-281-283/+251
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* Some improvements to Sky Destroyer, some gfxs are missing ... Angelo Salese2012-07-281-74/+132
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* cobra.c: Converted the 3D renderer to use polynew.h. [Ville Linde] Ville Linde2012-07-281-179/+115
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* esd16.c: We can collapse the sprite gfxdecodes into a common 5bpp one rather ↵ Scott Stone2012-07-281-67/+49
| | | | than 2 different ones by adjusting the rom loading, we can also use the AM_MIRROR macro instead of a manual function to mirror spriteram. From Haze (nw)
* Sync with MESS (nw) Miodrag Milanovic2012-07-281-2/+3
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* cobra.c: Some more improvements. (nw) Ville Linde2012-07-281-23/+54
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* cleanup ?-operator usage (should also fix the warnings found by firewave) Michaël Banaan Ananas2012-07-281-17/+17
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* firewave's patch fixes more !-operator warnings Michaël Banaan Ananas2012-07-285-13/+13
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* fix warning with !-operator found by firewave Michaël Banaan Ananas2012-07-281-1/+1
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* fix ?-operator warnings found by firewave Michaël Banaan Ananas2012-07-282-2/+2
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* fixed assertion with new m6800 CPU types (no whatsnew) Oliver Stöneberg2012-07-281-1/+3
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* New Drift Out clone Brian Troha2012-07-282-2/+28
| | | | | New Clone Added --------------------------- Drift Out (Europe) [Hammy]
* More set splitting to clones in mpu5.c + some updated notes in cybertnk (no ↵ Scott Stone2012-07-283-127/+319
| | | | functional change). From Haze (nw)
* esd16.c: Cosmetic change, Sort rom load. - NW Brian Troha2012-07-271-8/+8
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* New Mortal Komabat clone Brian Troha2012-07-272-15/+56
| | | | | New Clone Added ---------------------------------- Mortal Kombat II (rev L2.0) [ebo0763]
* cobra.c: Fixed hard disk access. General cleanup. Ville Linde2012-07-271-114/+167
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* Split the BFM_BD1 controller into the original, and dot alpha versions, as ↵ James Wallace2012-07-277-43/+643
| | | | | their code is not identical. Pointed Scorpion 4 to use this new code.
* mpu5.c clones splits. From Haze (nw) Scott Stone2012-07-272-199/+484
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* MESS 15624 Michaël Banaan Ananas2012-07-271-16/+16
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* More set splitting for allied.c - From Haze (nw) Scott Stone2012-07-275-18/+6
| | | | | | Fix for MT#04957: galaxygn: life dipswitch is broken. there's only 1 life Fix for some duplicate roms in acesp.c as well as documenting shared roms in play_1.c (nw)
* Fixed AMD/ASD opcodes in the F8 CPU core. Status flags are set before the ↵ Miodrag Milanovic2012-07-271-70/+139
| | | | decimal correction factor is added, so only the carry flag is significant after a decimal addition opcode. [Sean Riddle]
* removed unnecessary strlen() usage (no whatsnew) Oliver Stöneberg2012-07-2712-39/+39
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* fixed memory leak in chd_file_compressor::hashmap (no whatsnew) Oliver Stöneberg2012-07-271-0/+1
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* allow "windowname" in win_create_window_ex_utf8() to be NULL to match ↵ Oliver Stöneberg2012-07-271-7/+10
| | | | behavior of CreateWindowEx() (no whatsnew)
* removed some unused variable declarations from MACHINE_CONFIG_* macros (no ↵ Oliver Stöneberg2012-07-271-12/+0
| | | | whatsnew)
* Properly call va_end() before throwing exceptions in fatalerror functions ↵ Oliver Stöneberg2012-07-271-2/+4
| | | | (no whatsnew)
* Bare minimum to get this to boot, will work on the tilemap issues later on ... Angelo Salese2012-07-271-40/+161
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* fixed bogus if-condition in src/emu/cpu/cop400/cop410ds.c Oliver Stöneberg2012-07-271-1/+1
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* cobra.c: Fixed comram access. (nw) Ville Linde2012-07-271-59/+78
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* New NOT WORKING game Angelo Salese2012-07-272-2/+81
| | | | -------------------- Sky Destroyer [Gnoppi, P. Vining, C. Bristow, gatt9, Phil Bennett, Tormod, Andrew Welburn, Smitdogg, The Dumping Union, Angelo Salese]
* done some more work on the sprites.. hopefully most are positioned a Scott Stone2012-07-271-81/+103
| | | | | | | | bit better now.. still can't see how they get disabled tho, nor do I understand the rouge lines on top of some of them.. it either needs perfect precision or they're some kind of markers like sega used.. lots of bits set in the spriteram we don't use too.. (nw)